Nov 7 2010, 09:28 AM
Been serching all over for this but cant find anything to help me on the way so if anyone here got an idea or a sulotion i whould be whery thankfull.
what im going for is a way to make the player change battler in combat when they reach a serten HP precentage, in my case i want them to change to a hurt battler at 25% HP and back again if they go abow 25% again.
i dont know to much about scripting but im guessing i whould need to find a way to get the HP precentage out with scripts and link it to the change battler event, or if it all can be done with just scripts.
im using the standard rpg maker battle system
Thank you in advance
Nov 8 2010, 03:02 AM
Found a way out to change the actors graphic at a percentage, but left with the problem that it wont change back if it gos over again.
what iv found so far:
Troops tab under database, and the condition there, you can sett it to act if the actor [name] gos below a serten percentage but this seems to get the character stuck in that form for the rest of the battle.
iv tryed to control it with switches, variabels and a condition branch but seems like they dont work in combat.
anyone got any ideas how i could get this to work?
Nov 10 2010, 06:04 PM
try making common event on healing item or skill when used if hp% is >50% chnge graphic
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here