Basic Information
A layering system is where you can go behind something, but if you go to the correct layer, you can walk on it. Basically a false "Y" while the old Y becomes Z. In 2D we have X and Y, while in 3D we have X, Y, and Z. With this example we replace the old Y as Z and the new Y is the layer. Basically we can go up top things, instead of it actually being flat with you being able to slightly go behind things.
Requires Knowledge of:
-Variables
-Switches (For lighting system)
-Some Event Conditional Branches
Image:
2.0

1.0

Download:
2.0 (Recommended)
http://www.mediafire.com/?ntqp3skp2qw6wm9
1.0
http://www.mediafire.com/?ldgjeo4c9q1l74j