Nezze
Aug 16 2011, 10:41 PM
Well, hello there...
As the title says, I want to ask is there a way how to make some enemies that you have defeated reappear again when you go to another map, and go back again to that spot when you were defeated those enemies.
Do you guys know some way about it?
If there are some links into that kind of topic, you can give it to me. I'll be glad to.
By the way, is this kind of stuff needs some scripting? If yes, well... I'm bad at it. I'm blind at scripting at all -________-
Oh well! I need your help! Thanks for those who wants to help me!
Fixxxer4153
Aug 16 2011, 11:09 PM
One way you could do it is to run them on switches, and in your teleport event, whether leaving or returning doesn't matter, turn them back on. Then when you enter the map again they'll be there. You could also do it with variables the same way, if you're concerned with saving switches. There are also scripts out there for breaking the maximum limits of switches and variables for your project if that's an issue.
Knot
Aug 16 2011, 11:35 PM
You can just use the "Erase Event" command. It does exactly what you want. It will erase the event until the player returns to the map!
Redd
Aug 17 2011, 07:02 AM
Exactly what Knot said!
Unless, that is you are using Random Encounters for the battle you want to replay.
Nezze
Aug 18 2011, 04:27 AM
Erase Event, huh? hmm... how do you do it? Where must I put it? ahh I'm confused! sorry!
@Redd: Well, I don't use Random Encounters
yamina-chan
Aug 18 2011, 04:51 AM
QUOTE (Nezze @ Aug 18 2011, 02:27 PM)

Erase Event, huh? hmm... how do you do it? Where must I put it? ahh I'm confused! sorry!
@Redd: Well, I don't use Random Encounters

Make your event look somewhat like this and that should do the trick =)

You'll find "Erase Event" on the first page of the event comands.
Nezze
Aug 22 2011, 07:13 PM
Alright! Thank you for helping me!
Love you all
lilcooldude69
Aug 22 2011, 10:23 PM
you could also set it more random ;o, by setting the mobs to spawn by random variable
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