Hey folks, is there a way I can have an item call a unique script?
The reason I ask is that I have a crafting script that I quite like, and it has a feature that allows the player to learn new recipes. I'd like to have a shop or something where you could buy different recipes as items, and when used it would call the script necessary to add the recipe. At first I just figured I could have the item call a common event, but from there I don't know how to determine which item the player used to call the event, so I'd have to have a different common event for each recipe, which just seems silly.
Is there something I'm missing somewhere?