I've always decided that if I was gonna do a monster capture game I'd keep it more in style of Jade Cocoon than Pokemon, having a more feral look to the world and a less feel-good child oriented storyline.
I'm still working on the design. I'd love some ideas during this stage of development, mainly gameplay theory and setting ideas.
Examples of the kind of ideas I'm looking for:
Setting Suggestion - "I would like to see some undead monsters in your game."
Gameplay Suggestion - "I would love to see a feature where the Tamer can fuse with the monsters he tames."
No matter if you think it'll work or not, suggest it. If it's valid, it may be implemented.
I've made some independent progress on the setting. Here is the premise of the story. Input appreciated.
Edeth, the great tree of beasts. Located on the center of our world, Edeth provides sustenance and nutrients to the earth below us. It's also home to the many Beasts of the world, known as Eden, and is the source of where they come from. Together, the Eden drive humanity away from Edeth into the barren and infertile lands. Struggling to survive, the humans try to retain their foothold over fertile ground and avoid being overcome by the Beasts of Edeth.
They endured with no real progress. That was until a man synthesized a fruit known as the Fruit of Anima. This fruit tamed the indomitable spirit of the Eden when fed to them. Once tamed, they would grow accustomed to man, and begin to trust their caretakers. These subservient Beasts of Edeth became known as Aden. Using Aden to fight back, the tamers could reach a little farther into the lands of Edeth.
Over time man carved a path closer to Edeth, where the land was lush and minerals abundant. With great study they synthesized more varieties of fruit to tame the different Eden. Still, even now, Edeth is a long distance off and the great Eden create a wedge between her and humanity.
So the Tamers fight to keep humanity safe, and improve our lives. They flush Eden from their dens, known as Gardens of Edeth, and prevent them from nesting too close to humans. They care for Aden in the Gardens of Anima that are their homes. Without them, surely humanity would crumble . . .
You take on the role of a fledgling tamer. You have yet to tame a beast. So, with a few supplies, a Fruit of Anima and the support of your village, you head out to find your first Aden.
The following is a basic rundown of the first arc of the game:
Prologue & 1st Chapter
The following is the deeper meaning of the plot, and are considered spoilers for the game.
End Game Plot (Climax)
Some ideas I'm mulling over in my head pertaining to the first chapter & some base gameplay. Could use some yays or nays on these.
Beginning Game Ideas
Some ideas that I'm likely to implement, but would like feedback first. These ideas DO contains SPOILERS.
Late game ideas
The following is what you can expect in terms of gameplay. As always, please weigh in on these.
Some game terms include:
Fruit of Edeth - A seedless fruit that an Eden consumes for sustenance. They are only found in the Gardens of Edeth.
Fruit of Anima - A fruit synthesized by man to tame the Beasts of Edeth. There are many varieties of fruit that appeal to different beasts.
Beast of Edeth, Eden - A creature descended from the Tree of Edeth. Hostile to humans.
Aden - An Eden subdued by the Fruit of Anima.
Garden of Anima - The small gardens where your Aden are kept.
Garden of Edeth - A fertile ground for plants and minerals. They are the ideal home for Eden, and usually are controlled by an Alpha Eden.
Alpha Eden - A very powerful Eden that exerts control over a Garden of Edeth.
Boughs of Edeth - The layer of Edeth where the branches of the tree scrape the clouds.
Roots of Edeth - Large roots that twist far beneath the ground. Above them the ground is lush and minerals abundant. Finding an exposed one is the equivalent of discovering a gold mine.
Bone Collector - Someone who pays hunters for the spoils from Eden, and distributes them along trade routes for good profit.
First Wave - A very skilled group of hunters and tamers that help humans settle closer to Edeth by being the first to fight and push Eden back.
Second Wave - The group of hunters and tamers that secure the area for the settlers while the First Wave go on ahead. From there, the Hunters that stay or are members of the settlers becomes the Third Wave.
I could use help on what to call the tamers, if not just Tamers. I'm open to suggestion.