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Full Version: How do I do outside of battle transitions?(Solved)
RPG RPG Revolution Forums > Game Engines > RPG Maker XP Discussion
gettogaara
Alright so I was in the middle of creating my game when I got to a ceratin part where my chracter is having a dream and is woken up. The instant fade that happens when he's woken up just is'nt going to cut it here. I need to know how to do the transition outside of battle. I've seen some answers on other sites that don't work and have even tried some of my own ideas but nothing seems to be working. If someone could just explian to me how I can do a simple transition that would be great.
Penguin
EDIT 2: Wait wait wait... I got the totally wrong idea, i'm so sorry. You want to do the fade transition that happens when you ENTER a battle, right? Well, let me give you an example of an event here to show you how to do it.




Add an autorun event using those commands, and a direct transition of your choice will happen prior to a transfer to the new map. I hope that helped! thumbsup.gif


Vanit
I haven't used XP, but can't you just invoke these effects using Show/Hide screen commands?
brewmeister
Hard to tell exactly what you're asking for, sounds like you want more control than the "Execute Transition" command gives you????

You can use the script version of the transition command...

Graphics.transition(100, \
"Graphics/Transitions/017-Brick01")

the '100' is the duration. Make sure if you transfer the player, you set "No Fade"
gettogaara
thesanguinepenguin38 thanks it works, the thing I've been missing is the no fade in the transfer player line. Is there any way to slow it down so that the transition takes a little longer or do you just use script for that?

QUOTE
I haven't used XP, but can't you just invoke these effects using Show/Hide screen commands?

I'm not sure if those commands are in xp or at least I have'nt seen them before.

QUOTE
Hard to tell exactly what you're asking for, sounds like you want more control than the "Execute Transition" command gives you????

Well I'm dealing with diffrent things because usually I just fade the screen out and than fade it back out after around 100 frames. Although in scenes when my character gets knocked out and stuff like that I want to do an actual transition. Writing it out in script form could work pretty well for me though since the duration can be changed, thanks.
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