What is the Nonary Game?
So, if you're interested, here are the rules and some useful notes:
- Each participant may have 1 or 2 characters. In the case of having 2, they must be related in some way (relatives, friends, lovers, etc.), and they will be sorted into the same group.
- If there are more than 9 participants/9 characters, the number will be rounded up to the closest multiple of 9. As in, more games will take place parallel, until a point. They will have seperate topics in this case. I will do the sorting-into-groups once the character roster is finalized, and I (or other GMs) control any and all NPCs.
- If there are more than 1 groups of 9, I may request a participant to aid me as the local GM of that particular group. GMs communicate through PMs. They may design puzzle rooms in their own group but must contact me to confirm if it's OK (and it most likely will be). I'll do my best to coordinate the GMs' tasks.
- I will deal out the numbers of players. However, if you *really* wish to have a particular number, write it at the character sheet, and I'll do my best to fulfill wishes. One rule, the number (9) CANNOT be requested as it's too powerful.
- Try to keep the character roster balanced: don't make more than one of a character type (such as lone wolf/bubbly girl/wise elderly man, etc.). If there are 2 or more of the same character type, they'll be more than likely sorted into different groups if there will be more. Also, try to keep the male/female ratio close to 1:1, but it's in no way compulsory.
- Each time upon entering a new room, I (or the local GM) will describe the room's contents. Those are canon and can't be redefined.
- No bunnying. You might want to kill off someone to increase your chances of survival, PM them and have them agree. Exception is if both characters are yours, in which case you're free to do as you wish.
- No godmodding or powerplay. In this world, there's no magic/biotics/superpowers/ANYTHING. You're ordinary humans.
- Bombs going off inside people definitely doesn't qualify as "T" rating, so let's stick to a "16+" rating. Mild sexual references and moderate strong language is allowed. Excessive swearing and adult scenes are not.
- The group will no doubt be split several times. To keep it followable, and to avoid having to open several topics, different groups will use different text colours (more about this when it'll be actually required).
- If you haven't played 999 before, round brackets (5) refer to people/bracelets, and square brackets  refer to doors.
- The bracelets of the deceased may be used at doors, provided the dead didn't die by an explosion.
The game's puzzles will work the following way:
- The group enters a puzzle room. I (or the local GM) will describe the room.
- If your character wishes to attempt interacting with the puzzle, you should post the attempt, but must wait for a GM to confirm if it did anyhting or not.
- You're free to communicate with other players in the room about the puzzle or anyhting.
CHARACTER SHEET (remember, you may have 2 characters, though if you only want 1, that's fine!)
Name: Obvious, isn't it? Keep things non-canon (as in, no relation to the characters of 9 hours 9 persons 9 doors).
Age: Should be between 16 and 80.
Appearance: Pics welcome. No page-stretching, though.
Personality and preferences: hobbies, favourite food/movie/music, etc.
Family, friends, relations:
Personal History: A short bio from before they were kidnapped by the man in the gas mask. The more the better.
Miscellaneous Info: Anything that doesn't fit any of the above
If something's not clear, post and I'll try to correct it. Have fun!