Help - Search - Members - Calendar
Full Version: Please Please Help!
RPG RPG Revolution Forums > Scripting > Script Development and Support
Emeraldfire7
Well I'm using the crissaegrim ABS and it has comments on the events saying 'Enemy 2' & 'Die Erase'
But I also have an achievement script and one of the achievements are too kill 500 monsters.
I've got a variable called Monster kills and that starts on Zero, and I've added it to the event thinking that when it dies the monster kills variable will go up by 1 but it doesn't?! Is there a way to make that variable go up by 1 when that monster dies.

P.S: I also tried setting the event to parrelel process but then it ends up increasing to like 200 or something and you don't even have to kill the monster :\

Please please help!
The Law G14
You could put in a script box within the event:

CODE
$game_variables[X] += 1


X would be the ID of your variable.
Emeraldfire7
I tried that but it didn't work, but no worries I got it working now thanks for your help anyways smile.gif
It turns out that there was a feature already in the script so that when the monster dies it changes variables.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2013 Invision Power Services, Inc.