I'm wondering, can you run common events when the player buys something at a shop? I'm not sure because I haven't made one in my game yet. I'm still getting all the sounds, and stuff in place. Filling out the database. I'm wondering because I'm going to create an item that increases all stats a little, but it's essentially a stone that once touched evaperates in the hand.
I was going to run a comman event saying the the shop keep passes the player the stone wrapped in some fine cloth as to not touch it himself.
-- Just realized this would be hard ---
anyone got a solution? lol