Tsukihime
Aug 4 2011, 11:04 AM
Let's say I'm writing a series of projects that are all based on the same database, mainly so I don't have to come with something new the next time around.
I then wrote a series of maps that I would like to re-use in multiple projects.
How can I copy the maps from one project to another?
Bill Nye
Aug 4 2011, 11:10 AM
you can open more then one project at a time by going into the project's folder and starting up the editor from there.
Then you can right click the map and copy it and paste the map to other project's.
Titanhex
Aug 4 2011, 11:12 AM
Oddly you can just copy and paste one map in an open project, open the other project, and paste it inside.
Alternatively try copying and pasting the maps in the Data directory of your game Directory. That too may work, though I haven't tried. You may be able to copy and paste them into the RTP folder as well in the RMVX directory so that it transfers over when starting a new project. Once again though that's just a theory.
Kread-EX
Aug 4 2011, 11:14 AM
QUOTE (Titanhex @ Aug 4 2011, 09:12 PM)

Alternatively try copying and pasting the maps in the Data directory of your game Directory. That too may work, though I haven't tried.
No. Don't do that unless you want to copy the entire map structure (with the MapInfos file) and then change the maps you don't need. If you add maps like this, the tree data will be broken.
Tsukihime
Aug 4 2011, 11:16 AM
QUOTE (Bill Nye @ Aug 4 2011, 12:10 PM)

you can open more then one project at a time by going into the project's folder and starting up the editor from there.
Then you can right click the map and copy it and paste the map to other project's.
oh, I didn't know we can open multiple projects at once. I've only ever used the "open" button for that lol
Titanhex
Aug 4 2011, 11:18 AM
QUOTE ("Kread-EX")
No. Don't do that unless you want to copy the entire map structure (with the MapInfos file) and then change the maps you don't need. If you add maps like this, the tree data will be broken.
Ahhh, good point, there does need to be something explaining how the structure of the maps must be laid out, but this sounds like he wants all the starter maps to be the same when he starts.
Perhaps you could explain how to copy the entire map structure? (Presuming it's not as easy as copying MapInfos and the map files.
Kread-EX
Aug 4 2011, 11:21 AM
To do that sucessfully, copy ALL the map files from the old project into the new, as well as the MapInfos.rxdata file. All maps previously made in the new project will be lost, so if it's some sort of starter pack, it works.
Bill Nye
Aug 4 2011, 11:27 AM
Hmm, i say try it Kread's way. Sounds more likely to work without any problems.
Tsukihime
Aug 4 2011, 11:29 AM
Starter maps is one idea (like re-using the same world but with different scenarios), but what about cases where I have this particular dungeon that I want to copy over, but most of the other things are different?
Pretty much taking a half-complete project and then going "oh, um, so I want to plug in this but how would I do that"
Prior planning would have dealt with it, but some things just pop up spontaneously.
Kread-EX
Aug 4 2011, 11:30 AM
Well in that case, do what Bill Nye initially suggested.
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