Difficulty: Easy, but can take awhile
Engine Used: RPG Maker VX
Also works with: haven't tested others
Summary: This is how to make a switch puzzle like puzzle on RPG Maker VX, don't know if it works on others, I haven't tested that
Switches: As many as different types of platforms, I used 3
Variables: 0
Common Events: 0 (well it would be easy with them but I didn't use them)
the switch script should be almost a copy of the door with 2 pages the 1st is same and player touch with directional fix, the 2nd is below and autorun with directional fix. Graphic on 1st is button/lever not pressed, and 2nd is button/lever pressed graphic
1st page:
Play SE: (if you want)
Set Move Route
- Directional Fix OFF
- Turn Left
- Wait 3 Frames
- Turn Right
- Wait 3 Frames
Control Self Switch A = On
2nd page:
Condtional Branch Switch (for platform on/off) == on
- switch turns off
else
- switch turns on
For the platforms on the 1st page and 2nd page each has below and parallel process the 1st page graphic is the platform and the 2nd page nothing for a graphic
1st page:
Conditional Branch Switch (for this platform on/off) == on
-
else
- control self switch A == off
Wait 60 Seconds
Conditional Branch Switch (for this platform on/off) == on
- control self switch A == off
else
-
Wait 60 Seconds
For multiple platforms types just change the switch. The wait is just to be safe that you can move (I'm a noob so)
Demo: http://www.mediafire.com/?47hgl3h20x38jpz