Sep 23 2011, 08:58 PM
Hello. I'm making an RPG Maker 2000 game, and one of the puzzles in it requires that blocks need to be set in a certain order to move on. Here's what I want to do:
Push the blocks with the touch of a button. (Check)
When the blocks are in order, the puzzle is complete.
The original order is red blue yellow green, but when
it's yelllow red blue green, I want something to happen. Help me please?
Sep 24 2011, 08:17 PM
Never used rm2k so not really sure just what features are available, but are you able to at least check the order of each block?
You can check the order of the boxes after the button has been clicked, and then execute whatever should happen if the order is correct.
Sep 25 2011, 09:53 AM
Well, I'm kinda a noob, so how DO I check the blocks positioning?
Sep 26 2011, 07:04 AM
You can do this with "Store Event ID". Choose it and select a position to check. If there's an event on that position, say one of the blocks, the variable you chose for the "Store Event ID" command will have the same value as the ID number of that event (when you open an event the number in the top left is the ID number).
if the Red Block Event has ID 4 and should be on position ( 4, 3 ) for the order to correct, you check if the variable chosen for Store Event ID = 4 with a branch. Afterwards you simply check for the other 3 in the same way
Sep 28 2011, 01:01 PM
Thanks, but I already solved it. Someone lock this, please.
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