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Full Version: What do the default states do?
RPG RPG Revolution Forums > Game Engines > RPG Maker XP Discussion
skyisland1
Yo! I am not used to the names in the default states, and I am not smart enough, or maybe just too lazy to figure out, what each of the states do.
1 - 3 and 5 - 8 I know, but the rest are a bit more vague to me. I'll give a cookie to whoever helps me happy.gif .. well, yknow, not really 8U
JekHazit
I don't know. I usually just make up my own.
Knot
So you're just having trouble with the ones that affect the actual stats? Well, 100% is normal and then these states either reduce or increase the number for different effects:

4 is what most people would call "blind". it reduces the hit rate to 20%
As for 9 - 16 they all change the victim's stats. 9,10,11,12 reduce Strength, Dexterity, Agility and Intelligence respectively. Then 13, 14, 15, 16 increase Attack, Defence, Magic Defence and Evasion respectively.
skyisland1
QUOTE (Knot @ Sep 18 2010, 03:54 PM) *
So you're just having trouble with the ones that affect the actual stats? Well, 100% is normal and then these states either reduce or increase the number for different effects:

4 is what most people would call "blind". it reduces the hit rate to 20%
As for 9 - 16 they all change the victim's stats. 9,10,11,12 reduce Strength, Dexterity, Agility and Intelligence respectively. Then 13, 14, 15, 16 increase Attack, Defence, Magic Defence and Evasion respectively.

Oooookay! Easy to understand, now I can rename the skills happy.gif thanks! Cookie for you! =but now really 8U=
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