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Full Version: How to make your Event Graphic move!
RPG RPG Revolution Forums > Scripting > Event Emporium
Edante
How to make your Event graphic move, without touching or talking to it.
Firstly you have to allow the [Step Animation] to be ON.
this will make the graphic move.

Next, you have to switch ON the Direction Fix as well to prevent the graphic to change to a different one.

Here are some Screenshots to help.

If you need any help, dont hesitate to PM me smile.gif
The Rooster
I'd almost want to commend you on making a guide to the simplest possible thing so that people will take you seriously for your next topic, "Remember to wipe your ass", except you didn't even go into the incredibly shallow depth of the topic. For one, direction fix is not something to put on for most cases; it will mean that anything moving in a direction oter than the one it's currently facing will have it glide sideways, an effect that does not look good. Most sprites with any reason to move around happen to be people, or animals, who will not spontaneously change to another graphic on a whim.

Second, you do don't at all explore the set move routines you can apply to an event, which is arguably the part of it someone might need a guide about. This is pretty beginner stuff you're dealing with; like you said, easy to learn. Six short sentences does not a guide make.
Edante
true, i wont argue to how simple it is, but this is for my friend;
he requested it . so yea, i just made it.
Twilight
The issue isn't it's simplicity, it's the inaccuracy thats causing trouble
Edante
sorry then ...>.<

QUOTE (Twilight @ Mar 22 2011, 12:50 PM) *
The issue isn't it's simplicity, it's the inaccuracy thats causing trouble


if you say inaccurancy, can i ask of a favour please? happy.gif
Twilight
And what would that be?
Edante
Just a tiny request, could you help test my other post on the egg hatching? I really want to improve
in this. T.T ,
if u dont want to its cool.
lilcooldude69
QUOTE (The Rooster @ Mar 21 2011, 07:26 PM) *
I'd almost want to commend you on making a guide to the simplest possible thing so that people will take you seriously for your next topic, "Remember to wipe your ass", except you didn't even go into the incredibly shallow depth of the topic. For one, direction fix is not something to put on for most cases; it will mean that anything moving in a direction oter than the one it's currently facing will have it glide sideways, an effect that does not look good. Most sprites with any reason to move around happen to be people, or animals, who will not spontaneously change to another graphic on a whim.

Second, you do don't at all explore the set move routines you can apply to an event, which is arguably the part of it someone might need a guide about. This is pretty beginner stuff you're dealing with; like you said, easy to learn. Six short sentences does not a guide make.

i think the point for this guide in his mind was to make the graphic animate not move just a misunderstanding maybe o.O? because he does explain what the check boxes do and he said how to make it move maybe thats what he meant o.o
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