Well I'm using the crissaegrim ABS and it has comments on the events saying 'Enemy 2' & 'Die Erase'
But I also have an achievement script and one of the achievements are too kill 500 monsters.
I've got a variable called Monster kills and that starts on Zero, and I've added it to the event thinking that when it dies the monster kills variable will go up by 1 but it doesn't?! Is there a way to make that variable go up by 1 when that monster dies.
P.S: I also tried setting the event to parrelel process but then it ends up increasing to like 200 or something and you don't even have to kill the monster :\
Please please help!