QUOTE (Knot @ Sep 14 2010, 08:56 PM)

Okay there's probably an easier way to do this but I can't think of it at the moment.
What I would do is re-edit the sprite sheet so that it's going the other way. So that the top left has the sword in the stone, the left middle has it being removed and the bottom left has it fully out. After that you can animate it the same way you would a treasure chest. You use the "set move route" and then Turn Left, Turn Right, Turn Up to get the animation to move in the proper sequence.
After that turn on a switch or a self-switch and create a new page with the condition being that that switch is on. On this new page set the graphic to the blank stone and you'll get the effect of the sword being permanently pulled out.
Thanks a lot! It worked perfectly!