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sirSLR
hy guys im making sort of a bleach game.

you start as a guy that enjoys watching sf movies and stuff and wants to have some kind of power.

so stuff happens and he becomes part of bleach world.

he first starts to see hollows and stuf.

you later become one of the following:

Shinigami, quincy, orihime type, sado type.

you can also become a hollow type if something bad happens and u can evolve to arcanar.

and basicly based on ur str,rei,etc lvl you gain special power.

so i can make most of the stuff but cant do anything that needs drawing or anything related to art.

so i would need one or few people that can do sprites and images.

any help is wellcome and i hope you can help my idea come true.


here are a few screenshoots. (ill add more as i do more)

http://img31.imageshack.us/gal.php?g=bw1f.jpg

hope u like my idea. biggrin.gif
Taiine
It is sadly... a very over used concept.

Person wants to be like the game/movie there enjoying, either get sucked into the world or the forces from it enter the real world and you gain the hero's powers.

You're description is also very void. It leaves out so much info and sounds full of plot holes as you have it written.

'stuff happens' what stuff?

'he first starts to see hollows and stuf.' What are hallows? What stuff?

What are these types? What do they do?

Lacking a lot of need to know information :3
sirSLR
well this was just a few things as i just started to working on a real plot and story development.

hollows r monsters from bleach series i didnt explained it as i figured most people know what they are.

and as i said i will make more info as i progress in making it
Mikhail Faulken
It's a bleach fangame... with Arshes... and conflicting art styles to boot...

Must be a really rough draft.
sirSLR
QUOTE (Mikhail Faulken @ Oct 6 2010, 04:03 PM) *
It's a bleach fangame... with Arshes... and conflicting art styles to boot...

Must be a really rough draft.



well my art style sucks...that is why i asked for help.
Taiine
Personally I'd recommend getting more of the game designed and planed out then worry about graphics and such then ask in the recruitment thread. Artists (like me) rather not waste time doing work for a game that possibly may not get very fare. Yes you may say you plan to finish it or such, but a lot of people say such, but don't follow through.

Get the story sorted out, get some game design and starter levels, make a thread in games under construction then when people (like me) see you have some progress they'd be more willing to help with such art.
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