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RPG RPG Revolution Forums > Game Engines > RPG Maker XP Discussion
remixx
Hi im trying to create an abs without any scripting and need some help.

I want to know how to check if variable 1 is 0 ?
Do i need scripting to be able to attack with an other button than ENTER ?
Are there any tutorials for such abs im trying to create ?

Ty
Here is one way to do it. This will allow you to Attack/Be Attacked: (NOTE: I no longer have XP installed, so these screenshots are with VX. But it will be almost exactly the same regardless)

Player Attacking:


Enemy Attacking:


Enemy Being Attacked:


Enemy Dead:


If you want to be able to use keys from the entire Keyboard, you can use scripts. Such as THIS ONE.

If you want to see the above example expanded, then you can check out the Event Based Battle System I posted three years ago by going: http://www.rpgrevolution.com/forums/index....ic=5095&hl=. It works exactly how I did it in the images above. It features Magic attacks, Ranged attacks, and limited AI (But hey, it's something)

If you want to give your enemies 'vision', here is a Vision system I did using events three years ago: http://www.rpgrevolution.com/forums/index....ic=6482&hl=

Hopefully this is enough information to get you started.
remixx
QUOTE (Ty @ Oct 16 2010, 11:27 PM) *
Here is one way to do it. This will allow you to Attack/Be Attacked: (NOTE: I no longer have XP installed, so these screenshots are with VX. But it will be almost exactly the same regardless)

Player Attacking:


Enemy Attacking:


Enemy Being Attacked:


Enemy Dead:


If you want to be able to use keys from the entire Keyboard, you can use scripts. Such as THIS ONE.

If you want to see the above example expanded, then you can check out the Event Based Battle System I posted three years ago by going: http://www.rpgrevolution.com/forums/index....ic=5095&hl=. It works exactly how I did it in the images above. It features Magic attacks, Ranged attacks, and limited AI (But hey, it's something)

If you want to give your enemies 'vision', here is a Vision system I did using events three years ago: http://www.rpgrevolution.com/forums/index....ic=6482&hl=

Hopefully this is enough information to get you started.

Thank you so much smile.gif
rainboybob
Oooh, it's posible to do that. My last attempt at a game depended on it. My way was tricky but once you got, really easy to work with. I used common events like my main script and on every map I'd use an event for data like a way to keep my attack and damage system working. How I linked attacks I think was by making tons of conditions switches, setting actor's Hp to a varible, linking enemies with variables for their data, and linking player attributes, specifically the attack to a varible to make a simple and compatible damage system. My system used a lot of button conditions and animations to make attacks look fun and intresting.

Sorry if I'm unable to help but if you want, you should look for the xas abs battle system. A little time with it will help you learn about scripting.
remixx
QUOTE (Ty @ Oct 16 2010, 11:27 PM) *
Here is one way to do it. This will allow you to Attack/Be Attacked: (NOTE: I no longer have XP installed, so these screenshots are with VX. But it will be almost exactly the same regardless)

Player Attacking:


Enemy Attacking:


Enemy Being Attacked:


Enemy Dead:


If you want to be able to use keys from the entire Keyboard, you can use scripts. Such as THIS ONE.

If you want to see the above example expanded, then you can check out the Event Based Battle System I posted three years ago by going: http://www.rpgrevolution.com/forums/index....ic=5095&hl=. It works exactly how I did it in the images above. It features Magic attacks, Ranged attacks, and limited AI (But hey, it's something)

If you want to give your enemies 'vision', here is a Vision system I did using events three years ago: http://www.rpgrevolution.com/forums/index....ic=6482&hl=

Hopefully this is enough information to get you started.

Sorry for sounding noob but i can't get it to work. I loose hp when i touch the enemy but he doesn't
Here are some pics of how i made it:
http://img521.imageshack.us/i/87460725.png/
http://img241.imageshack.us/i/58672642.png/
http://img257.imageshack.us/i/50432198.png/
http://img830.imageshack.us/i/10815706.png/
remixx
Nvm i created my own event based battle system from sratch, wasn't so hard when i tried to think logically rolleyes.gif . Not as good as your one but it's enough
I used only 2 variables and 1 self switch smile.gif If any1 wanna know how i did, pm me or post here
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