Help - Search - Members - Calendar
Full Version: What is the most terrible video game you've ever played?
RPG RPG Revolution Forums > Chill Zone > The Tavern
DarkNesa
So basically, this is a topic discussing what video game you hate and despise the most. You must also give a reason to why you think so, and give some info about the game itself. So it's sorta like a mini-review. I'll get started off.

Plumbers Don't Wear Ties (3DO)
This game is just god awful. If you want to watch a really long, and annoying powerpoint presentation, you've come to the right place. All the game consists of is a picture with voice-overs, and occasionally you get choices to see what a certain character does. That's about it.

The game is supposedly based off the movie, which I have never ever saw, so I cannot comment on this.

Basically in the game, there are these two people (male and female) who aren't married, and their parents are complaining to them about their marital statuses, and wants them to get married, so they can have grandchildren. The two meet in a car park briefly, as Jane (the female) has to go for a job interview. That is all I want to remember of this broken diarrhoea mess.

Like mentioned, all this game consists off is a picture with voice-overs, and choices to make. The only fully animated bit of the game is the very beginning, where one of the characters in the game/movie speaks about the game. All of a sudden, the camera zooms in on her breasts. What the hell is this? WHAT is the point of zooming in on a woman's breasts? What's the significance of seeing what's down a woman's top? It's unnecessary, and is not needed in any aspect.

After that, welcome to Picture Plaza. The opening to the game gives you no information about the game, and shows you really unnecessary pictures, and uses whacky filters. Again, WHAT THE HELL IS THE POINT IN USING THE FILTERS? It needn't be there, and is truly face palming.

Then, there are some really haphazardal scenes. For example, there's one where there's a commentator who scolds you for your choice making (I think this was it) and then all of a sudden, a woman comes along and claims to be the commentator, and then a fight breaks out. What is the connotation of this? HOW has this got anything to do with what happens in the movie, and this game? I'm pretty sure this wasn't in the movie, probably. There's so many of them, I honestly cannot be bothered to state them. Just... stay away from this vomit filled fiesta.

Pros:
There is nothing at all good about this game.

Cons:
-Many pointless and unnecessary scenes.
-Hardly any gameplay. All you're doing is making choices the whole time.
-No storyline is explained, and from the looks of this mess, is broken.

Final Verdict:
0/10

Please, STAY away from this game. You'd have wasted your time and precious money.

(So basically, you must do a review of the game(s) you think are terrible. You can also debate points, if you wish)
Fearoftheunknown
...imma take it you're a fan of AVGN?

Worst game I can think of it Suikoden 4....It bugged the crap out of me...Brought it back the second day i had it.

Bill Nye
Final fantasy 10. I don't know if it was the voice acting, the random battles, or the battle theme that gets stuck in your head
for you're entire life. Or wakka. Ya? wallbash.gif

Pros:
Looks great.
Has a decent battle system
Spear grid.
Lulu wub.gif
Cons:
random battles happen to often.
Wakka & Riku. wallbash.gif wallbash.gif wallbash.gif wallbash.gif wallbash.gif wallbash.gif
palette swaps for every other enemy.
TIDUS excl.gif
Naridar
I doubt Big Rigs counts, so...

The game I was most disappointed in is Sonic Chronicles: the dark Brotherhood. After seeing how Mario was made into a great RPG in the Mario and Luigi series, I had high hopes for SC:tDB. But Sega and Bioware (!) managed the impossible and still messed up big-time.

Spirit_Master_X
Dragon Age 2
- So much potential, so much fail.
- Not enough story. Narrow maps.
- No real armor customization
- The boss against the dragon is just plain horrible

Call of Duty (all)
- If I throw a grenade at you and get a hit marker, that means you're suppose to be dead...apparently, thats not the case to the game
- Late impact registers your kill like 15 minutes later, after the same guy you kill...kills you.
- I've seen weapons without the deep impact perk, kill me while I was behind cover.

Halo Reach
- Horrible DMR bloom, the Br was so much better.
- Horrible maps
- I want to EARN my 50, I don't want to game to give it to me, Once again, Halo 3 did it better. (Note, I know there is no such thing as getting a 50 in Reach...which is also a negative imo)

Final Fantasy 13
- Story was uninteresting.
- Linear gameplay
- Cool battle system though
- And why in every FF game, the black guy carries a gun? in this case, two guns, with a friggin' bird in his "afro" really?

Zakerot
lol X-M-O You forgot to mention the run and gunning (aren't you supposed to strategize in a war?) and the knife posing as a longsword for everyone except for you. Oh and the knife beating a shotgun blast, I shoot someone with a shotgun they survive and knife me with their longsword.

Besides Call of Duty, I'd say Fallout 3.

Not sure why, maybe it was theme and setting of the game but I couldn't get into it. I found it too boring. I'm aware many many people consider it a great game but I don't.

Also Cross Edge, a game that I tried to play while lying to myself thinking it was good; I finally came to my senses and accepted reality:
- This game isn't fun. The animations are great and the battle system is good, but when monsters are all the same (strategy-wise) it becomes boring.
- You have to grind a LOT without DLC. I don't mind grinding but when the fights are boring, there goes the will to grind.
- The exploration sucks, you only see your main character running on an over-world. he's huge while everything is in miniature.
- The cut scenes piss me off unlike Disgaea, where they're enjoyable and funny.
- Story tries to be serious but it is really predictable and cheesy.
- The voice acting. There are some bad guys that don't have voices until later in the game, mainly until you encounter them. And there is this guy that looks like creepy serial killer until he talks. Really? Why do you use a 12 years old voice on a guy that looks like this?

And don't tell me to switch Japanese voice acting, I like to understand what I'm listening to in the games I play. [Plus the high pitched japanese girl voices annoy the fuck out of me.]
Bill Nye
QUOTE (Spirit_Master_X @ Jul 31 2011, 02:09 PM) *
Dragon Age 2
- So much potential, so much fail.
- Not enough story. Narrow maps.
- No real armor customization
- The boss against the dragon is just plain horrible

Call of Duty (all)
- If I throw a grenade at you and get a hit marker, that means you're suppose to be dead...apparently, thats not the case to the game
- Late impact registers your kill like 15 minutes later, after the same guy you kill...kills you.
- I've seen weapons without the deep impact perk, kill me while I was behind cover.

Halo Reach
- Horrible DMR bloom, the Br was so much better.
- Horrible maps
- I want to EARN my 50, I don't want to game to give it to me, Once again, Halo 3 did it better. (Note, I know there is no such thing as getting a 50 in Reach...which is also a negative imo)

Final Fantasy 13
- Story was uninteresting.
- Linear gameplay
- Cool battle system though
- And why in every FF game, the black guy carries a gun? in this case, two guns, with a friggin' bird in his "afro" really?

balthier in ff12 used a gun, and he wasn't black. But i can agree 13 was a pretty bad game. But i rather play it than ff10.
EDIT: I never really cared for the .hack games after the first 4. Hell, the first one nearly made me ragequit with the final boss.
Biohazard
Final Fantasy VIII and X made the best connections with me emotionally then any of the other final fantasy's because they had other stuff going on then just fighting bad guys and saving the world. FF VII was okay but I think it was highly overrated, not that it wasn't great, it just got alot more credit then it deserved.

Well, if your talking worst as in worst ever...then there are billions of crappy NES games that were crappy then and still crappy now. ET, Zelda 2, Time Warriors, the list goes on. Many of which have been officially labeled as gaming's worst video games of all time.

As for modern bad games, there is an entire franchise, the LEGO games for platform systems.

I have tried a couple and LEGO Indiana Jones is probably the worst game I own for the Xbox360....well besides The Golden Compass, but that's got a movie-to-game thing going on so I don't think that counts. The Lego games are tedious and I understand most of them are for kids but they are just so unplayable in game play that I couldn't sit down to finish them.

I also think Resident Evil 4 was pretty bad. If it had another title and different characters, it would have made an awesome stand alone game but Capcom dropped the ball by changing the most original and idealistic points of the Resident Evil franchise. RE 5 did the same thing but saved itself with online play and other downloadable content.

Basically I look for story in games more than anything else, the gameplay doesn't have to be the best thing to ever hit gaming as long as I can play it.

To list a few more bad games with poor story and characters; Final Fantasy XII, Final Fantasy XIII, Suikoden Tactics (bad gameplay as well), Too Human, Kingdom Hearts 2 (first one was great).

I agree with Bill Nye on the Call of Duty games, those are overrated as well. Plenty of much better 1st person shooters, like say, Borderlands?

Reshiram//Exe
Super Smash brothers Brawl.
UNBALANCED GAMES ARE SO FUN, ESPECIALLY UNBALANCED 2D FIGHTERS WITH TERRIBLE HITBOX PROBLEMS!

I mean, come on, Ok, Tager has a giant Hitbox in BlazBlue, but it's to be expected, he's huge. But, why can I hit...Toon link from nearly 2 Bowsers away with an attack that should clearly miss. Oh yeah, there is no way to tech except a tremendously short roll. You fall on the floor? Expect get to get f***ing pummeled for a few milleniums.

Attacks also do FAR too much damage. Ike's normal combo deals 12% damage for relative safety. Ah yes, the useless shield. Most attacks deal so much bloody damage to it that it's worth taking the hit. Dodging also gives you too little invunerabilty frames. You can litterally be attacked as soon as your character starts the roll. Oh, there is also no combo counter. I'd like to see how many times I hit the foe in a row, please. Then there is "Meteor Smashes" a lame excuse for a near instant kill you can't escape from.

Ahh yes, then there is the Character Roster. OH LOOK THERE ARE 35 CHARACTERS, OR ARE THERE?

Luigi is a clone of Mario =34
Falco and Wolf are clones of fox=32
Toon link is a clone of Link=31
Ganondorf is a clone of Captian Falcon=30

And about 3/4 of the roster is unplayable. YOU WANT TO PLAY AS META KNIGHT? WISH GRANTED. Oh, Meta Knight has a really tiny hitbox where as the characters have HUGE HITBOXES. IT'S LIKE NINTENDO INTENDED FOR HIM TO BE FREAKING TOP DAMN TIER.

Then the story mode is absolute Drivel with nothing but "Go here, cutscene, go here, cutscene, boss fight, cutscene, go here" Rinse and repeat.

Why Play Brawl when you can play a better 2D fighter?
Bill Nye
QUOTE (Reshiram//Exe @ Aug 3 2011, 12:28 PM) *
Why Play Brawl when you can play a better 2D fighter?

Simple: You don't. Metaknight is broken. Everyone plays sonic/Ike online. And most of all.....NO ONE LIKES MARTH. -Sadface-
Excuse me while i go play Tekken 3
joshn90
QUOTE (Reshiram//Exe @ Aug 3 2011, 12:28 PM) *
Super Smash brothers Brawl.
UNBALANCED GAMES ARE SO FUN, ESPECIALLY UNBALANCED 2D FIGHTERS WITH TERRIBLE HITBOX PROBLEMS!

I mean, come on, Ok, Tager has a giant Hitbox in BlazBlue, but it's to be expected, he's huge. But, why can I hit...Toon link from nearly 2 Bowsers away with an attack that should clearly miss. Oh yeah, there is no way to tech except a tremendously short roll. You fall on the floor? Expect get to get f***ing pummeled for a few milleniums.

Attacks also do FAR too much damage. Ike's normal combo deals 12% damage for relative safety. Ah yes, the useless shield. Most attacks deal so much bloody damage to it that it's worth taking the hit. Dodging also gives you too little invunerabilty frames. You can litterally be attacked as soon as your character starts the roll. Oh, there is also no combo counter. I'd like to see how many times I hit the foe in a row, please. Then there is "Meteor Smashes" a lame excuse for a near instant kill you can't escape from.

Ahh yes, then there is the Character Roster. OH LOOK THERE ARE 35 CHARACTERS, OR ARE THERE?

Luigi is a clone of Mario =34
Falco and Wolf are clones of fox=32
Toon link is a clone of Link=31
Ganondorf is a clone of Captian Falcon=30

And about 3/4 of the roster is unplayable. YOU WANT TO PLAY AS META KNIGHT? WISH GRANTED. Oh, Meta Knight has a really tiny hitbox where as the characters have HUGE HITBOXES. IT'S LIKE NINTENDO INTENDED FOR HIM TO BE FREAKING TOP DAMN TIER.

Then the story mode is absolute Drivel with nothing but "Go here, cutscene, go here, cutscene, boss fight, cutscene, go here" Rinse and repeat.

Why Play Brawl when you can play a better 2D fighter?



By the looks of it you havent played this for more then a few hours at most. Its a game where you need to actually be able to tell how useful blocking and rolling is to enjoy the gameplay, otherwise you just use stupid movements like jumping to try and avoid a smash attack, and flop your recoveries. Meteor smashes, if you cant escape from them you deserve to be hit (its easy enough to dodge them). Shields do take damage, but they take plenty before they break, then they repair. You need to dodge as well as block, but good shield timing can save you in a bad situation. Dodging requires you to get used to the timing, I can dodge the majority of attacks, and it will usually leave me in a situation i can capitalise on my opponent with. The story is dull, and metaknight is overpowered, but even then, metaknight is only overpowered for experts, otherwise hes simple to kill, and this game is for playing with friends (4 player fighters are pretty rare). That is why you would play brawl over 2D fighters, it is one of the most surprising fighters out there, and you can play it with more then the usual 2 players (or tag in matches). You even have items and very surprising deaths which will make you lol if you're with friends. As for 30 players instead of 35. 30 unique fighters all with their own ups and downs is plenty. The roster is not as unbalanced as you say. The people I play with may have one or two people they dont want me to fight as, but in general they know im just as good with pretty much anyone. As long as you know the basics about combos, dodging, and finishing you can use anyone (even king dedede who is the opposite of metaknight). 2D fighters like blazblue (which I love) are completely different to brawl. Dont expect it to stick to the rules of classic 2D fighters. Its a different style of fighter altogether and should be played as such. As far as fighters go, I have never seen a fighter with as much content as Brawl either. There is no other fighter like it, and in my opinion there is no fighter more interesting or fun to play with friends.

P.S. You shouldnt get pummelled on the floor, press shield as you land to roll out of it before you land badly, or press B while on the floor to get up invincible and knock your enemies back.
Darkblade
QUOTE
Luigi is a clone of Mario =34
Falco and Wolf are clones of fox=32
Toon link is a clone of Link=31
Ganondorf is a clone of Captian Falcon=30


Personally, I feel that they play differently enough to not be a full clone anymore. In Melee it was a lot more noticeable, but Brawl improved on that. Hell, I had a lot of fun playing Marth Vs Roy matches in Melee with a friend, the main reason it was fun was because they shared similar styles which we both knew how to use pretty well.
Roy being gone actually kind of made Marth less fun for me. Marth Vs Ike was no where near as fun.

Seriously, Luigi isnt even much of a clone anyway, he only shares two attacks with mario and they work way differently.

Toon Link is Link anyway.

I'd guess that Falco and Fox would share attacks and gadgets because they probably trained together in Star Fox team place whatever.


Ganondorf doesnt really have any reason to share with Falcon, but he still plays a lot different from him anyway.
Speed being that main difference.

But hell, thats 5 more characters, I could care less if they were semi cloned.
Back in the street fighter 2 days Ken was a clone, I didn't care, it was another character to play as.

QUOTE
And about 3/4 of the roster is unplayable. YOU WANT TO PLAY AS META KNIGHT? WISH GRANTED. Oh, Meta Knight has a really tiny hitbox where as the characters have HUGE HITBOXES. IT'S LIKE NINTENDO INTENDED FOR HIM TO BE FREAKING TOP DAMN TIER.

Well, you know, if he had a huge hitbox I bet you'd still complain since it's not really in character for Metaknight to be huge.
The characters have to stay true to who they are.
If anyone wanted him to be top tier, I doubt it was Nintendo, probably Sakurai, himself.
In the story mode, his characters save the day a lot.

QUOTE
Then the story mode is absolute Drivel with nothing but "Go here, cutscene, go here, cutscene, boss fight, cutscene, go here" Rinse and repeat.

Well, yeah, its a fighting game, since when have they really had great storylines?
There's a lot between the lines that's kind of interesting, but its typical fighting game story.
There isn't really too much you can do with a storyline in a fighting game where quite a few of the characters can barely talk.
You should thank them, you were saved from a few hours of horrible italian accents and weird noises.


I don't really know whether or not if its really balanced, why should it be?
Its not a tournament game and it doesn't pretend to be. Especially with tripping.
Seriously, half the stages are banned because of various balancing reasons because of certain character advantages.
You won't enjoy the game if you constantly look at it as a game to be used in tournaments which you really come across as doing.
Especially if you consider 3/4's of the cast unplayable.

I'm actually surprised you didnt curse items to hell.

But really, these are pre-existing characters, some are going to be better than others and some are going to be absolute nonsense in a fighting game (Pichu), if they were changed to much it would be a crime.




I personally hate Morrowind, the graphics are ugly.
But I mainly hate the open world side of it.
Its the same problem I have with Fallout 3 and the two before that.
I'd much rather they were more linear so that I didn't end up doing side quests for eternity.

I'm not exactly closed minded on it though, I'd give Oblivion a try (360 version though.)
Reshiram//Exe
QUOTE (joshn90 @ Aug 4 2011, 01:06 AM) *
QUOTE (Reshiram//Exe @ Aug 3 2011, 12:28 PM) *
Super Smash brothers Brawl.
UNBALANCED GAMES ARE SO FUN, ESPECIALLY UNBALANCED 2D FIGHTERS WITH TERRIBLE HITBOX PROBLEMS!

I mean, come on, Ok, Tager has a giant Hitbox in BlazBlue, but it's to be expected, he's huge. But, why can I hit...Toon link from nearly 2 Bowsers away with an attack that should clearly miss. Oh yeah, there is no way to tech except a tremendously short roll. You fall on the floor? Expect get to get f***ing pummeled for a few milleniums.

Attacks also do FAR too much damage. Ike's normal combo deals 12% damage for relative safety. Ah yes, the useless shield. Most attacks deal so much bloody damage to it that it's worth taking the hit. Dodging also gives you too little invunerabilty frames. You can litterally be attacked as soon as your character starts the roll. Oh, there is also no combo counter. I'd like to see how many times I hit the foe in a row, please. Then there is "Meteor Smashes" a lame excuse for a near instant kill you can't escape from.

Ahh yes, then there is the Character Roster. OH LOOK THERE ARE 35 CHARACTERS, OR ARE THERE?

Luigi is a clone of Mario =34
Falco and Wolf are clones of fox=32
Toon link is a clone of Link=31
Ganondorf is a clone of Captian Falcon=30

And about 3/4 of the roster is unplayable. YOU WANT TO PLAY AS META KNIGHT? WISH GRANTED. Oh, Meta Knight has a really tiny hitbox where as the characters have HUGE HITBOXES. IT'S LIKE NINTENDO INTENDED FOR HIM TO BE FREAKING TOP DAMN TIER.

Then the story mode is absolute Drivel with nothing but "Go here, cutscene, go here, cutscene, boss fight, cutscene, go here" Rinse and repeat.

Why Play Brawl when you can play a better 2D fighter?



By the looks of it you havent played this for more then a few hours at most. Its a game where you need to actually be able to tell how useful blocking and rolling is to enjoy the gameplay, otherwise you just use stupid movements like jumping to try and avoid a smash attack, and flop your recoveries. Meteor smashes, if you cant escape from them you deserve to be hit (its easy enough to dodge them). Shields do take damage, but they take plenty before they break, then they repair. You need to dodge as well as block, but good shield timing can save you in a bad situation. Dodging requires you to get used to the timing, I can dodge the majority of attacks, and it will usually leave me in a situation i can capitalise on my opponent with. The story is dull, and metaknight is overpowered, but even then, metaknight is only overpowered for experts, otherwise hes simple to kill, and this game is for playing with friends (4 player fighters are pretty rare). That is why you would play brawl over 2D fighters, it is one of the most surprising fighters out there, and you can play it with more then the usual 2 players (or tag in matches). You even have items and very surprising deaths which will make you lol if you're with friends. As for 30 players instead of 35. 30 unique fighters all with their own ups and downs is plenty. The roster is not as unbalanced as you say. The people I play with may have one or two people they dont want me to fight as, but in general they know im just as good with pretty much anyone. As long as you know the basics about combos, dodging, and finishing you can use anyone (even king dedede who is the opposite of metaknight). 2D fighters like blazblue (which I love) are completely different to brawl. Dont expect it to stick to the rules of classic 2D fighters. Its a different style of fighter altogether and should be played as such. As far as fighters go, I have never seen a fighter with as much content as Brawl either. There is no other fighter like it, and in my opinion there is no fighter more interesting or fun to play with friends.

P.S. You shouldnt get pummelled on the floor, press shield as you land to roll out of it before you land badly, or press B while on the floor to get up invincible and knock your enemies back.


I've played Brawl for 252 hours. I enjoyed it until I got a better fighter, then I saw what the hell is wrong with brawl. And please can you find the Enter button, so you can make Paragraphs? Oh, the characters all fight the same. Excuse me for keep referencing BlazBlue, but apart from movesets and walkspeed, everyone is the same. Do you have anything like Arakune's Curse Meter in Brawl? No. Tager's Electric Meter and Magnitism? No. Makoto's Charge Guage? No. Haku-Men's Magatama which replace Meter, No. More to the point most BB DISTORTION DRIVES look better and more satisfying than most of the Brawl Final Smashes.


QUOTE
Well, yeah, its a fighting game, since when have they really had great storylines?



BlazBlue says SUP

QUOTE
I don't really know whether or not if its really balanced, why should it be?
Its not a tournament game and it doesn't pretend to be. Especially with tripping.
Seriously, half the stages are banned because of various balancing reasons because of certain character advantages.
You won't enjoy the game if you constantly look at it as a game to be used in tournaments which you really come across as doing.
Especially if you consider 3/4's of the cast unplayable.


It sucks even when playing it Casually. I'd rather play a game where you didn't mash B then press 1 button to win. Brawl sucks, end of.
Bill Nye
QUOTE (Darkblade @ Aug 3 2011, 04:12 PM) *
I personally hate Morrowind, the graphics are ugly.

The main problem with gamers today. "Ohh, these graphics suck! I'm gonna go play Black ops! it has leet Graphics!"
Not trying to offend you, but graphics don't do jack to make a game better. I'd still go play final fantasy 1. Or
Super Mario Bros. Why? Because its fun. not because of graphics.
I'm not going to hate on you for not liking morrowind...Even tho there are ways to make it have better graphics.
Still waiting for skyrim. Now and FOREVER! biggrin.gif
Zakerot
QUOTE (Darkblade @ Aug 3 2011, 08:12 PM) *
I personally hate Morrowind, the graphics are ugly.
But I mainly hate the open world side of it.
Its the same problem I have with Fallout 3 and the two before that.
I'd much rather they were more linear so that I didn't end up doing side quests for eternity.

I'm not exactly closed minded on it though, I'd give Oblivion a try (360 version though.)

You and I are complete opposite gamers xD.

Even though I don't have a problem with you not liking Open-World games (no one should anyone can have their own gaming style), I really disagree with the thought of making Elder Scrolls or Fallout more linear. I mean, "Open World/ Do whatever you want" is what I think - defines them as unique games specially towards role-players. It's better if you look the other way if you are not a fan of open world games because I can't see Fallout or The Elder Scrolls going even a little bit linear. I mean they are adding a ton more stuff (while removing a lot too) to add more things to the open world of TESV: Skyrim. And some of the stuff they've removed (like attributes, spell making and mixing greaves with torso armor) have pissed off a lot of players, imagine if they make the game more linear? They'd probably boycott or burndown Bethesda Softworks.

I heard that you can complete the MQ in Oblivion at level 1 if you want. Not sure if that's the turth, I'd never try something so not me lol.

(U guise think I forgot about teh TURTH?)
Zaeran
Time commando for psX is horrible, only second to the Atari E.T., oh how my eyes bleed ToT
Bill Nye
QUOTE (Zaeran @ Aug 4 2011, 12:48 PM) *
Time commando for psX is horrible, only second to the Atari E.T., oh how my eyes bleed ToT

I was so ashamed that i owned E.T i bury'd it. then pissed on the spot where i bury'd it every tuesday, for about two months.
then i dug it up, and tried to play it. Didn't work by it was worth a try..Oh wait. No It Wasn't!
Harryb412
I recently tried a demo for Chantelise, one of the most obviously flawed games I've played.
Picture 2D anime sprites.
In a 3D environment.
With high resolution textures.
Also: Certain objects had anti-aliasing errors.
AND the gameplay was subpar button mashing with an awkward magic system.
Most areas required you to kill every single enemy before moving on.
And the sprites/character always faced the screen, so if the camera changed angle the perspective went really weird.

The opening is also terrible, it uses a glowing handwritten font meaning I couldn't make out any words, and the voice over was Japanese.
So I was dumped into the game with no idea what it was about.

Glad it was only a demo and I didn't pay for the thing.



ALSO: About Morrowind having terrible graphics.
That put me off the game too.
And it is a legitimate concern in a game like Morrowind. A game where an open-environment is key DOES NOT work well if said environment looks terrible. If your game is ugly to explore then you aren't a good game if you base it around exploring the world.



To deviate a bit to the open world discussion.
I don't really like games with an open-world.
I like the idea of an open world, but I haven't played a game that really does it very well.
Usually the world is just huge and uninteresting to explore, see Oblivion [too much copy and pasted trees and dungeons] and Fallout 3 [brown grey grey brown grey brown grey].
I prefer linear games because they tend to have a stronger story.

Though one open world game I love: Just Cause 2. 25 hours clocked in, not a single mission done. Not a single shit given.


FINAL ALSO: Brawl is a damn fine game to play with friends. You're missing the point if you play alone. And if you can't have fun playing it with friends then wow. But each to their own.
Bill Nye
Just Cause 2, there goes harry bringing up what i forget. I feel like this will happen more often than it should. XD
joshn90
QUOTE (Reshiram//Exe @ Aug 4 2011, 12:04 PM) *
I've played Brawl for 252 hours. I enjoyed it until I got a better fighter, then I saw what the hell is wrong with brawl. And please can you find the Enter button, so you can make Paragraphs? Oh, the characters all fight the same. Excuse me for keep referencing BlazBlue, but apart from movesets and walkspeed, everyone is the same. Do you have anything like Arakune's Curse Meter in Brawl? No. Tager's Electric Meter and Magnitism? No. Makoto's Charge Guage? No. Haku-Men's Magatama which replace Meter, No. More to the point most BB DISTORTION DRIVES look better and more satisfying than most of the Brawl Final Smashes.


QUOTE
Well, yeah, its a fighting game, since when have they really had great storylines?



BlazBlue says SUP

QUOTE
I don't really know whether or not if its really balanced, why should it be?
Its not a tournament game and it doesn't pretend to be. Especially with tripping.
Seriously, half the stages are banned because of various balancing reasons because of certain character advantages.
You won't enjoy the game if you constantly look at it as a game to be used in tournaments which you really come across as doing.
Especially if you consider 3/4's of the cast unplayable.


It sucks even when playing it Casually. I'd rather play a game where you didn't mash B then press 1 button to win. Brawl sucks, end of.


lol what a terrible reply, you thought of 2 things to say to that, press enter, and comparing it to the two unique things about blazblue. The only thing i could see that I would agree on is that blazblue has a good story. Movesets are what make a fighting game, you're practically saying that all it has is unique battle styles. They fight differently but have a basic combo which is similar throughout, which means you can be good at the game as long as you know the basics of dodging, comboing, and finishing. Lets say in blazblue you remove the meter. Besides walking speed and movesets, whats different between them? Sounds stupid doesnt it. Its the speed and movesets which make a fighting game interesting. Half the fun of playing the game is finding out the tricks and surprises to fight with. Examples, finding out how jigglypuffs down b works and surprising a friend when it destroys them, grabbing some with bowser and jumping off the level with them through side b, grabbing someone and dragging them off the side of the level with ganandorf, the first time you start to aerial intercept. The main thing that I disagree with in your reply is that you did the exact same thing again, you compared it to a classic 2D fighter style game. Does blazblue have items, bosses, minigames, trophies, anywhere near as much great music as brawl, or as extensive a character roster?

[Enter, happy? sorry you couldnt read a "wall" of text without it getting to you] You played a game you hate for 252 hours? From this you came to the conclusion that you mash B and then press 1 button to win? You must have been fighting level 3s the whole time. Anyone who is actually good at the game will tell you that wont work on actual people (unless they are as bad as you). Try to actually play the game with friends, or at least beat the challenging levels. You believe its the worst game ever, when you dont sound like you've played it at all.


----------------------------------------------------------------------------------------------------------------------------------------
My worst game ever is also my favourite MMO ever. Shin megami tensei imagine (Megaten). Its a great game with a unique battle system and great character building. Theres even decent (yet difficult) crafting system. The reason why i consider it to be the worst game ever is because the economy is the worst ive ever seen. There was only one way to make money ingame, and that was to play some stupid recycling minigame and sell the items to the shop (which got nerfed), you'd get your expensive equipment, then it would be devalued the next week due to something coming out with a 1% increase in your stats, which was priced at $30 or something. Basically you would never know when you would lose all your equipments value. When the minigame got nerfed the only way to get money for the best stuff was to buy it (fortunately i left the game by this point). Great game, stupid owners.
Zakerot
QUOTE (Harryb412 @ Aug 4 2011, 05:03 PM) *
To deviate a bit to the open world discussion.
I don't really like games with an open-world.
I like the idea of an open world, but I haven't played a game that really does it very well.
Usually the world is just huge and uninteresting to explore, see Oblivion [too much copy and pasted trees and dungeons] and Fallout 3 [brown grey grey brown grey brown grey].
I prefer linear games because they tend to have a stronger story.

I agree with both things you said, about Oblivion and Fallout 3. That's another reason why I couldn't get into Fallout 3, because of everything having the same color.

And I have noticed the copy paste in Oblivion but that doesn't keep me from exploring though. I still haven't beaten the MQ, of course one of the reasons that the game has kept me from finishing the MQ is because I keep trying different characters to try every class possible without fully exploring everything in the game. Perhaps it will come to the time when I will get bored of the copy pasted areas and decide for a character to just go on about finishing the MQ.
Reshiram//Exe
QUOTE (joshn90 @ Aug 4 2011, 10:16 PM) *
anywhere near as much great music as brawl


Go listen to the BlazBlue OST. It's much better than Brawl. And atleast it isn't Regurgitated from other games.

QUOTE
You believe its the worst game ever, when you dont sound like you've played it at all.


Quit yo' bitching. I have my opinion. You make Brawl sound like the best Fighting Game ever.
QUOTE
Does blazblue have

items
What good fighting game has items? BlazBlue isn't for scrubs.

bosses
Score Attack Unlimited Ragna, Score Attack Unlimited Hazama, Arcade Unlimited Hazama, Ragna etc.

minigames
Arcade, Score Attack, Legion

trophies
PS3 Trophies, X360 achievements.


or as extensive a character roster?
Character roster is better than brawl's. Quality over Quantity.


QUOTE
Anyone who is actually good at the game will tell you that wont work on actual people (unless they are as bad as you).


If you think brawl has absolutely any depth except waiting for an attack, God help you if you get a better game like SF, GG or BB. OH NO, I HAVE TO PRESS MORE THAN ONE BUTTON, IT'S THE END OF THE WORLD

In short SSBB is for idiotic 7-Year olds who can't keep track of more than one button. SSBM is good, though.


ITT: Someone tries to insult a game they've never played. If you want, I can get a Picture of the Brawl Clock that shows you how much you've played it.
Zakerot
Oh come on don't get this topic locked by flaming each other guys. I want to discuss stuff with Darkblade and Harry xD

Dammit.
Reshiram//Exe
QUOTE (Zakerot @ Aug 4 2011, 10:38 PM) *
Oh come on don't get this topic locked by flaming each other guys. I want to discuss stuff with Darkblade and Harry xD

Dammit.


I'm done raging at him. Hopefully he will not continue the argument.

Harryb412
QUOTE (Reshiram//Exe @ Aug 4 2011, 01:33 PM) *
QUOTE (joshn90 @ Aug 4 2011, 10:16 PM) *
anywhere near as much great music as brawl


Go listen to the BlazBlue OST. It's much better than Brawl. And atleast it isn't Regurgitated from other games.

I just want to add, you've missed the point of Brawl's soundtrack.
It is MEANT to be remakes of classic game tunes.


Also, I have a new terrible game.
Brink.
It's a poorly optimized POS.
Even at the lowest settings in windowed mode, on my high-end computer [I can run pretty much all games fine at full settings] there was visible lag and framerate drop.
The concept is okay. But it is entirely ruined by the developers being brain-dead in that they tried to merge single player with multiplayer.
Single player mode is just bot matches with a cut-scene placed between each one
Character customization is terrible, everything has to be unlocked [and there is little to pick from]. This means that in balanced matches [everyone at the same level] everyone is going to look the same.
The parkour system is pointless, hardly works and is not suited for the environment at all.
Trying to use it is asking to be shot at and killed.
There are no in game tutorials, instead you're expected to watch and remember a series of videos.
It's just pretty shit in general, really.
Bill Nye
Hopefully it's over, or else i'll turn you all into SANDWICHES!
*Cough* Still waiting for skyrim. rolleyes.gif
Darkblade
QUOTE
The main problem with gamers today. "Ohh, these graphics suck! I'm gonna go play Black ops! it has leet Graphics!"
Not trying to offend you, but graphics don't do jack to make a game better. I'd still go play final fantasy 1. Or
Super Mario Bros. Why? Because its fun. not because of graphics.
I'm not going to hate on you for not liking morrowind...Even tho there are ways to make it have better graphics.
Still waiting for skyrim. Now and FOREVER!


Don't get me wrong, I'm not a great graphics seeker or anything, I too play retro games and games in general for fun over graphics.
I just think Morrowinds graphics were noticeably poor and didnt help the game experience.

QUOTE
ALSO: About Morrowind having terrible graphics.
That put me off the game too.
And it is a legitimate concern in a game like Morrowind. A game where an open-environment is key DOES NOT work well if said environment looks terrible. If your game is ugly to explore then you aren't a good game if you base it around exploring the world.

Pretty much this.
Its true that graphics don't make the game, BUT, they do help the experience.

Bill Nye
There are ways to give it some pretty sweet graphics i believe, morrowind must have 100+ hours of gameplay since all
you get is people telling you WHERE you need to go. No markers. Makes the game much harder.
Plus the game is huge.
joshn90
QUOTE (Reshiram//Exe @ Aug 4 2011, 01:33 PM) *
QUOTE (joshn90 @ Aug 4 2011, 10:16 PM) *
anywhere near as much great music as brawl


Go listen to the BlazBlue OST. It's much better than Brawl. And atleast it isn't Regurgitated from other games.

QUOTE
You believe its the worst game ever, when you dont sound like you've played it at all.


Quit yo' bitching. I have my opinion. You make Brawl sound like the best Fighting Game ever.
QUOTE
Does blazblue have

items
What good fighting game has items? BlazBlue isn't for scrubs.

bosses
Score Attack Unlimited Ragna, Score Attack Unlimited Hazama, Arcade Unlimited Hazama, Ragna etc.

minigames
Arcade, Score Attack, Legion

trophies
PS3 Trophies, X360 achievements.


or as extensive a character roster?
Character roster is better than brawl's. Quality over Quantity.


QUOTE
Anyone who is actually good at the game will tell you that wont work on actual people (unless they are as bad as you).


If you think brawl has absolutely any depth except waiting for an attack, God help you if you get a better game like SF, GG or BB. OH NO, I HAVE TO PRESS MORE THAN ONE BUTTON, IT'S THE END OF THE WORLD

In short SSBB is for idiotic 7-Year olds who can't keep track of more than one button. SSBM is good, though.


ITT: Someone tries to insult a game they've never played. If you want, I can get a Picture of the Brawl Clock that shows you how much you've played it.


SSBM was the best (for me). Brawl is still good though. As for other fighting games, i have BB, I used to play SF. As for multi button moves and combos, i have no problem doing any of them.

Items - a good game which pulls it off is SSBM (as you said yourself). SSBB/M are completely different fighting games which is why i said you shouldnt be comparing it to BB. And the reason i make SSBB sound like the best fighting game ever is because my favourite game ever was SSBM. I do like SSBB too.

Bosses - Theyre just the same characters redone a little, i mean actual bosses. They even have a boss battle minigame mode in brawl.

Minigames - I consider those modes, like in SSBB it has an arcade mode as well. Theyre pretty much the same as the storymode, just the same fights with a small twist. SSBB has target practice, home run, and boss battles for a change of pace. They can be pretty fun too, though you wouldn't play brawl for the minigames alone lol.

Trophies - you got me there lol, but even still. Nothing that i know of can compare to the vast collection of trophies, stickers and cds that brawl has. Every trophy has extensive detail with them, you can learn about most of nintendos history through them. Achievements are nice, but the brawl trophies are unique. Even the stickers can be used to increase stats for the story mode.

Character Roster - completely disagree here. Theres a reason theyre all-stars. Besides a few clones theyre all unique.

P.S. I said "you dont sound like you've played it at all". I was not referring to play time. Someone who says that you only need one button to play brawl hasnt played brawl properly. Did you play it with friends at all?

"I'm done raging at him. Hopefully he will not continue the argument." Its not an argument anymore, im sticking up for my favourite game as i have a right to. I did not say a single bad thing about BB, i love that game, but saying all a fighting game has is walking speed and movesets is stupid since thats what the majority of fighting games are. Look at SF, BB (yes BB too, meters are just changes to movesets), and KOF.

Edit: You can make a sandwich outta me, thats my final say xD I dont care what anyone says, SSBB is far from the worst game ever, especially with friends.
Bill Nye
QUOTE (joshn90 @ Aug 4 2011, 02:07 PM) *
Edit: You can make a sandwich outta me, thats my final say xD I dont care what anyone says, SSBB is far from the worst game ever, especially with friends.

Bweeeop!
*joshn90 has become a Sandwich*
Reshiram//Exe
QUOTE (joshn90 @ Aug 4 2011, 11:07 PM) *
Character Roster - completely disagree here. Theres a reason theyre all-stars. Besides a few clones theyre all unique.

P.S. I said "you dont sound like you've played it at all". I was not referring to play time. Someone who says that you only need one button to play brawl hasnt played brawl properly. Did you play it with friends at all?



You can't compare...Say, Tsubaki to say Marth or Ike. While they still play similarly, as rushdown characters, you have to Manage your Install Guage as Tsubaki, where as Ike mashes buttons and Marth relies on hitting with the tip of his sword(Which is hard due to the hitbox problems) Overall, you have to actually learn a character to win in BlazBlue, well save Ragna, but he doesn't count. And no, I don't play Brawl with friends because I'd rather play BlazBlue with friends where the Online actually works at decent speed. Brawl is more Pick-up and Play. So yeah whatever.
Darkblade
QUOTE
You and I are complete opposite gamers xD.

Even though I don't have a problem with you not liking Open-World games (no one should anyone can have their own gaming style), I really disagree with the thought of making Elder Scrolls or Fallout more linear. I mean, "Open World/ Do whatever you want" is what I think - defines them as unique games specially towards role-players. It's better if you look the other way if you are not a fan of open world games because I can't see Fallout or The Elder Scrolls going even a little bit linear. I mean they are adding a ton more stuff (while removing a lot too) to add more things to the open world of TESV: Skyrim. And some of the stuff they've removed (like attributes, spell making and mixing greaves with torso armor) have pissed off a lot of players, imagine if they make the game more linear? They'd probably boycott or burndown Bethesda Softworks.

I heard that you can complete the MQ in Oblivion at level 1 if you want. Not sure if that's the turth, I'd never try something so not me lol.

(U guise think I forgot about teh TURTH?)


Oh yeah, totally, if it was too linear it would be missing the point.
I just hate the amount of freedom given in those kinds of games.
Especially with the quests in fallout 3, that you could just do them at your own pace in most cases.
It really failed at making me feel as though I was doing any worthwhile or important in the game

Oh man, I almost forgot to mention the glitches and junk.
People could randomly die. That's another thing I hated.
Actually, finding a dead body in the wastes really worried me that it wasn't caused by raiders or monsters.

QUOTE
To deviate a bit to the open world discussion.
I don't really like games with an open-world.
I like the idea of an open world, but I haven't played a game that really does it very well.
Usually the world is just huge and uninteresting to explore, see Oblivion [too much copy and pasted trees and dungeons] and Fallout 3 [brown grey grey brown grey brown grey].
I prefer linear games because they tend to have a stronger story.



I long for an open world game with a really good crafting system and one where you aren't restricted by a character class.
If there was one like that I'd be a lot more interested in open world games.

QUOTE
There are ways to give it some pretty sweet graphics i believe, morrowind must have 100+ hours of gameplay since all
you get is people telling you WHERE you need to go. No markers. Makes the game much harder.
Plus the game is huge.

Yeah, I considered using some mods to fix the graphics or whatever.
The only game I've ever really used mods with is Mount and Blade because the game really kind of needs them.
Not that its a bad game, but it does lack in certain areas.


QUOTE
And no, I don't play Brawl with friends because I'd rather play BlazBlue with friends where the Online actually works at decent speed. Brawl is more Pick-up and Play. So yeah whatever.


NO DUDE NO!
Online sucks for smash bros, most people will agree.
You need your friends with you when you play.
Very rarely have I had an optimal match in Brawl, and waiting for players is another problem.
Brawl's Online mode is pretty much just getting the stage and snapshot.
joshn90
QUOTE (Reshiram//Exe @ Aug 4 2011, 02:14 PM) *
QUOTE (joshn90 @ Aug 4 2011, 11:07 PM) *
Character Roster - completely disagree here. Theres a reason theyre all-stars. Besides a few clones theyre all unique.

P.S. I said "you dont sound like you've played it at all". I was not referring to play time. Someone who says that you only need one button to play brawl hasnt played brawl properly. Did you play it with friends at all?



You can't compare...Say, Tsubaki to say Marth or Ike. While they still play similarly, as rushdown characters, you have to Manage your Install Guage as Tsubaki, where as Ike mashes buttons and Marth relies on hitting with the tip of his sword(Which is hard due to the hitbox problems) Overall, you have to actually learn a character to win in BlazBlue, well save Ragna, but he doesn't count. And no, I don't play Brawl with friends because I'd rather play BlazBlue with friends where the Online actually works at decent speed. Brawl is more Pick-up and Play. So yeah whatever.


We're just gonna have to agree to disagree then happy.gif Ike is a terrible person to button mash with, you'll just leave yourself open to a beating. I'm an excellent brawler and if anyone did that to me they'd be destroyed. Ike has great destructive power, but you first want to be able to use moves with small cooldown periods to rack up damage, no matter how strong his smash attacks are they'll rarely ever kill someone outright at 0-40%. Theres more to all fighting games once you get really into it. As for marth, you dont need to get them with the tip, its just a nice bonus. Also i dont brawl online much because Brawl Online is crappy. I sit with mates and end up laughing hysterically with them over the ridiculous ways we end up killing each other, such as the first time I used Bowsers side B grab and flip move to jump over the edge of final destination with someone, or trapping them under a level. I dont see why you'd think its the worst game ever when there are millions of worse games. Even if we stick to something specifically like brawl, try onimusha blade warriors.

Edit: Sandwich 0-0 Eats myself.
Reshiram//Exe
We must have VERY different opinions about casual fighting games.
Milton Monday
QUOTE (Bill Nye @ Aug 4 2011, 12:13 PM) *
QUOTE (Darkblade @ Aug 3 2011, 04:12 PM) *
I personally hate Morrowind, the graphics are ugly.

The main problem with gamers today. "Ohh, these graphics suck! I'm gonna go play Black ops! it has leet Graphics!"
Not trying to offend you, but graphics don't do jack to make a game better. I'd still go play final fantasy 1. Or
Super Mario Bros. Why? Because its fun. not because of graphics.
I'm not going to hate on you for not liking morrowind...Even tho there are ways to make it have better graphics.
Still waiting for skyrim. Now and FOREVER! biggrin.gif


Morrowind isn't ugly because it's old. Morrowind is ugly because it's ugly, and it was ugly even back in 2002. There are PS1 games that are (much) more attractive than Morrowind.

Still, anyone who thinks Morrowind or Oblivion are the worst games out there have to try the earlier Elder Scrolls games. Arena just plays like Ultima Underworld's retarded cousin, but Daggerfall.... Damn. Just... damn. That game is such a broken mess that it must be seen to be believed (Maybe Bethesda thought all the gratuitous, pixelated VGA boobies would distract players from it's empty, randomly generated world, non-existent NPC interaction and horribly glaring design flaws?) The later Elder Scrolls games can be modded into something playable, maybe even enjoyable. Arena and (especially) Daggerfall, on the other hand, just plain suck.

Bethesda is giving them away for free now, for the morbidly curious. That's about the right price for them.
Bill Nye
QUOTE (Milton Monday @ Aug 4 2011, 06:24 PM) *
QUOTE (Bill Nye @ Aug 4 2011, 12:13 PM) *
QUOTE (Darkblade @ Aug 3 2011, 04:12 PM) *
I personally hate Morrowind, the graphics are ugly.

The main problem with gamers today. "Ohh, these graphics suck! I'm gonna go play Black ops! it has leet Graphics!"
Not trying to offend you, but graphics don't do jack to make a game better. I'd still go play final fantasy 1. Or
Super Mario Bros. Why? Because its fun. not because of graphics.
I'm not going to hate on you for not liking morrowind...Even tho there are ways to make it have better graphics.
Still waiting for skyrim. Now and FOREVER! biggrin.gif


Morrowind isn't ugly because it's old. Morrowind is ugly because it's ugly, and it was ugly even back in 2002. There are PS1 games that are (much) more attractive than Morrowind.

Still, anyone who thinks Morrowind or Oblivion are the worst games out there have to try the earlier Elder Scrolls games. Arena just plays like Ultima Underworld's retarded cousin, but Daggerfall.... Damn. Just... damn. That game is such a broken mess that it must be seen to be believed (Maybe Bethesda thought all the gratuitous, pixelated VGA boobies would distract players from it's empty, randomly generated world, non-existent NPC interaction and horribly glaring design flaws?) The later Elder Scrolls games can be modded into something playable, maybe even enjoyable. Arena and (especially) Daggerfall, on the other hand, just plain suck.

Bethesda is giving them away for free now, for the morbidly curious. That's about the right price for them.

We don't speak of Daggerfall....Ever. I rather play Final fantasy 10.....And everyone knows how much i HATE Final fantasy 10.
Reshiram//Exe
Let me guess...


Kefka: You HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE Final Fantasy 10.
Bill Nye
QUOTE (Reshiram//Exe @ Aug 5 2011, 06:27 AM) *
Let me guess...


Kefka: You HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE Final Fantasy 10.


How did you know i love final fantasy 6? <3
Anyways, Final fantasy 7 is overrated.
EDIT: In other news, Bill Nye is still waiting for skyrim. rolleyes.gif
OrigamiRose
I rarerly play games that I think are terrible. But there's one I just hate.

Transport Tycoon

My god....I hate this game. Not for the graphics nor the gameplay. I just hate it because it's soooo boring. I was forced to play this lan at my friends house with him and his boyfriend, and I was so bored. It's a game that I could turn off after just 30 minutes.

Kread-EX
@Phantsmal: Since I haven't seen your rampage in this thread earlier, I'm going to quote myself from the Spam Topic...
QUOTE (Me)
I see BlazBlue replaced Final Fantasy as your main obsession, Phantsmal.

As much as I like BlazBlue, the Guilty Gear games are still superior: more intuitive gameplay while remaining technical, better characters (personality-wise), better storyline. Ragna in particular is an horrible character, a complete patchwork of anime cliches supposed to make him badass. Now, compare him to Sol, his GG counterpart... it's like day and night. The same could be said for Tager/Potemkin or Arakune/Zato-1...
Certain characters can match GG standards though, such as Hazama (although he never attains the level of threat emanating from "That Man"), being close to I-No in terms of cruelty and insanity.

Your fanboy rants are as annoying as always and you're doing with BlazBlue and Brawl what you used to do with Dissidia and Kingdom Hearts so I will ask you to stop trolling now (if that even can be called that). This isn't up for debate and there will be consequences if you don't comply.

And for the record, I am a BlazBlue fan and dislike Brawl, so there isn't any bias in my post.
Reshiram//Exe
QUOTE (Kread-EX @ Aug 5 2011, 04:31 PM) *
@Phantsmal: Since I haven't seen your rampage in this thread earlier, I'm going to quote myself from the Spam Topic...
QUOTE (Me)
I see BlazBlue replaced Final Fantasy as your main obsession, Phantsmal.

As much as I like BlazBlue, the Guilty Gear games are still superior: more intuitive gameplay while remaining technical, better characters (personality-wise), better storyline. Ragna in particular is an horrible character, a complete patchwork of anime cliches supposed to make him badass. Now, compare him to Sol, his GG counterpart... it's like day and night. The same could be said for Tager/Potemkin or Arakune/Zato-1...
Certain characters can match GG standards though, such as Hazama (although he never attains the level of threat emanating from "That Man"), being close to I-No in terms of cruelty and insanity.

Your fanboy rants are as annoying as always and you're doing with BlazBlue and Brawl what you used to do with Dissidia and Kingdom Hearts so I will ask you to stop trolling now (if that even can be called that). This isn't up for debate and there will be consequences if you don't comply.

And for the record, I am a BlazBlue fan and dislike Brawl, so there isn't any bias in my post.


Oh great, I'm being bitched at for my opinion.
Oh I love this forum.

"If you are a true 2D Fighting Game fan, you won't bitch at others for thier choice in Fighting Games."
I didn't bitch at him, he started the argument by saying "OMG NO U PLAYING BRAWL WRONG LOLOLOLOOLOLOLOOOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL" I just explained my reasoning why I disliked Brawl. It's a massive long list, so =/
Kread-EX
...this time it isn't the Spam Topic Phantsmal. You're not being bitched at for your opinion, but for acting like a rabid fanboy with stupid comparisons. You know it, this is the same as before, so shut up. Now.
Reshiram//Exe
QUOTE (Kread-EX @ Aug 5 2011, 05:14 PM) *
...this time it isn't the Spam Topic Phantsmal. You're not being bitched at for your opinion, but for acting like a rabid fanboy with stupid comparisons. You know it, this is the same as before, so shut up. Now.



QUOTE (Reshiram//Exe @ Aug 5 2011, 05:11 PM) *
How did this argument even start?
Anyway, My IQ has dropped by a few points. I must cease my posting before I make myself both of us look like idiots


Since you're, apparently, unable to grasp the concept of "dropping it", you warn level has been increased. ~Kread
Zakerot
QUOTE (Darkblade @ Aug 4 2011, 06:20 PM) *
Oh yeah, totally, if it was too linear it would be missing the point.
I just hate the amount of freedom given in those kinds of games.
Especially with the quests in fallout 3, that you could just do them at your own pace in most cases.
It really failed at making me feel as though I was doing any worthwhile or important in the game

I get it, quests like: "Please save my husband! He went missing when looking for [something] in [that] cave. And there are lots of dangerous creatures down there. Make haste." But then you can go and do 10 more quests and rescue the guy 3 months later [in-game time].

I never stop and think about these details though. It doesn't bother me at all. Mainly because I go for the gameplay first in most of the new RPGs [unless they're 2D/old school or RM RPGs], if I'm having fun and the game is challenging I can ignore the story if it's uninteresting. (Not the case in other genres like shooters [Uncharted] or adventure [Assassin's Creed] where the story is what draws me to them and it's also my main focus).

And about Final Fantasy, I've play them all, minus XI, but I don't have a favorite. I consider them simply average RPGs. Not worth being in my "Tops" list but neither in the "worst" list.

Final Fantasy VI was good but Kefka was a terrible villain.
Bill Nye
In games like fallout 3, i always liked being the good guy. Of course...Once i killed everyone i could in the wasteland....There was not many people to say i was bad.

amaro57
Tales of the Abyss.

Okay, okay, just hear me out before the internet hate.

I've played Tales of Symphonia and Dawn of a New World and loved them, especially Dawn of a New World for it's feature to allow me to evolve epic monsters to fight with me. I also had (and still have) a PS2 at the time, so I said, why not try Abyss? The story was a great hooker for me, I wanted to find out what happens desperately, despite the cliched personalities. What put me off was the necessary grind.

Now I'm a grinder. A huge grinder, I don't mind JRPGs and enjoy them. When the battle system is fun (Radiant Historia, End of Eternity, etc) I usually love to parry against enemies and the Tales of battle system is fun, don't get me wrong there. What put me off was the ENORMOUS amount of grinding it took me to even start to be able to properly damage a boss.

Well amaro, I thought you just said you liked to grind? Yes I did. The major factor though, was the loading times before and after battles. It took all the energy that I'd mustered up to grind after say one or two battles. I'd wake up one morning saying, "Today, I'm gonna grind and beat that damn mecha!" But then after three battles of that loading, horrible loading since I finish battles all to quick to make it worth the while, I just grow weary and pop in another game.

Overall, it's a great game for a Tales of game, but that certain aspect made it one of the worse-er JRPG's I've experienced. The rest of it, the skits and whatnot, were extremely pleasant to experience. So it's not exactly a bad game, it just has an off-putting loading time that I could not stand. Even Wild Arms 5 had shorter loading times for battles.
Kread-EX
I've never grinded at all in Tales of the Abyss... and have beaten it without problem. Did you enable Hard mode by accident or something? Even in the hardest difficulty mode (enemy HP and all stats are multiplied by 4) you only need to grind at the beginning of the game (with Experience x10). However, if you enable Hard mode for your first playthrough, then yes, you will need an insane amount of grinding.

By "default", ToA isn't a grinding game, so I can't help but think there is something wrong here. You have to backtrack a lot of sidequests though, which is annoying.
amaro57
QUOTE (Kread-EX @ Aug 5 2011, 11:09 PM) *
I've never grinded at all in Tales of the Abyss... and have beaten it without problem. Did you enable Hard mode by accident or something? Even in the hardest difficulty mode (enemy HP and all stats are multiplied by 4) you only need to grind at the beginning of the game (with Experience x10). However, if you enable Hard mode for your first playthrough, then yes, you will need an insane amount of grinding.

By "default", ToA isn't a grinding game, so I can't help but think there is something wrong here. You have to backtrack a lot of sidequests though, which is annoying.


The most epic grinding was to be able to beat Abaddon. It was smooth sailing after that until I got to Sync and Largo in the Zao Ruins. I just could not seem to damage them at all! I may have enabled hard mode, but I doubt it.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2013 Invision Power Services, Inc.