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Full Version: Problems with Yggdrasil ABS, Current version: 1.5
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Phantomaang
Sorry, I posted this in the wrong place by accident.;;
Having problems with the Yggdrasil ABS, Current version: 1.5.

This is an incredible system, and I'm absolutely loving it. However, I'm running repeatedly into an issue with the Dungeon Actor HUD.
When I have all three of the system's switches off: Dungeon Actor Hud, ABS Battle System, and HP/MP bars off,
I will go to a new regular frontal-view battle, fight, but when the fight ends, I get this error.


Script 'IEX - Dungeon Actor Hud' line 702: RGSSError occurred.
disposed window

Here is line 702.
def update
@iex_viewport = self.viewport
reset if @lastmap_id != $game_map.map_id
@req_update = false

I'm not sure what script I'm using is screwing with this, but I want to be able to fix this. Can anyone tell me if any of these would mess with it?

DisplayVictoryAftermath
KGC_ContinueBGM
Phantomaang
Edit: Never mind. I had a very idiotic moment, and the problem still exists. It never went away. -sigh-

Any help, guys?

Update on the problem: There doesn't seem to be ANY other compatibility issue, considering I tried a regular battle in the demo of the battle system itself, and I had the same issue. So is there anything I can edit in the script itself to make this work? The whole point of this system switching on and off was so you could have multiple battle systems... so.
Yeah.
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