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Nanashi
Speaking of experimenting, here is a simplified style I'm working on so that I can work my way through what needs sprucing up happy.gif
I think I did a good job with the inking, but not confident to go for the shading with it yet, haha!


Well, this is where I'm at with the style right now, so let me know what you think. It's not drastically different from the one used to, but it is less detail and character design is changed.

Dusk Sketches II

* Had to try it out on my story since it is the one with the somewhat realistic style. I'm trying to make his eyes have a more intense look but keep them the way I drew them before.

Angel

*Sketch of a commissioned character that I'm going to do this way.

I have another drawing of the characters from ALTER but its not done yet. I'll upload it as soon as I can because you can see better the change that in look it needed to stand out from my other work. Actually, it is almost like how I've done Sons of Thunder, but not quite. At least that's how it feels.
bacon
I think that the necks are way way way too long~
Nanashi
QUOTE
I think that the necks are way way way too long~



I don't think they are THAT long. I don't know. I like her neck, actually~ Her head could be different to compliment it better, if anything. It won't be a problem to change it if it is a little too long.

Dusk's neck isn't actually long. His trapeziums are obscured may not be distinguishable, but you can tell where they end and neck begins if you look .


*That's where the trapeziums are in blue before you get to the neck. You might have thought that because the sternocleidomastoid muscle is defined with the continued line of his neck, and his collar blocking off how far the trapezium goes up.
Then again, you might be talking about the one in the middle. I think his shoulders were too low...There. Fixed~
bacon
QUOTE
I don't think they are THAT long. I don't know. I like her neck, actually~ Her head could be different to compliment it better, if anything. It won't be a problem to change it if it is a little too long.

Dusk's neck isn't actually long. His trapeziums are obscured may not be distinguishable, but you can tell where they end and neck begins if you look .


they are so long that it looks more like an error than style
and this is coming from somebody who has done a bunch of ladies with abnormally long necks for style purposes
what it looks like you did was attempt to use realistic proportions but didnt get it

if thats where your traps start it:
A) the neck is still way too long
Β) The traps are now way too far up and it doesnt look stylized

I know I say this everytime but your biggest downfall is that you mistake style and error. When you use style, sure some of it is unintentional but for the most part you draw style on purpose.
You still arent compensating your funky features and therefore it looks mistaky.
And I know that no one else in the RM community is going to tell you this.

Again, like ive said before you still dont have a solid grasp of anatomy. I know what you are trying to do and I commend you for it but you arent doing it properly. I know the saying "There is no wrong way to do art" but there really are wrong ways to do art.

And dont get me wrong its great that you are exploring different styles and playing around but there is only so much follying one can do before their quality of art stagnates or plateaus and I would hate for that to happen to you.

Again, do some serious anatomy studying because you lack a consistent foundation. It will make everything you do so much easier in the long run and your art work will become x10000 better. I mean you dont have to go like 100000% HARDCORE ANATOMY 24/7 but get a book and learn. Then explore style. Then go back to anatomy. Then explore. Rinse and repeat.

and i dont know why in the hell my point B turned into a Shade smiley face but oh well~
X-M-O
@ Nanashi: Just looked over your drawings, and I'm loving the way the outfit is being made for the female character. ^^
Also, Dusk is always so serious! You should make him smirk some time. XD


@ bacon: Fixed your "Β)" from turning into "". happy.gif
Nanashi
QUOTE (bacon @ Oct 21 2011, 06:40 PM) *
QUOTE
I don't think they are THAT long. I don't know. I like her neck, actually~ Her head could be different to compliment it better, if anything. It won't be a problem to change it if it is a little too long.

Dusk's neck isn't actually long. His trapeziums are obscured may not be distinguishable, but you can tell where they end and neck begins if you look .


they are so long that it looks more like an error than style
and this is coming from somebody who has done a bunch of ladies with abnormally long necks for style purposes
what it looks like you did was attempt to use realistic proportions but didnt get it

if thats where your traps start it:
A) the neck is still way too long
Β) The traps are now way too far up and it doesnt look stylized

I know I say this everytime but your biggest downfall is that you mistake style and error. When you use style, sure some of it is unintentional but for the most part you draw style on purpose.
You still arent compensating your funky features and therefore it looks mistaky.
And I know that no one else in the RM community is going to tell you this.

Again, like ive said before you still dont have a solid grasp of anatomy. I know what you are trying to do and I commend you for it but you arent doing it properly. I know the saying "There is no wrong way to do art" but there really are wrong ways to do art.

And dont get me wrong its great that you are exploring different styles and playing around but there is only so much follying one can do before their quality of art stagnates or plateaus and I would hate for that to happen to you.

Again, do some serious anatomy studying because you lack a consistent foundation. It will make everything you do so much easier in the long run and your art work will become x10000 better. I mean you dont have to go like 100000% HARDCORE ANATOMY 24/7 but get a book and learn. Then explore style. Then go back to anatomy. Then explore. Rinse and repeat.

and i dont know why in the hell my point B turned into a Shade smiley face but oh well~


It has nothing to do with style. If the trapezoids are to long, then that is an error in anatomy. All I said was I could deal with Angel's neck that way if it was too elongated. It's easy enough to draw another but I did want the slender long neck with a slender, long face. I thought of that only after the face was done, though >_> Kinda like those mangas with people who look like poles with really long limps and features.That's all for her, but Dusk just needed his shoulders to be longer.
I would want others to say if they like a drawing or see something that would need fixing but that rarely happens besides with you and XMO. I don't want anyone to shy away from critiquing or making suggestions sad.gif
Besides Angel's neck and Dusk's trapezoids, was there anything else that caught your eye? Any consistent problem in recent drawings? (Still didn't get to scan the ALTER drawing, but I hope I can this evening).


QUOTE
@ Nanashi: Just looked over your drawings, and I'm loving the way the outfit is being made for the female character. ^^
Also, Dusk is always so serious! You should make him smirk some time. XD


@ bacon: Fixed your "Β)" from turning into "".


Thank you, X! Yeah, the outfit turned out nicely~ Yes, Dusk rarely smiles in depictions, haha! I'll draw him smiling one day~
Hey, would you mind a little critique on my stuff? I'd appreciate it~ Having just bacon is just depressing, lol!
bacon
QUOTE
It has nothing to do with style. If the trapezoids are to long, then that is an error in anatomy. All I said was I could deal with Angel's neck that way if it was too elongated. It's easy enough to draw another but I did want the slender long neck with a slender, long face. I thought of that only after the face was done, though >_> Kinda like those mangas with people who look like poles with really long limps and features.That's all for her, but Dusk just needed his shoulders to be longer.
I would want others to say if they like a drawing or see something that would need fixing but that rarely happens besides with you and XMO. I don't want anyone to shy away from critiquing or making suggestions
Besides Angel's neck and Dusk's trapezoids, was there anything else that caught your eye? Any consistent problem in recent drawings? (Still didn't get to scan the ALTER drawing, but I hope I can this evening).


The only reason why I nag you constantly about anatomy is that you have this great, offbeat style that I would love to see grow and become awesome. The issue is that your lack of certain technique and sometimes your shakiness of anatomy totally bring it down and limit its potential greatly. I think that if you were to totally learn 100 percent anatomy and proportion and then broke it down you could make something super great that would be different from everything else. Its just frustrating to see all of this potential and then have it limited or even removed because one didnt know how to progress / do with it.

I know you have it in you. Like seriously. So dont think for one second that Im just going to kick your ass because I feel like it. I tell you what I believe is wrong because I know that you have it in you man. And I want you to grow as an artist.

Your best bet would be to stop doing manga and start doing at least some realism / proper proportion without manga style. If you were to get an extremely good grasp of anatomy and then control your style you will find that you will make things so much better and it will be so much easier for you.
X-M-O
QUOTE (Nanashi @ Oct 22 2011, 02:43 PM) *
I would want others to say if they like a drawing or see something that would need fixing but that rarely happens besides with you and XMO. I don't want anyone to shy away from critiquing or making suggestions sad.gif
Besides Angel's neck and Dusk's trapezoids, was there anything else that caught your eye? Any consistent problem in recent drawings? (Still didn't get to scan the ALTER drawing, but I hope I can this evening).


Yes, I'm sorry about me being one of the only people responding to your topic; you've got some really good artwork and people are missing out. wink.gif
Anyway, it's currently a down-time with school being a priority for most people right now, so that's most likely why the activity in your topic hasn't been anything more than me and some of the other artists that are regulars here (bacon included just add eggs and it's breakfast).


QUOTE (Nanashi @ Oct 22 2011, 02:43 PM) *
Thank you, X! Yeah, the outfit turned out nicely~ Yes, Dusk rarely smiles in depictions, haha! I'll draw him smiling one day~
Hey, would you mind a little critique on my stuff? I'd appreciate it~ Having just bacon is just depressing, lol!


You're welcome. I try to pull out the things that I like most and briefly comment on them. ^^
I have a few reasons as to why I don't give out much in the way of critique, and I feel that you should be aware of them since you're asking about it:
- Primarily, I don't generally have the time to give good critique. I'm sure you've seen how long bacon's posts are, and I don't commonly have the time to type that much.
- Secondarily, I'm naturally extremely critical of things that I see as mistakes, and this becomes a huge problem when I open my mouth to actually say anything (everyone takes everything the wrong way when I say it, lol). Whilst I mean no harm, as I'm sure bacon really doesn't mean any harm, I know I come across as being very harsh when I give out critique on art.
- Also secondarily, I have a big issue with not being able to give quality details in my critique, which generally leaves people confused and uncertain as to what I'm referring to and/or what the solution might be. This is due to my primary problem: time. If I had enough time to actually do it, I might not be so vague and confusing in my ability to critique.
- The tertiary reason: I used to critique a great deal (not on RRR, mind you) and was considered (by almost everyone) to be a very abrasive and uncaring individual. Yeah, along with other accusations which were misguided. I sometimes have too much of an opinion, and I am also forgetful, so I tend to give it out without buttering it up and people get angry really quickly, lol.

For those reasons, I rarely ever give out quality criticism to artwork.
Besides, I am more of the opinion that: bringing out the best in what I see is equivalent to helping encourage artists to continue with their learning and drawing, etc. =]

There you have the reason(s) why I actively encourage and support artists, whilst not delivering critical comments in relation to critique.
For all this, and for also being depressing, I do apologise. =\
Nanashi
QUOTE
QUOTE
It has nothing to do with style. If the trapezoids are to long, then that is an error in anatomy. All I said was I could deal with Angel's neck that way if it was too elongated. It's easy enough to draw another but I did want the slender long neck with a slender, long face. I thought of that only after the face was done, though >_> Kinda like those mangas with people who look like poles with really long limps and features.That's all for her, but Dusk just needed his shoulders to be longer.
I would want others to say if they like a drawing or see something that would need fixing but that rarely happens besides with you and XMO. I don't want anyone to shy away from critiquing or making suggestions
Besides Angel's neck and Dusk's trapezoids, was there anything else that caught your eye? Any consistent problem in recent drawings? (Still didn't get to scan the ALTER drawing, but I hope I can this evening).

The only reason why I nag you constantly about anatomy is that you have this great, offbeat style that I would love to see grow and become awesome. The issue is that your lack of certain technique and sometimes your shakiness of anatomy totally bring it down and limit its potential greatly. I think that if you were to totally learn 100 percent anatomy and proportion and then broke it down you could make something super great that would be different from everything else. Its just frustrating to see all of this potential and then have it limited or even removed because one didnt know how to progress / do with it.

I know you have it in you. Like seriously. So dont think for one second that Im just going to kick your ass because I feel like it. I tell you what I believe is wrong because I know that you have it in you man. And I want you to grow as an artist.

Your best bet would be to stop doing manga and start doing at least some realism / proper proportion without manga style. If you were to get an extremely good grasp of anatomy and then control your style you will find that you will make things so much better and it will be so much easier for you.


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X-M-O
Today, 02:41 AM
Post #158


Missingno.


Group: Global Staff
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QUOTE (Nanashi @ Oct 22 2011, 02:43 PM)
I would want others to say if they like a drawing or see something that would need fixing but that rarely happens besides with you and XMO. I don't want anyone to shy away from critiquing or making suggestions
Besides Angel's neck and Dusk's trapezoids, was there anything else that caught your eye? Any consistent problem in recent drawings? (Still didn't get to scan the ALTER drawing, but I hope I can this evening).

Yes, I'm sorry about me being one of the only people responding to your topic; you've got some really good artwork and people are missing out.
Anyway, it's currently a down-time with school being a priority for most people right now, so that's most likely why the activity in your topic hasn't been anything more than me and some of the other artists that are regulars here (bacon included just add eggs and it's breakfast).


QUOTE (Nanashi @ Oct 22 2011, 02:43 PM)
Thank you, X! Yeah, the outfit turned out nicely~ Yes, Dusk rarely smiles in depictions, haha! I'll draw him smiling one day~
Hey, would you mind a little critique on my stuff? I'd appreciate it~ Having just bacon is just depressing, lol!

You're welcome. I try to pull out the things that I like most and briefly comment on them. ^^
I have a few reasons as to why I don't give out much in the way of critique, and I feel that you should be aware of them since you're asking about it:
- Primarily, I don't generally have the time to give good critique. I'm sure you've seen how long bacon's posts are, and I don't commonly have the time to type that much.
- Secondarily, I'm naturally extremely critical of things that I see as mistakes, and this becomes a huge problem when I open my mouth to actually say anything (everyone takes everything the wrong way when I say it, lol). Whilst I mean no harm, as I'm sure bacon really doesn't mean any harm, I know I come across as being very harsh when I give out critique on art.
- Also secondarily, I have a big issue with not being able to give quality details in my critique, which generally leaves people confused and uncertain as to what I'm referring to and/or what the solution might be. This is due to my primary problem: time. If I had enough time to actually do it, I might not be so vague and confusing in my ability to critique.
- The tertiary reason: I used to critique a great deal (not on RRR, mind you) and was considered (by almost everyone) to be a very abrasive and uncaring individual. Yeah, along with other accusations which were misguided. I sometimes have too much of an opinion, and I am also forgetful, so I tend to give it out without buttering it up and people get angry really quickly, lol.

For those reasons, I rarely ever give out quality criticism to artwork.
Besides, I am more of the opinion that: bringing out the best in what I see is equivalent to helping encourage artists to continue with their learning and drawing, etc. =]



There you have the reason(s) why I actively encourage and support artists, whilst not delivering critical comments in relation to critique.
For all this, and for also being depressing, I do apologise. =\


bacon:

Okay, bacon. I don't know if I can back-track that much, but I'll give it a try~ I'll give the ol' basic anatomy a go before I start applying it to actual drawings until I have a better understanding of it. Thanks for the comments and sorry if it sounded like I didn't want your opinion on it. I meant it would be nice if more than one person gave suggestions. I'll take a little haitus besides colouring previous drawings and see what happens.

XMO:

Lol! Well, that's nice and honest~ Yeah, I realize now that its school, no one has much time to do such, so that's understood. I don't mind bacon's comments (just at first) because I panic from not knowing what to expect. I like criticism, as long as it isn't saying, "That drawing is pure shit!" That will make me cry, lol! I see your side of it now, which I was thinking was the case. You are the mod for this thread so you really won't have time to give a full opinion. Sucks, I would actually be curious to know how critical you can be, heheheh. I wouldn't mind since you told me why~
A shame but things for giving a lengthy response! I appreciate both of you taking the time to help me out happy.gif
Wish I could give out cookies for it, lol!

Oops! Forgot the drawing!


Idai no Hayai Inabikari

*resized
Ugaki
I really adore and love your style, but then again big heads and narrow shoulders are things I like in drawings because a lot of commercial JRPG cutesy games and especially MMORPG are drawn almost exactly this way and that is where I always get my inspiration for styles and proportions....I also like how you can draw angles of a face and still keep a style. That is hard for me to do right now since I have just begun. Sometimes my eyes want to change shape altogether when I make a character tilting their heads but you are very consistent.
Nicsp
Sorry, I am always looking at all of the art threads but I never post anything, mostly because I don't consider myself to be very good with critique, anyways. Well, my opinion is, like bacon said, sometimes the size of your heads and the length of the necks strikes me as a bit weird, but other than that, you have this amazing goth-ish style and a simply amazing eye for detail, a skill which I truly envy. I don't know what else to say, really, see why I said I suck at critiquing? >_<;; Anyways, keep up the great work, I really hope to see more art from you, your style and your designs are really amazing and inspiring.

Oh, also.

This picture.


Caused this reaction
X-M-O
QUOTE (Nanashi @ Oct 23 2011, 05:45 PM) *
Lol! Well, that's nice and honest~ Yeah, I realize now that its school, no one has much time to do such, so that's understood. I don't mind bacon's comments (just at first) because I panic from not knowing what to expect. I like criticism, as long as it isn't saying, "That drawing is pure shit!" That will make me cry, lol! I see your side of it now, which I was thinking was the case. You are the mod for this thread so you really won't have time to give a full opinion. Sucks, I would actually be curious to know how critical you can be, heheheh. I wouldn't mind since you told me why~
A shame but things for giving a lengthy response! I appreciate both of you taking the time to help me out happy.gif
Wish I could give out cookies for it, lol!

Oops! Forgot the drawing!

Idai no Hayai Inabikari


I appreciate your understanding, and maybe one day I'll be able to offer some decent critique for you. happy.gif
I would never say "that drawing is pure shit", as I literally have yet to see a drawing from you (or any of the artists here) that matches that description (unless it was intended to look like pure shit, but that's a bit different, lol).

I like that you've gone back and coloured Inabikari. The blue shading adds a nice touch, seems as if the character is against a midnight sky with a small fire close by (yellow light on one side, and blue shading on the other). Though I may be wrong in assuming this.

Nice work. ^^
Nanashi
QUOTE (Ugaki @ Oct 23 2011, 03:01 PM) *
I really adore and love your style, but then again big heads and narrow shoulders are things I like in drawings because a lot of commercial JRPG cutesy games and especially MMORPG are drawn almost exactly this way and that is where I always get my inspiration for styles and proportions....I also like how you can draw angles of a face and still keep a style. That is hard for me to do right now since I have just begun. Sometimes my eyes want to change shape altogether when I make a character tilting their heads but you are very consistent.


I've been keeping an eye on that, actually. I would draw their head and features one way, and then when another angle came up...it changed o_o. I hated doing that so I try to make sure they look like the same person. I think I said it before, but if your just starting off, your doing really well from what I see~
I get what you mean with the MMORPGs, too. One that comes to mind is Crystal Saga.

-------

Thank you for commenting!

-N-

QUOTE
Sorry, I am always looking at all of the art threads but I never post anything, mostly because I don't consider myself to be very good with critique, anyways. Well, my opinion is, like bacon said, sometimes the size of your heads and the length of the necks strikes me as a bit weird, but other than that, you have this amazing goth-ish style and a simply amazing eye for detail, a skill which I truly envy. I don't know what else to say, really, see why I said I suck at critiquing? >_<;; Anyways, keep up the great work, I really hope to see more art from you, your style and your designs are really amazing and inspiring.

Oh, also.

[Show/Hide] This picture.

[Show/Hide] Caused this reaction


That wasn't really so bad, you gave your thought on it, right? Doesn't always have to be lengthy~ Thanks, I'll try to keep an eye on those things when I'm practicing. I hope it gets better as I come along, too happy.gif

As for the Spoiler: LOL! I didn't know what was going on until I saw the sunglasses guy XD Where do you people find these GIFs for the perfect occasions, haha!

QUOTE
I appreciate your understanding, and maybe one day I'll be able to offer some decent critique for you.
I would never say "that drawing is pure shit", as I literally have yet to see a drawing from you (or any of the artists here) that matches that description (unless it was intended to look like pure shit, but that's a bit different, lol).

I like that you've gone back and coloured Inabikari. The blue shading adds a nice touch, seems as if the character is against a midnight sky with a small fire close by (yellow light on one side, and blue shading on the other). Though I may be wrong in assuming this.

Nice work. ^^


Oh! Uh...Yeah. Yeah, that's exactly what I was going for >_> You got it spot on! Good eye! Haha...ha...ha. Lol!

Anyhoo, I don't think there would be anyone that would be that harsh (shall now be corrected one day for saying that) nor any work does fit that~ I like watching artists that are just starting off and periodically checking on their improvements. You can really tell with their self-improvement and how much more confident that get happy.gif Same goes for writers and musicians, too.
bacon
This is one of the most interesting art conversations RRR has had in such a long time~

First off, let me go off track a bit~

Critique:

Criticism is a huge part in art and stuff. I dont post paragraphs of criticism because I just want to ruin your day, I do it because I care about art and I care about you and how you are progressing and how you are getting better. Ive seen people all the time say that they are the hot shit only to realize a few months later that the havent progressed as an artist and have learned terrible anatomy and habits to the point where they have to reteach themselves everything. And reteaching yourself takes x2 as long so you are wasting a good solid 6-12 months sometimes even more. Its great that people want to do anime and I encourage it but no one remembers that anime is a style of art which is the breakdown of realism to minimalism features. Eyes are usually emphasized, heads are bigger and wider and not as long, and noses and mouths are smaller. The reason why this needs to be is because the eye sockets are so huge that you gotta compensate for that. If you still anime eyes on a regular semi realistic shaped face then it looks wrong because usually the braincase isnt that huge or the jawbones would be too huge for the face. Thats what I I mean when i say you gotta compensate. If you skew one thing you gotta think how that is going to affect the face.

Anyways that was a style rant.

Back to criticism. Criticism in art needs to happen and everyone should enforce this policy. The gift of learning is honestly the best gift you can give to someone ever. That is why I personally encourage everyone to say negative things (not mean). By pointing out flaws one knows what is wrong and how to fix it so he or she can get better over time. I think that tbh this is my biggest problem here, no one is willing to give criticism or too worried that it might hurt someone's feelings. You shouldnt worry about that. If the artist is seriously offended by a comment that is simply stating what is wrong with the piece, then the artist is way too inflated. Not only that, by not saying negative things you are enforcing bad habits and bad practice which in turn will make the artist worse over time (Ive seen this happen numerous numerous times I didnt think it was possible). Reinforcing bad habits is a bad thing and also makes the artist extremely inflated sometimes. And it make sense why. If everyone is telling you this is great and then one person goes, "no it really isnt here is an area you need to improve" then of course you are going to think that poster is just some douche kid who thinks he is better than everyone else when in reality he is just trying to help~

My main goal for criticism is that I want to see everyone grow and become great. The only way one can progress is if their problems are addressed. If their problems arent addressed or are even enforced, then they are set up for a longer, harder road of art. And I hate when I see this. By not saying anything negative you are doing more harm than good~
Again, my ultimate goal is for you to get better and if I am typing 3+ paragraphs just for you then I think that is caring more than someone typing 2 sentences of praise. Thats always been my take on it~
This doesnt apply just to one person either this applies to many boards and I think that this is one area that the site and its members should work on~
(Im not insulting anyone either this is just an opinion!!!)


NICSP: You shouldnt worry about not having enough experience / suck at critiquing. As someone who is learning, you should be criticizing and critiquing everyone and anyone you can. Learning is one thing, applying it is another. It will help you in the long run if you critique others~

XMO: Give detail you can do it. You cant get better if you dont try~

Nanashi: You dont have to worry about backtracking old pieces just start some new pieces. Start with just some sketches and then work them up. 90% of your art should be terrible or not that good and you dont need to make everything some elaborate piece. Just do some doodles and sketches and whatnot just to learn. Those are what help you in the long run~

As for the coloring, the color choice is extremely odd and it acts like a highlight in the hair and a shade in the clothes which is confusing~
Thats really my only main complaint but i am glad you are experimenting color and stuff and I cant wait to see where you take that!!!
X-M-O
That's an awesome post bacon. ^^
Good points made all around. =D

While we have a fundamental difference in opinion relating to art, we both want the artist to succeed. I can appreciate that and definitely think your opinion was worth stating, despite any disagreements I might have. happy.gif


(You are completely correct about this being one of the most interesting art discussions we've had in a long time, lol.)
bacon
Of course we do I think that we both need to meet in the middle when it comes to these things. The reason why I personally dont focus on the positives on this site is because I know that you or another member will so unless its "super extraordinary have to mention because its that good", I wont. I think that we balance eachother out in the long run I just wish that everyone didnt see me as a dick for trying to make some legitimate points and whatever. I believe that praise is just as important I just think that criticism is something that also needs to happen~

I really do care about the artists here or else I wouldnt huge long paragraphs about how you can improve and what you can become!

Even though we disagree we agree to disagree and I am super swell with that
(I secretly hate you forever)
( o; )
X-M-O
QUOTE (bacon @ Oct 23 2011, 10:10 PM) *
Of course we do I think that we both need to meet in the middle when it comes to these things. The reason why I personally dont focus on the positives on this site is because I know that you or another member will so unless its "super extraordinary have to mention because its that good", I wont. I think that we balance eachother out in the long run I just wish that everyone didnt see me as a dick for trying to make some legitimate points and whatever. I believe that praise is just as important I just think that criticism is something that also needs to happen~

I really do care about the artists here or else I wouldnt huge long paragraphs about how you can improve and what you can become!

Even though we disagree we agree to disagree and I am super swell with that
(I secretly hate you forever)
( o; )


I think it is good to have the balance you've mentioned, and I wouldn't consider you to be a "dick" at all. I've just a differing opinion, and I'm glad you have a differing opinion (it'd be boring if we all agreed on everything, lol).

(I forgive you for secretly hating me forever, lol. Despite that, I won't be changing my opinion.) wink.gif



Ok, back on topic, as this is Nanashi's Arte Gallery, after all. =D
Nanashi
Wow O_O That was one of the most helpful and interesting posts I've read here in a while. I don't know how many times I've thanked you, but I'll do it again~ Thank you for the critiques, I understand where your coming from better now. I'm glad you think I have potential to do much better! Oh, don't worry about the backtracking. it is a compulsion I have. I do it with writing, poems, too. The fact that I look back on them and they are crappy bothers me so I edit them, lol!

Sorry I did not respond on this sooner, I thought they were old posts XD I'll certainly take all of this into practice and thought as I progress happy.gif Critique is missing from here, I do agree, and helps the artist improve in their skill~

Oh, by the way on Idai. I was trying a lighting, shading technique in a colour innate with the character. Idai's is blue, and his brother's will be red. I have seen it used in some cases and am trying my hand at it as well, hope to perfect it as I get the hang of it.

My memory must be failing me, because I forgot I finished colouring this one on GIMP.

X-M-O
The lighting appears to come from the top, but the sword doesn't seem to reflect that. At any rate, he looks great (minus the legs and feet being larger than they should be). happy.gif
Nanashi
I know. The sword lighting is terrible, lol! I'm not sure how the reflection would look like or lighting on it, but I'll try something, haha. His pants are supposed to be baggy and his boots are big...think Kingdom Hearts big feet then, lol! happy.gif
Nanashi
Here are some recent drawings I've been working on. A bunch of WIPs to be exact~

Lost Children Pt.I

Chibi Rema & Miriam



Rema Merloci



Miriam Arcturus



Count Reqa Ambrose



ALTER

ALTER Type D WIP

*Still have one more character to draw which is Mute. The characters show so far are Genin, Nanashi, and Senza. I only thought of it after, but I could have made it look more dynamic, but it was more to just draw out the characters. I'll make a revised version later.


Art Request (Pinky)

Randalf


Xion
X-M-O
The chibi versions of Rema and Miriam are very cute! happy.gif
I've not seen you do much chibi stuffs, so that's pretty neat that you did. =D


Miriam Arcturus is well-endowed, perhaps a bit too much? XD


Randalf looks very nice, but I can't help but wonder why his face looks so feminine. Perhaps more jawbone? =]


Everything else is moving along quite nicely. ^^
Nanashi
The chibi versions of Rema and Miriam are very cute!
I've not seen you do much chibi stuffs, so that's pretty neat that you did. =D


I like how cute chibis are and like drawing them though I'm not always sure how they will turn out~ I'll do more since this made me happy smile.gif


Miriam Arcturus is well-endowed, perhaps a bit too much? XD

Her breasts don't look too unnaturally large, do they? I'm not that good at drawing them (indeed) so let me know if they need some nip/tucking...well, probably too late for that but still.

Randalf looks very nice, but I can't help but wonder why his face looks so feminine. Perhaps more jawbone? =]

Didn't think of the jawbone! Pinky wanted him to be good looking, and that for me is a pretty boy happy.gif Not a hard fix at all.

Everything else is moving along quite nicely. ^^

Thank you~ Probably not a lot of progress, but it's getting there. I found out something about the long necks. They aren't mistakes when I draw them, I think I prefer them O_O I caught myself with Xion because he had a long one. I didn't do it with Randalf or the others, but Xion just looked right with it. I don't know what it is with that but I'm noticing it more now, which is good~
X-M-O
QUOTE (Nanashi @ Nov 2 2011, 03:02 AM) *
Miriam Arcturus is well-endowed, perhaps a bit too much? XD

Her breasts don't look too unnaturally large, do they? I'm not that good at drawing them (indeed) so let me know if they need some nip/tucking...well, probably too late for that but still.

Randalf looks very nice, but I can't help but wonder why his face looks so feminine. Perhaps more jawbone? =]

Didn't think of the jawbone! Pinky wanted him to be good looking, and that for me is a pretty boy happy.gif Not a hard fix at all.


Yeah, just slightly unnaturally large. If you look at the rest of her, she doesn't seem to have that much weight on her - so they look a bit larger than they should be (naturally large breasts don't really look that large when you place them up against a person of her structure).

Ah, it definitely works as a pretty boy. So I guess never mind. XD
Nanashi
Too late! I already added the cheekbones on the original, so now I have to upload it happy.gif Looks nice still.

I see what you mean, though. So she looks thin then, does she? Hmm. Not quite sure how to rectify that, other than raising her shoulders or more substance to her somehow. Maybe show her body shape actually where her arms are covering.
X-M-O
I'm no expert on the female body, but I do recognise a lack of balance there.
Maybe it's just me though, or the fact that I can't see the rest of the body's shape; either way, I don't think it's such a big deal, just thought you might want to be aware. =]
Nanashi
If the eye sees something that might not be right, it usually catches it and has a little flag. I was wondering it myself at some point, and am now thinking her arms might be to narrowed at her sides. There should be a little more freedom there and the shape visible, too.

I'm going to tinker with her and see if my changes will help~
Nanashi
Sketch I did for ALTER early this morning. I wanted it to somewhat depict the emotion and longing when Genin switches between alters, in this case, Nanashi.


Release Me WIP
X-M-O
Wow! Amazing work on the hands and fingers. D=
I love the teeth too. Perfect facial expression. =]

I'd love to see this completed, it is amazing! =D
Holder
Simply brilliant! Those hands are done really well, what's also great about it is that you can still see your traits in there.
Nanashi
Hey, Holder! Thank you both smile.gif To somewhat my dismay, I did do better with this in a short time than those I take a different approach to. Just need to keep practicing then happy.gif
The hands did turn out great, but his eye might need something done with it~


*Sorry about the double-post. Computer froze so it entered it twice XI
Stern
The "Release Me" drawing/sketch is brilliant. It's probably the best drawing I've seen in your entire thread, bravo! thumbsup.gif . I can't wait to see it finished!
X-M-O
QUOTE (Nanashi @ Nov 4 2011, 11:04 PM) *
*Sorry about the double-post. Computer froze so it entered it twice XI


Fixed! ^^

Next time I'll throw a pie in the face of your slow computer. wink.gif
Nanashi
QUOTE (X-M-O @ Nov 4 2011, 10:22 PM) *
QUOTE (Nanashi @ Nov 4 2011, 11:04 PM) *
*Sorry about the double-post. Computer froze so it entered it twice XI


Fixed! ^^

Next time I'll throw a pie in the face of your slow computer. wink.gif


Lol! I would say go for it, but it might seek vengeance in the worse ways XD


QUOTE
The "Release Me" drawing/sketch is brilliant. It's probably the best drawing I've seen in your entire thread, bravo! . I can't wait to see it finished!


Hello there~ I don't know what it is about it (actually I do) that makes me want to do something other than character design for ALTER. I am going to try for emotion and form in my artwork more now, even in the others. Thank you so much and I look forward to it's completion also~
bacon
Hey that last one is cool I love the perspective. The only issue for me really is the mouth when compared to the chin and maybe the eye is too big for the head (bigger eyes mean bigger braincase~) But everything else is extremely neat and I am being a bit nitpicky so~

For the lost children one, there are a few things~
For Rema, her neck is extremely, extremely large. I would make the neck half of what you have now.

For the Miriam one I would agree with XMO. Boobs only plump on heavier set women while in thin women they usually sag.

In terms of all of those drawings shrink those necks and maybe try moving down the mouths and maybe in some the whole face. Its not going to be 100% anatomically correct but i think that it will look better because you are emphasizing your chins and by having your mouths so high you have a super mega crimson chin sort of deal in a few of them. I think what you are doing is because you stick the eyes higher up, you have to make everything else fall in place. If you were to move your features down a bit I think that they would turn out better with the type of heads you draw.
Nanashi
QUOTE (bacon @ Nov 5 2011, 08:25 AM) *
Hey that last one is cool I love the perspective. The only issue for me really is the mouth when compared to the chin and maybe the eye is too big for the head (bigger eyes mean bigger braincase~) But everything else is extremely neat and I am being a bit nitpicky so~

For the lost children one, there are a few things~
For Rema, her neck is extremely, extremely large. I would make the neck half of what you have now.

For the Miriam one I would agree with XMO. Boobs only plump on heavier set women while in thin women they usually sag.

In terms of all of those drawings shrink those necks and maybe try moving down the mouths and maybe in some the whole face. Its not going to be 100% anatomically correct but i think that it will look better because you are emphasizing your chins and by having your mouths so high you have a super mega crimson chin sort of deal in a few of them. I think what you are doing is because you stick the eyes higher up, you have to make everything else fall in place. If you were to move your features down a bit I think that they would turn out better with the type of heads you draw.


I can see what you mean with Genin's mouth, it is misplaced a bit. Thanks for pointing out the eyes being up to high. I wasn't sure what exactly was making things look off, but that was one thought.
Also, I had to start laughing when I read the boob thing XD I fixed the drawing and need to upload it, so I hope her shape fits more with her breasts. She is meant to have a curvy, nice figure, not skinny. Saggy boobies, indeed! Lol!

I'll see what I can do with the facial feature placement in a couple of sketches~ I remember from tutorials men's features are higher than the females, females mouths being lower toward the chin. Thus I think why it is said they have smaller mouths, too.

Okie dokie! Thank you, Bacon happy.gif See you all soon with the next uploads~
Nanashi
I'll be uploading some old artwork (which I will point out) because I left some out from before. Well, I think I did...Anyway, I'll be doing this for the this week along with whatever I'm able to finish with some I'm currently working on.


Eternity- The Arc

Nanashi


Nanashi II


Shinsei Reshou


Makoto Reshou


Embrace the Yousei! laugh.gif

*Oh! Forgot about the Miriam fix! Hope it helps show her frame and flesh it out. Colouring might make it more visible, though.

Miriam fix
X-M-O
Excellent work on all of the outfits! I really do like them. ^^

Looks like you've worked on Miriam a bit. Despite me still thinking her face is too thin for her well-endowed breasts, I think it is more realistic than it was previously. wink.gif
Nanashi
Her face? Ooooh, you didn't say that before! Let's see what she looks like then when I fix that bit~

X-M-O
:3

I thought I did. D=
Anyway, yes. Go you! wink.gif
Nanashi
Been busy lately, but I did this early in the morning. I thought it would be interesting to do artwork for my poetry, so I started with Trap.


TRAP
X-M-O
It looks amazing!
I love the idea of combining art and poetry! =D

Nicely done. wink.gif


I would recommend renaming it to "Trapped" instead of "Trap". The text seems to mean "trapped" to me, but I'll let you be the judge of that. =]

(Also because "trap" has been recently used in the internet community to mean "crossdressing".)
Nanashi
Lol! I don't know, it could fit into the story of the poem XD

I don't want anyone to get it confused here so, it shall be deemed "Trapped"~

Thanks, too!

*Actually, have to change the name back~ It has to have the same title as the poem.
Nanashi
Okay, I've been doing some practicing in my absence but I also had the chance to go back to Virginia and get my drawing books. I've been uploading old artwork on art sites and I'll upload some of the better oldies here too~


Old Collection

Eternity- Lost Children Pt. I


First Dusk drawing


First Rema drawing


First Mila drawing


First Viktoria drawing


Shiva Pathvizer


Possessed Dusk


Let Me Show You


Rema old sketches


Conjuring Claymore


Studying


Demon Wolf, Heraphent


Loss


Shadow of Time

The Creator, Adonai


First Ansgar drawing


Ansgar 2nd design


Ansgar 3rd design


Ansgar~ 1st Wing Booster design~


Ansgar and Bliss


1st Erthane drawing


2nd Erthane drawing


Erthane~ Water Maiden outfit~


Sexy Erthane


Petila


1st Shinku drawing


Shinku 2nd design


Shinku 3rd design


Bliss sketches


The Arc

Adonai


Adonai II


Aisa


Alen Sunborn


Aleziamah


Beta Heart


Lady Bijin


Chibi Shinsei


Dragon Seed


Eca and Nana


1st Ecanora Pandora


Enice Bergrisar


Ken Elderleave


1st Goddess Erthane


Goddess Aeris


Hamura Kanji


1st Jing Unzet


Jing sketch


Jing redesign


Miryokuteki Reshou


Od


Od II


Kaze design II


Jamil


Ola Unzet


Rebekah, Rachel, and Sa'rai


Shinsei 1st design bust


1st Shinsei


2nd Shinsei design


Shinsei 3rd design


Tenshi no Shinsei


Tasayama- Past and Present


Siblings


Yousei Kaze


Tasayama Reshou


Tasayama II


Sarah DuKane


Natas


Gigandoma

GD Fumetsu


Crimson Moon

Requiem


Iris


Jenova



Newer Works

*I can't show all because most are commissions, but there is at least one original work I have done.

Rema~ 2nd Outfit design~ WIP
X-M-O
Wow, an amazing lot!
I can't even begin to comment on all of them. D=
Which are you still working on (of the older ones)?

Also, I can't help but wonder if you are left-handed. Just a random question, but are you left-handed?
Nanashi
QUOTE (X-M-O @ Dec 7 2011, 09:46 PM) *
Wow, an amazing lot!
I can't even begin to comment on all of them. D=
Which are you still working on (of the older ones)?

Also, I can't help but wonder if you are left-handed. Just a random question, but are you left-handed?


I am not working on any of the older drawings, no, even though I have the urge to, lol! The only recent one is Rema on the bottom.
No worries, I don't expect an all-out flood on them all at once~ One at a time is fine XD

Actually, no. If I was I might have some excuses for some, haha! My twin is left-handed though and draws very uniquely. It takes him a good while to finish one or at least when he did draw. It was interesting to watch him work~
X-M-O
Actually, I was asking because your handwriting has neat curves to it that I've generally found in students that submit their paperwork and are left-handed.
Just an observation, hopefully didn't bug you. ^^

Anyway, it is even more intriguing to know you've got a twin that also draws (or drew) art. =D
Nanashi
Didn't bother me at all~ I like your observational skills though smile.gif

If was fun when we were younger, we would draw comics together. As we got older, our ideas started to come out independently and it went down hill, lol! I think he is starting to draw again, but rather paints them instead or use another hands-on media.
Nanashi
Now that I have a better desktop to use, I can finally use Photoshop CS5! Yaah!

To test out what I can do from the moment, I practiced on the chibis...




*Let me know if the reupload worked.
X-M-O
Yeah, PS CS5 does require a lot of computing power, lol.

Anyway, I wasn't able to see the image for some reason. =\
(Link seems to be broken?)
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