My game is called Fire Emblem: Shattered Phoenix. It's going to be a three part series called the Phoenix Saga, every game in the series will have Phoenix in its name, and each has its own theme.
Dark Phoenix (No X-Men jokes please
In Shattered Phoenix, the game revolves around the theme of rebirth, change in people, racism, and many other interesting topics. The main "villain" of the game himself is neither entirely evil, nor entirely good. I will make it up to the player to decide in the endgame, even after they kill him, if he was truly a bad man. In total, he changes his personality, his physical features, his attitude, and his outlook on life a total of 5 times.
In Forbidden Phoenix, the man from SP has an apprentice who learns of a cursed form of dark magic that allows one to time travel. (Hence the Forbidden) In a Terminator esque kind of way, he goes back in time to kill the main protagonists parents and then slaughter the children. Time travel is a fascinating mechanic, and I have many ways of using it. I will likely end up using a flexible format, where some things are set in stone, but other things are not.
In Dark Phoenix, due to certain events taking place in the second game, we now shift back to the future, where a dark cloud of malice has shadowed the land. After the main villain of Shattered Phoenix is killed, and his apprentice goes back in time, we shift to real time after the apprentice has traveled, and we see James and Jessica as being much older, maybe in their late 20's, and they are alive somehow, but due to the use of such a forbidden magic, something evil has clouded the future.
Game three is the one I've focused on the least, but in any case, it'll all make sense in the long run. Perhaps now you understand how I make game titles?
Plus, honestly, I just think Phoenix is a cool word.
PM me a little bit of your game details and I'll help you out with a title if you need it.