Basic storyline (rough outline): You are a dwarf living in Khazad-dûm who happens to become a warrior, purely coincidental, when the Orcs attack the mines, starting the war. You are sent with a few other dwarves on special missions ordered by King Durin VI himself that may stop the Orcs from winning the war. On this quest, you end out leaving Khazad-dûm and traveling around middle earth for a unique army of human, Elves and any other races, of special skill to help defend the oncoming horde of Orcs. While you are gone the dwarves mine further into Khazad-dum and accidently release the Blarog of Morgoth. King Durin VI tries to kill it and fails, he dies tragically and the Balrog is now named Durins Bane. You return with your army and manage to save a lot of dwarves but eventually it becomes apparant that with both the orcs and the Balrog in the mines, its no safe place to dwell, so instead you, the army and all the remaining dwarves fight your way out of Khazad-dum and find a new home in Erebor (the lonely mountain).
Only a few ideas of characters:
YOU: No set name yet, maybe custom name. Stereotypical dwarf, young. Has a unique intrest in adventure that no other dwarf has, except your best friend Gromlick.
Gromlick: Your best friend, also sets out on the quest with you. He loves the idea of adventure and becomes a very useful friend as you travel middle earth.
King Durin VI: The king of Khazad-dum. Sends you on your quest. Fairly young for a king, gets killed by the Balrog of Morgoth.
Morglum: Leader of the Orcs that are attacking Khazad-dum. He just cares about taking the mines for himself really, and doesn't care how many orcs die in the meantime.
What I want from the game
Feedback would be really useful. Thanks.
Thanks to elliot20 who has helped me explain and envision more of what I want from this game. Not fully finished but I hope its better than before.
