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Blyte
I'm making a digimon game where you the player has to go around 'saving the digital world' by catching wild digimon and having them join you in your quest.

Thats what I'd like to say, if only my 'catch' skill for the tamer worked. dry.gif

Could someone help? huh.gif

What I've done so far is:


skill
http://i810.photobucket.com/albums/zz24/Zo...ng?t=1285220383

troops
http://i810.photobucket.com/albums/zz24/Zo...ng?t=1285220429

states
http://i810.photobucket.com/albums/zz24/Zo...ng?t=1285220432

and the common event is:
agumon catch> Change party member: add agumon

I'd appropriate it alot!!!

Creds given when the game is done
RzrBladeMontage
Here you go. Take a look at this thread, it's a pretty good taming system. With a little tweaking you could get it to match what you want to do.

http://www.rpgrevolution.com/forums/index....showtopic=42861

If you have any problems don't hesitate to ask biggrin.gif.
Blyte
Thanks oh so much!
biggrin.gif biggrin.gif biggrin.gif

Took me a little while to get it to work but, well worth it biggrin.gif

How could I take out the gender thing?
RzrBladeMontage
I'll actually have to take a look at it. I made a demo for myself awhile back so let me see if I still have it and I'll try and tinker with it.

EDIT: Ah I see how to do it. It's quite simple really. All you have to do is take out the "slimeM" and "slimeF" switches and the checks. If you follow the event set up exactly, just don't do any of the gender material. Are you going to allow players to get more then one digimon of the same type, or are they going to be limited to one?
Blyte
QUOTE (RzrBladeMontage @ Sep 24 2010, 03:33 AM) *
I'll actually have to take a look at it. I made a demo for myself awhile back so let me see if I still have it and I'll try and tinker with it.

EDIT: Ah I see how to do it. It's quite simple really. All you have to do is take out the "slimeM" and "slimeF" switches and the checks. If you follow the event set up exactly, just don't do any of the gender material. Are you going to allow players to get more then one digimon of the same type, or are they going to be limited to one?


Yeh catch multiple of their type, I did manage to get it to work for an Agumon.
But I can't get any other monsters to join me, plus I wanted to add a 'can't catch a boss' rule using the same theory but that didn't work out sadly.

OR if it's possible I'd like to add a hunt and catch mini-game, kind of like a safari zone in pokemon games but this will be done by using traps, bait etc. on the world map.
kind of like this:
http://www.youtube.com/watch?v=fkN1mWTi6Xc
Might be possible through events, but extremely difficult.

Hmm....
make an event, teleport to a different map, make hero opaque, bring up a small menu listing 'items,search,quit'
items can be bait, nets etc.
search could be a common event, using probability values which would determine if I will find a digimon or not....
then using variables that will determine if I find a common to a rare digimon.....
hmm....

http://www.sendspace.com/file/bjylus
I'm close!
biggrin.gif

would like to get rid of the enemy encounter thing and be able to catch with rope or net.
RzrBladeMontage
I'll take a look at it. I'm not sure if I'll be able to help you with that minigame... it sounds quite difficult. haha.
Alt_Jack
You could try a re-work of my proximity mine event in the Explosive Events thread.
Blyte
QUOTE (Alt_Jack @ Sep 25 2010, 08:23 PM) *
You could try a re-work of my proximity mine event in the Explosive Events thread.


Thanks!
this should work on my bait and nets for definite!
biggrin.gif
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