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Full Version: Simple boulder/switch event help
RPG RPG Revolution Forums > Scripting > Event Emporium
Barchetta3223
Game Engine: RMVX


Situation:
I have a few events setup like so~
>Box that will open when the 2 switches have boulders on top of them. <-- works
>Switches will NOT activate when the player touches/stands on them <-- Doesn't work
>Switches will activate when boulders roll on top of them. <-- Doesn't work
>Switch panel that moves boulders up and down. <-- works

The issue I am having is that the switches aren't activating when the boulders touch them. The player has full effect on them however. On top of that, when the player steps on both switches, it activates the box and allows you to get the treasure => bypassing the boulder puzzle.

I can't really explain the issue too much better than this.

Can someone help? If you need screenies, I can do that. I just didn't think it would be necessary. I am willing to scrap all the work I've done if you can help me.
stripe103
I don't know how you did this, but I know a way that works. Having X and Y variables for each boulder. Then when the boulders X and Y are the same as the switch's, activate the switch.
Barchetta3223
I actually figured out right after I posted this. The variables works. It took a bit of configuring but I got it. Been trying to do away with the static straight-forward rpg style games and introduce some puzzles. Glad I'm doing it too smile.gif Thanks for the post
stripe103
Haha. No problems.wink.gif
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