Well, back to the topic now.
The event/quest thing I'm doing right now worked perfectly fine until I got to the final bit.
In short it's like this: It's in a dungeon. Player walks down a few steps and jumps into an event where he
walks down, around a corner then up a few steps then says that he should leave the prison guards alone,
then walks back one step. I made it so that when you try to go back up, it stops you.
Picture 1
Then to the quest part. You can only pass this points, aka bother the guards, when you have Wine to deliver
from the town. I mnade it so that it works to pass that point when you have Wine, but when I talk to the guard
I just delivered the Wine to he repeats the same thing as he sai when he got the Wine, that being "Good. Now
get out of here!" instead of what he's supposed to say, which is jibberjabbish since he's talking bull with his
other guard friend.
Picture 2
And the last thing. When I tyr to walk back down, out of their room, I run in to the "Better not go there now." again.
Which means, it stops me from going up there again.
I tried giving you as much information as possible, since I've been working with this problem for a while now.
I tried experimenting with different settings, branches and switches. But since I do not not very much of the program
I chose to sign up and ask for help!
Thank you in advance!






