This is the tag i use for gun weapons.
I simply modified the bow weapon tag that was in a demo
Tag in weapon:
<whole action>
create icon: user, weapon
icon: user, weapon, gun
pose: user, 1h swing reverse
wait 9
icon: user, weapon, recoil
</whole action>
<target action>
attack animation: wait
attack effect: whole
move target: backward, wait
</target action>
<follow action>
delete icon: user, weapon
</follow action>
Hope that helps.
QUOTE (mgg_frc12 @ Jul 31 2011, 06:49 PM)

Well in the yanfly melody script that i have for my game whenever I put the gun animation in the notebox he does the same stuff like runs
up to the enemy and uses his gun.
