QUOTE (Drkmttr2007 @ Apr 14 2011, 06:28 PM)

QUOTE
Harry, i get the feeling you hold some serious hatred for motion control, lol.
This is what this topic is about
I thought it was about PS3 Vs. 360...
QUOTE (Harryb412 @ Apr 14 2011, 06:34 PM)

There is, I just won't buy motion controls. There will always be the standard controller to use instead of the motion controller. That and PC gaming still hasn't got motion controls, as far as I'm aware.
If you're think you're going to kill the whole motion concept by simply not buying it, you're sadly mistaken, no offense. You're just one person, there are others who also don't like motion controls, yes, but there are also a lot of people who do like it.
QUOTE (Harryb412 @ Apr 14 2011, 06:34 PM)

And if we go by the mind of the developers, motion controls will just become a gimmick and then die.
What major game is going to be released with motion controls as the primary focus?
I'm just gonna leave this here...
"As of the week ending June 7, 2009 over 20 million Wii users have purchased Nintendo’s hit exercise title Wii Fit. The game has sold almost 3.5 million units in Japan since launching in December 2007 as of June 7. This is in addition to nearly 8.4m units in the Americas after launching in the third week of May 2008. Through the first week of June, the game has sold another 8.3m units in ‘Others’ (mostly Europe) since launching in April 2008.
At a price of 70 Pounds ($115) in the UK, 80 Euros ($112) in the European Union, $90 in the United States and 8800 Yen ($91) in Japan for most of its shelf life, the game has grossed roughly $1.9 billion dollars in revenue. Throw in sales for Australia and other small markets and the game is even closer to earning $2 billion.
With sales for the game likely to remain at 100,000 to 200,000 per week for the next several months, bringing in roughly ~$20 million per week on a worldwide basis, Wii Fit should become the first game ever not bundled with video game hardware to top $2 billion in revenue. The game should cross the $2 billion revenue threshold sometime in the next two weeks."
QUOTE (Klokinator @ Apr 14 2011, 06:35 PM)

The online experience is much better for the PS3 and the actual main menu interface is WAY more intuitive. The 360 failed horribly in thast department, IMO.
Sorta agree with you there. I also personally think the gold/silver membership thing wasn't really a good move considering PS3 allowed people to play online for free.
QUOTE (Zakerot @ Apr 14 2011, 06:36 PM)

What's the point of arguing which console is better than the other?
Said that in another topic before this was posted. But this is the internet. Haters gonna hate. Trolls gonna troll. And people are gonna argue about ANYTHING.