gtrviper143
Sep 17 2011, 12:42 PM
I am using Requiem HUD and I would like to learn how to move the ITem text box and the item name over more towards the middle because I am also using Jet10985 Day/Night system and where the text that says [ mon. time] the two boxs are clashing with each other. I have attached a photo to show what i am trying to say. Thanks for any help.
Titanhex
Sep 17 2011, 02:26 PM
Open up your script editor. Go down to Vampyr HUD. Jump to the initialize for the "Skills Base" and "Items Base"
In there you'll see a self.x = and self.y =
At the end of the line, put a + or - # enough pixels to where you want it (window resolution is like 512x446)
Here is an example of what I did:
def initialize(viewport)
super(viewport)
@bg = Cache.system("Skills Base")
self.x = Graphics.width-@bg.width-90
self.y = Graphics.height-@bg.height-(Font_Size/2)-70
self.bitmap = Bitmap.new(@bg.width, @bg.height+(Font_Size/2))
self.bitmap.font.name = Font_Name
self.bitmap.font.size = Font_Size
refresh
end
gtrviper143
Sep 17 2011, 06:55 PM
So I would do the same for the "class Requiem_HUD1"??
Titanhex
Sep 18 2011, 02:09 AM
Whatever one displays the HUD is the one you want to adjust the x and y of, specifically for the HUDs you want moved.
I use SBABS instead of Requim. But they have similarities, especially in the HUD. So you should be able to use what I've said as a guideline to do what you need to do.
I imagine the class Requiem_HUD1 is similar to the class Vampyr_HUD1, without going into too much detail. It should be the same process.
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