I have run into some trouble with the Neo Save System V , and to solve it, I thought of a possible feature from Yanfly's Battle Engine Meoldy (sorry, I don't have a link) could work. Although I think there may be a possible solution, if someone could tweak the Neo Save System V script at the face drawing part (Line 458), then that would be great!
The Problem: There will be more than 4 characters in the party at once, and the save system only shows 4 actor faces in the save menu.
The Goal: To be able to see more than 4 (hopefully 10) actor faces (with the names) in the save menu.
A Possible Solution: Using whatever part of the script in Yanfly's Battle Engine Meoldy that makes cutoff images avaialbes (screenshot of what I mean as an attachment), when you set MAXIMUM_PARTY_MEMBERS to something equal higher than 4 (when lower than four, the image of the face stays its regular size, but the information such as HP is extended to fit its share, but I won't need any information other than the name in the save screen).
Another Solution: ANYTHING THAT WILL WORK! Hahahaha
Yes, so I'm open to ideas, but just thought that the one in Yanfly's script may work. But I don't have a link for the script, so if you don't have access to it, then obviously it would be easier to try and solve it some other way, lol.
If no one can find a solution, then I'm sure I could just change where images appear (the coordinates) and makes the facesets a different size, but I would prefer a script that would fix it automatically, because it would be a hassle to go through every faceset.