QUOTE (bacon @ Oct 14 2011, 11:02 PM)
In a lot of these the heads suffer from lollipop syndrome (too big of heads)
I think that you have something cool going on but i think that one of the reasons why some of them look the way they do is because of a lot of redrawing and erasing. It is especially important that you get gesture and confidence in your strokes. I mean you have some great techniques but I think that if you were to practice gesture art the quality would decline quickly. (I dont mean this in a rude way). But i think that the main reason why your quality is so inconsistent is because you suffer in things such as confidence in strokes and placement.
I am not a huge fan of your faces. It looks as if you are using almost anime like proportions only you are starting to veer away from that. I would really consider working on your faces a little bit more in terms of feature detail and placement because it looks off. I dont think this is a style thing either, in some pieces the placement of eyes and stuff looks awkward while in others it looks fine. It especially shows in side shots of faces and even tilts and stuff. I think that you should spend some time with different angles and whatever and see where it takes you~
Are you blocking out your stuff? Tbh, it doesnt look like you are blocking out all of your stuff to a degree needed.
I'm sorry that you don't like them. I'm not sure if you are referring to drawings now or then, but I am changing my style a bit for this story in particular. It is serious and requires a more mature touch. It's confusing when you say anime since anime is actually very varied in styles, or they used to be.
If proportions do not look right its not because of style, its because of incorrect planning and compensating.
Yes you can make your eyes as big as fists but you need to compensate that with a smaller chin, bigger cranium, etc. If your sat down and tried to block the skeleton you would find it to be a little wonky.
Again, you are doing swell Im just pointing some things out i guess.
Blocking out is like creating a skeletal structure and then using layers to build upon. It makes things more consistent.
One more thing and that is poses. I think that in some of the pieces you are overdoing your poses. Try simplifying them a bit and not have so many limbs in different directions. It would make your poses looks x10 better~
Anyways good stuff and good luck~
The one that i can point out that I probably "lollipoped" it again was Magnolia now that I look at her closer. If any others, that would be due to them being past drawings I've gone over. Which ones do you think their head is over-sized? I remember the last time we talked and have made an effort to be mindful of that, as well as being consistent. As I said before, most of these are old so the mistakes are still there. I agree mistakes do come about from redrawing.
I think inconsistencies in the bodies is due to my grasping anatomy and my mind switching between wanting realistic proportions and more stylized. Males are hardest but females are a bit easier if drawing in boobs doesn't mess me up, lol! I think all the arms are fine except for the Ansgar I pic. His left arm was left from the original version, yet I do realize it is too long. Didn't fix it at the time, though. Other than that, I'm not sure what you mean by over-stylized poses. I thought they weer under~
As for art styles, I think there is what one is used to seeing and what someone can come up with. Anime/manga proportions are criticized yet even within, artists super exaggerate or normalize to make it their own, so I don't think their is a standard for what can be done. I'm not saying that for my drawings, because I don't keep track of the size to the body until later. I guess I'm just more open to any style or strange proportions because I've seen a good few catch on and become loved for how unique it is.
I'll keep all this in mind as I keep drawing and thanks for your input again! XMO
Magnolia is coming along nicely, very nice base structure. =]
Ovara looks good, though her arm seems a bit too thin; as if it might fall off under the weight of itself (which is light). Her face and eyes are perfect, and the outfit is simple (but you mentioned adding fanciful bits, and it's not an issue either way, lol).
Sky Gazing is extremely well done, and the anatomy looks great. I would recommend a little but more work on the face of the character on the left, though.
Dusk (both designs) are fantastic! Only thing I think is slightly off is the girth of the right character's right leg (the thigh, right before it gets to the knee).
Ansgar, concept 1, is exceptional! Not much else can be said, lol. I like it. XD
Ansgar, concept 2, is moving forward and I can't wait to see the full armour set. =D
Erthane is brilliant! Just need to finish; especially that whip. And the half-braided hair-style looks really neat.
The update on Black Betrothal is a good improvement, and I can completely understand you not wanting to mess it up. It's difficult to go back and make edits, as you soon find out that you've gone and edited the bulk of the work away! D=
But I commend you for the work you've done on it thus far, and hope to see more updates to it soon. =D
Thank you. I did mind the structure, but it does need a bit of fixing in some places that I noticed. I think her head looks bigger because I meant for her hair line to be farther down, lol!
Your right. That arm is too thin T_T Didn't notice that, so thanks! Yeah, I simplified her outfit because I wanted more attention to be paid to her figure >_> so a sleek dress did that better.
Lol, I don't know if Mila's face can be saved now~ I did fix it better than what it was before, but you know when your paper gets old and a eraser ruffs it up to where its fluffy? That kinda happened XD I will try to see if I can still do something and hope GIMP can erase the messiness.
I did notice the leg when I was scanning it! I had to do a bit of a take but it is disproportional to the other. That will be fixed by the time I need to scan again.
One good thing compared to the inconsistency problem is that I can remember where I left off in a unfinished drawing, and what I needed to do. But it is the ones I like that take longer to get done, much like that Mana drawing~ Now that I'm in the mood, I think that I can tackle them all and get it right.
Thank you both again for your comments and critiques~ They are most helpful and thank you for taking the time to view my work!