I was wondering if there is any way to quick-check what resources (MIDIs, Graphics, etc) that have been imported into a game are actually being used, and which are not.
For the game that I am currently working on (Ikode 2), I imported a large assortment of MIDIs, face graphics (pictures), battle sprite, character graphics, etc. The file size has shot up to 25 MB. This is totally unnecessary, Ikode TWOI was around 15, and Ikode 2 is a smaller game. I know I can reduce this file size once the game is complete by deleting the unused files. The problem is, I'm very forgetful, and deleting the resources by hand would take hours and would very likely result in me deleting used files as well.
So, is there any way to distinguish between the two besides manually?