Nov 14 2010, 04:34 PM
I found a topic on making an npc check to see if your a certain level before executing the next command, and it said to set the variable as the players level then make a conditional branch to check for that level, but could someone please explain how this could be done please?
Nov 15 2010, 01:16 AM
Go to Control Variables
Than name Variable0001 "Hero #01 Level"
Click on Actor [Hero 01] 's Level and click OK
("This will make Vari0001 = to whatever the hero level is at")
Add in Wait 1 or 2 Frame(s) "Mainly for safely net reason"
Click on Condictioal Branch: Variable [0001: Hero #01 Level] Equal to or Greater than add the # Level
requirement you want him to be at.