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Holder
Error messages with what?
You should just be able to click onto the thumbnails in the main post and it'll take you to the full sprite sheet.
darkhalo
Nice work as usual Holder. The colours, shades and tones are wonderfully illustrated. Looking like your hard work is
paying off well.
The hero set seat well together too, admittedly I'm going to say I like the green haired lancer....lots !, but all nice on the eye.
Looking forward to seeing more happy.gif .
Holder
Cheers Halo it's nice to hear that people here still like my work, to be honest I was getting a bit put off with things as they stood.
I worked it out previously on another forum how many hours it takes on average to make one of these and well I believe it was 15+ hours, so yeah all of the time I have spare is going into these.
Holder
Just edited the main post to include this which I was given biggrin.gif
darkhalo
Congrats on that Holder....officialised by Mr D wink.gif .

Today Iv'e actually been working on a new battle layout, (using the 12.3+ version as per usual) but cbs screen size will be
approx 520 x 410 exl hud which when looking at your sprites, are the ideal size to use.... happy.gif
I'm nudging a few scripters at the mo....but keep up with the spritework....I may well use them !
Holder
I know I've been a bit quiet on the update front but I'm working on several 'base idle' poses to then build upon later. Here's just a frame of the two characters I've been testing the bases on:

Elly: From Xenogears. -Incase anyone is wondering about Elly's legs, that's her stance in game.-
Soll: Via request.
Moonpearl
Congratulations Holder, your sprites are gorgeous, they do have some character to themselves. Elly's legs have something weird, but I guess it depends on how she's animated when in quiet state.
Holder
Thanks Moonpearl smile.gif I'm trying my best to have each hold a unique characteristic feel.

As for Elly's legs I had to try that pose first because I didn't want to do the first couple and realise it looked horrible or I couldn't sprite it at that frame. It does look okay when animated and it's really hard to find non generic pose ideas.
You can see it in game at 6:03
Moonpearl
Well, the original one does have a strange pose as well so I guess yours is a faithful replica happy.gif
akura
QUOTE (Holder @ Nov 14 2010, 04:54 PM) *
Looking for all round feedback on this next one, pose isn't fantastic but it's meant to be a hard looking thing tongue.gif

*Outfit and colours should be recognised by some* I need more practice with colour selection.

Just snippets for now...


I love your knight one Holder ^^ It looks really awesome : O
Keep up the good job ^^ hope to see more ^^ , hopefully you can make a complete RTP Back : O that would be so awesome ohmy.gif
Holder
Cheers and I forgot about those... I should really convert the style over and make some generic knights.

Update: A request from Deadsol

From now on I'm only going to be doing one colour alternative unless the battler has some kind of significant difference or upon request.
Holder
Not a word...?

Okay well anyway I've created a work in progress blog where I'll be disclosing all my work in progress images and discussions about what I'm doing or thinking of doing Pixel Peek is linked within my signature, and since it looks like I'd just be double posting or bumping this thread now I don't think I'll be updating this thread here again.
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