So, for my game Hieros Gamos I started with Orcywoo6's taming system and started screwing around with it.

He says his system doesn't work with multiple tameable monsters in a troop, and I'm trying to find a way around that.

What's going wrong: The first event (which forces a skill) calls fine, but the second one either doesn't call or doesn't work.

Here's the system:

The "Talk" skill calls the Taming 1 common event
The Taming 1 common event forces the "Discussing..." skill, which inflicts the Talking... state on the target and calls Taming 2.

Taming 2 is the event that doesn't work:

Conditional Branch: [1.] is Talking... inflicted
Conditional Branch: Variable [capturable monster 1] ==1
Call Common Event: Capturable Monster 1
Else
Branch End
Branch End

My spacing is probably off, but it gets the point across.