I am looking for a sideview battle system that will work with the following scripts. When I tried using Tenk it makes me constantly reselect my actions during the second round of combat but never performs them so I think I may need something else. The scripts I am using are:
▼▼ KGC Fix Scripts ▼▼
KGC_MapLightening
KGC_LimitBreak
KGC_InterfaceForWin32API
KGC_FileEncryption2
KGC_CompressSaveFile
KGC_ScreenCapture
KGC_ChangeSystemTerms
KGC_BitmapExtension
KGC_HelpExtension
KGC_DrawFormatText
KGC_FrameShadowText
KGC_MathReinforce
KGC_OldEventCommands
KGC_ContinueBGM
▼▼ Yanfly Engine ReDux ▼▼
▼ System Fixes
YERD_StatusResistFix
YERD_MonsterReappearFix
YERD_InterfaceFix
YERD_BitmapFix
YERD_UseItemFix
YERD_ShowSkillFix
YERD_AnimationFix
YERD_TurnOrderFix
ORIW_RowChanger
ORIW+MM_ChestPopUp
WORA_MultipleFog
WORA_Mini-map
WORA_AdvanceScrollMap
WORA_MoveCommandsPlus
WORA_AutoEventProperties
WORA_CallEventVX
WORA_BalloonSE
BLXT_LightEffects
CCOA_Weather
▼ Modern Algebra Scripts ▼
MALG_ParagraphFormatter
MALG_ATSVersion2.0
MALG_ATSExtractionFix
MALG_ATSRandomPitch
MALG_ATSColorFix
MALG_ATSSkipFix
MALG_MessageSkipFix
MALG_QuestJournal
YERD_SceneMenuReDux
▼ Scene ReDux
YERD_SceneBattleRedux
MALG_YerdBattleFix
MALG_FlashSelectEnemy
YERD_SceneStatusMenu
MITH_EnemyAIState
MITH_EnemyAIBoost
YERD_ExtendedEquip
KGC_EquipExtension
▼ Core Mechanics
KGC_CategorizeSkill
YERD_Subclass
▼ Battle Mechanics
YERD_BattleAggro
YERD_BattleBarehand
YERD_BattleMorale
YERD_CustomBattleAction
YERD_DmgFormula
YERD_ElementAffinity
KGC_UsableEquipment
YERD_SkillEffects
YERD_StatusEffects
YERD_TargetEffects
YERD_TurnOrderDelay
YERD_PartyDisplay 2.0
YERD_VictoryAftermath
YERD_VictoryExtend
MALG_YerdAftermathFix
YERD_JPDisplay
▼ Event
YERD_CommonEventMenu
YERD_CommonEventShop
YERD_EventChase
YERD_StopAll
YERD_DashSpeed
YERD_ShopDiscounts
YERD_EncounterRate
▼ Item
YERD_SynthesisShop
YERD_ItemAbilities
▼ Menu
YERD_BestiaryScan
YERD_SkillDisplay
YERD_MenuSystem
YERD_IconReference
▼▼ KGC Scripts ▼▼
KGC_SpecialTransition
▼ Core Battle Enhancements
KGC_ExtraDropItem
KGC_VariableExpGold
KGC_ForceStopVictoryME
KGC_AdjustBattleWait
▼ Map/Movement System
KGC_LargeParty
KGC_TilesetExtension
▼ Item & Equip System
KGC_CategorizeItem
KGC_AddEquipmentOptions
MALG_EquipConidtions
▼ Skill & Battle Command
KGC_ReproduceFunctions
KGC_OverDrive
KGC_Steal
KGC_SlipDamageExtension
KGC_RateDamage
KGC_ReverseDamage
▼ Customize Actors
KGC_DistributeParameter
▼ Other
YERD_SceneShop
ORIW_DebugTools
ORIW_F9BattleDebug
YERD_SwapMonster
YERD_ItemDisplay
MRA_BattleScreenEffects
SYNTH_GuardRecover
WORA_NeoSaveSystem3
MITH_Dmg/CritLimit
****
Its taken a lot of work over the last couple of weeks for me to get everything running smoothly (with the exception of the morale system as listed in the thread below this) and it has been a lot of hard work--but just as much fun. I'd really appreciate any help anyone might be willing offer.
Stay Awesome.
~Rand