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RPG RPG Revolution Forums > Game Engines > RPG Maker XP Discussion
a3tiger
Hello friends ..

I am a student of game designing ..I've got a project on my hands.. I've decided to make an Infiltration RPG but it's two days I've been searching for some assets and ending up more n more confused

I've also got some problems with cutscenes ( My player does not move once I change map ) ..I tried finding videos on youtube but they did not help much. confused.gif
I am going to use Blizz ABS for the project

I would appreciate if this great (and big ) Community can help me through with few stuff given below

How do I use skills like backstab ? ( how to recognise the back of an sprite) unsure.gif ...Like the player kills and enemy in one shot from behind.

How to give player control after a cutscene is finished ( I need some tutorials !!)

Thanks guys !


Avichal Singh
India
Tsukihime
Are you using a script for cutscenes?
supercow
is this gonna be in xp/vx/ other RM maker? or custom self made?
i never use bliz abs, but ur problem seems vague to me even if i do use it.
this cutscene is a mere event of ppl talk and move? maybe the problem is because you use move on the player, while abs doesnt allow it?
a3tiger
Well m not using a script for cutscenes. But m facing problems regarding Loop and etc ( if some 1 has a link to advanced cutscenes tutorials it would help) thumbsup.gif

And Abs is allowing me to do whatever I want in the cutscenes n I am using Rpg XP



Thanks for replying !


supercow
does abs have feature to sneak behind enemies and use skill instant kill on back? hmmm....i didnt know about that...
if u use loop then maybe should use end loop?
Redd
You will have to ask about Bizz ABS on the website for it, over at forum.chaos-project.com and that's the only way you will ever find the answer to these questions you have happy.gif the cut scene and transport questions are a bit vague... would you mind giving us some more info?
Donotfeedthemax
I don't know anything about Blizz ABS, but if you want to make sure you're behind an enemy's back, just do a conditional branch check to make sure you guys are facing the same direction. If you're adjacent to an enemy and you're both facing the same direction, and you're in a position to attack, then you must be facing him if you're going to attack, and if he's facing the same way as you, you're at his back. Not entirely sure if this is what you're looking for, since I don't know about Blizz...

About losing control of a cutscenes after changing maps, what are the start conditions of your event that controls the cut scene? If it's... I actually can't remember, but either parallel process OR auto run events will stop Processing once you leave the map. I think it's parallel process that stops upon a map change. Maybe try switching it?
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