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Feldschlacht IV
I don't know how many of you played the first one, but it was pretty decent! A new one, and I'm not sure if its a full fledged sequel or what, was recently announced.

http://thelifestream.net/final-fantasy-dis...-012-announced/

Lightning? Kain? I'm game.
MyPhantomile
I only ever played the demo of the first game, and it was eh, okay. Considering there is a new Final Fantasy for the 3DS I'd like to think they will be developing it for that.
Feldschlacht IV
You mean Dissidia? I'm positive that its for PSP, like the first one.
MyPhantomile
Ah, yes it is. tongue.gif Had a quick look through the scan and saw it say. Huh... I guess that leaves the unnamed FF open for a remake on the 3DS.
Omnial
There is a handful of characters that would make me preorder this that I would like to see in it, that honestly I wanted in th first...

Vivi (FF IX)
Yuna (FF X and X-2)
Bartz ((FFV) Seriously WTF the only mainstream FF main character not in the first one!)

And I know they arn't in the main line of Final Fantasy but...

Marche (FFTA)

And...
*drum roll*

RAMZA! (FFT)
FRICKEN KICK CLOUD'S ASS AS RAMZA! = PRICELESS!
<insert ramza fandom here>
...ya...


ignor the crossed stuff lol...
Garlyle
QUOTE
Bartz ((FFV) Seriously WTF the only mainstream FF main character not in the first one!)


........................................

Uh, what?
Braska
Yay, not only did they give us money-driven garbage, but now they're going to give us money-driven garbage part 2! Seriously, Dissidia isn't there to convey any sort of story, or to show us something amazing in the way of new gameplay features. It's there to be pretty, and shiny, and to make us say "OMG a FF fighting game, let's buy it". It's shameful to even put it anywhere near the Final Fantasy name....
Little Lynn
I thought for sure they wouldn't make a sequel. But I can't complain! biggrin.gif

Lightning and Kain, huh? Well, I'm all for Lightning. And the inclusion of Kain seems to suggest to me that they'll probably start including some secondary characters (instead of the just the main protagonists and antagonists). Maybe there's hope for Vivi and Yuna, then? Probably someone else from FF6 (Locke or Celes, if I had to guess). And Ramza would be nice. I'm still rooting for more Rydia myself, but I don't see that happening, ESPECIALLY with Kain being there. Also, I think Gilgamesh deserves to be added to the roster as like super secret character or something. But I do worry that the inclusion of more characters may lead to the removal of other characters... or do we think they'll bring everyone from the original back, and just pile more on?


QUOTE
Bartz ((FFV) Seriously WTF the only mainstream FF main character not in the first one!)
Are we thinking of the same Bartz? Because he was one of my mains next to Cecil and Terra in the original. tongue.gif


QUOTE
Yay, not only did they give us money-driven garbage, but now they're going to give us money-driven garbage part 2! Seriously, Dissidia isn't there to convey any sort of story, or to show us something amazing in the way of new gameplay features. It's there to be pretty, and shiny, and to make us say "OMG a FF fighting game, let's buy it".
I'm assuming you didn't actually play Dissidia, because that was pretty unique as far as fighting games go. Will the sequel evolve much from the first? No, probably not; but I'm sure it won't play identically to its predecessor either (they don't even make the main series like that). As for the story, yeah, it was pretty throwaway, but I don't go into fighting games looking for a story, just like I don't go into Tetris looking for one. I didn't think a game that contained characters from 12 different worlds was going to have perfectly sense-making story, and I didn't really think it had to. (Truthfully it's not saying a lot, but it was better I expected, all things considered.)

And yeah, it IS a money-driven scheme. But they're a business. That's what they do; they exploit their consumers to make money. Complain and argue all you want, but technically it's a good idea. For every person that bitches about how Squeenix milks their flagship franchise, they sure do make a lot of money doing it.

Just saying...
Garlyle
QUOTE (Braska @ Sep 8 2010, 03:48 PM) *
or to show us something amazing in the way of new gameplay features.

Please to be showing me another action-RPG-fighter hybrid with the same gameplay mechanics as Dissidia.

Because honestly, the originality of the gameplay was one of the game's strongest points.
Omnial
LOL Fail on my part, I just ignored him cause I hated how they made hiim a mimic.. *facepalm* LOL

Ok...what i want is him to be awesome like he was in FFV and have boco as his special XP


So me and a friend are speculating on who all could be in it, assuming that each FF gets possibly 2 heroes and 2 villains. Who all do you guys think could be in it? or do you think they are just going to add a few heroes from selected games?
Garlyle
Well, considering Mimic and Freelancer were the god-tier classes in FFV, it makes sense for him to be like that. I actually expect to possibly see Faris or Lena added, also as a mimic but for other members of the cast.

Characters I'd like to see, by game... and with thought given to trying to keep a varied roster in terms of playstyle...

I. Red Mage... although really I suspect they'll just leave FF1 alone as it's already got three characters in the Dissidia canon.
II. (This really doesn't matter to me, but give us Guy just because, so we have a strongman traditionally wielding axes)
III. uh... I suppose they'd probably have to make it either one of the DS remake characters (IN WHICH CASE ARC ALL THE WAY), or Zande to add another villain.
IV. Well we're already getting Kain. If we have to get another one I think I agree with Lynn's sentiment about Rydia.
V. I'd like to see Mimic Faris for new characters, but a Gilgamesh is also a really good option.
VI. EDGAR ALL THE WAY
VII. Tifa (If not Zell for VIII) to have a brawler ala Jecht, or Barret for another ranged fighter, this one physical to equal out Ultimecia's magic longrange.
VIII. Zell (If not Tifa for VII) or Sorceress Edea. Hell give us both of them THEY WERE BOTH AWESOME.
IX. Vivi, but I'd also be fine with seeing Beatrix, possibly on the Villain Side.
X. Auron is the most likely choice here, but I'd be fine with seeing more Seymour (hahaha get it)
XI. Uh
XII. Larsa or Kytes, but that'll never happen. We're more likely to see Vayne.
XIII. We're getting Lightning. Bartandalus as a villain is... sort of unlikely, though; so maybe we'll get Fang. I'd personally hope for Hope but...
Other. If they did put in anyone from a spinoff, I'd like them to put in the hero from Crystal Bearers (Gravity-based offensive style) as that's the one who most obviously seems like he could bring something new.


One of the other strong points Dissidia had was in how varied its cast were in actual playstyle, so it's tricky to decide between "Things I'd like to see" and "Things that would actually make for a new interesting characters"
Zenok Blueraven
i know they're not from FF/ and or not square enix but id like to see cless and Dhaos from tales of phantasia and Evan from Grandia Xtreme and maybe millenia or melfice from grandia 2
Feldschlacht IV
Off topic, but, Melfice was kinda dumb. "HAHA I AM EVIL I USE A SWORD"

On topic: I hope they put Sabin in there. He needs to be in there.
Reshiram//Exe
Wewt! The sequel to my favorite game on the PSP.... So, when is this coming to the UK/Europe?

As for characters i want

Rinoa and Edgar are high up on my list. No screw that, i want all the final fantasy characters in dissidia 2.
Kread-EX
I found Dissidia to be an average game, but I admit I still play it from time to time because it can be enjoyable when I don't have the energy to do anything...

Anyway, for the characters I'd like to see...
FF1 & 2: Well, I don't really care that much.
FF3: I'd like Uune, Dorga or Zande.
FF4: It was obvious they'd choose Kain, since he's an important character (he was on FFIV logo if I remember correctly). Though Rydia would have been nice.
FF5: Hell, Galuf.
FF6: I'd say Setzer or Cyan (yeah, I love Cyan) but Edgar is not a problem.
FF7: This one's tricky. Cid was awesome and I developped a certain affection for Reeves later in the game.
FF8: Definitely Irvine or Edea.
FF9: Vivi.
FF10: I can't help wanting to see Lulu.
FF12: Here again, a Cid incarnation would be awesome. Perhaps Larsa or another Judge (Drace?)
FFT: Of course Ramza. For the dark side, definitely Wiegraf.

The main problem is, as Garlyle pointed, what we want to see could potentially seriously unbalance the gameplay.
Garlyle
QUOTE
i know they're not from FF/ and or not square enix but id like to see cless and Dhaos from tales of phantasia

If you want a fighter with Dhaos, There already is one (And amusingly enough it was released around the same time as the original Dissidia)


Anyway, yeah, Dissidia wasn't necessarily the best, but it was unique and fun enough that I found its flaws to be made up for.

I'm actually not too worried about 'unbalancing' the gameplay (Balance in the original was questionable when any attention was paid to it, though not so ridiculously obvious at first) so much as I am worried about them finding ways to make the characters play unique. While Razma would be neat, I can't say I'm familiar enough with FFT to really be able to go "Hey yeah, they could make him fight with these kind of moves and it would make him special". It's a similar reason to why I don't want to see, say, Zack (He'd probably play way too similar to Cloud).


Anyway, for those wondering about the name ("Duodecim 012 Dissidia")
Duodecim just means "twelve", pretty much.
The significance of 12 is that this Dissidia is set in the 12th war between Chaos and Cosmos - in other words, it's actually set prior to Dissidia. This was long suspected to be the situation in which a sequal would occur, because there was a lot of mention of past wars and that there were more fighters around back then.

It's worth noting that it has been said that who is on what side can change depending on the war (Jecht was said to have fought for Cosmos in the past in the original Dissidia), so it's possible we'll see some variance on who's on what 'side' this time.
Kread-EX
Well, Ramza's unique moves in FFT are anything but flashy, since he's more a self-helping tank than anything else. He could be completely invincible in the last chapter of the game.
As for Wiegraf, imagine a more physical Beatrix. Most of her skills are inspired by FFT Holy Knights.
MagitekElite
OH my gosh! Heard about this! Can't wait!

I would love to see these characters:

1 -- ?????
2 -- Leon or Hilda tongue.gif
3 -- Ingus
4 -- Kain, which is already in it tongue.gif
5 -- Lenna! (forget her other name)
6 -- EDGAR! He is by far the greatest. Who wouldn't want to chainsaw another player? lol
7 -- Red XII or Cid, but if I had to stretch it and I know this is what they'll do anyway, Tifa. She would be awesome to fight with!
8 -- Rinoa or Irvine
9 -- Eiko or Dagger
10 -- Yuna -- X-2 Yuna, obviously lol
12 -- Balthier!

I can't wait! I hope it comes out soon! I hope it has better features, more characters, better story and finally -- Edgar!
Little Lynn
What I'd like to see:

FF
No one. As I'm pretty sure the Warrior of Light is "technically" supposed to represent the collective of the six classes, saying any other class should be added as a new character feels a little redundant. And as Gar said, if you include Garland and Chaos, there's already three from this game alone anyway.

FF2
I would probably have to agree again with previous statements on Guy. A big, slow, burly powerhouse could be fun.

FF3
Xande. I figure Cloud of Darkness was put in the original because they wanted another woman character (and I sort of appreciate that), but I can't help but feel Xande would've been more appropriate. He is, after all, the main antagonist throughout the majority of the game. As for heroes, that could be tough. A lot of people have been naming characters from the remake, but considering they actually used Onion Knight for the first one, I would be very surprised if they spliced the two versions by using both.

FF4
Kain, having been already announced leaves me doubting they'll reveal anyone else. But you know me; I'll keep rooting for Rydia until she's totally disproven. happy.gif

FF5
Similar to FF3, none of the heroes are really individual, so if they used someone besides Bartz, it'd probably end up being a "clone character" play-wise. That said, I would welcome probably anyone else into the roster just because I love the small cast in that game so much. Still, as I've said before, I think Gilgamesh would be a worthy addition to the Dissidia roster due to his vast arsenal, many arms, and great personality. In addition, he IS one of the more iconic characters in the whole series, and who wouldn't want him in there.

FF6
As I've said before, it would likely be Locke or Celes if ANYONE from this one. Although I wouldn't complain about the inclusion of either one, I can't imagine them bringing anything new to the table. Honestly, I propose General Leo as a reluctant Team Chaos character, as sort of a nod to everyone who wanted more of him. Besides his patented "Shock" skill which I'm sure would look pretty damn spiffy in Dissidia's style, I don't know what else they'd do, but I think it could be cool.

FF7
Zack would be my vote, as I don't terribly like the cast in this one (I enjoyed Crisis Core much better). Still, the cast IS mighty eclectic. Tifa could work as a brawler type. Vincent as a gunman would be pretty unique (even if he is a largely overrated character). Heck, I think Red XIII would put a hell of an interesting spin on things just because of who he is.

FF8
I would LIKE to see Laguna or Edea. I think it's more likely I'll see Seifer or Rinoa though (moreso Seifer).

FF9
Vivi. Because who doesn't bloody love Vivi!?

FF10
Yuna. And I'd be happy with classic Summoner Yuna OR Gun Mage Yuna. Either or (or both for nifty playstyle) would be just fine for me.

FF11
I don't know nearly enough about this game to make any reasonable input. I will say this though: Shantotto was lame as far as I was concerned, and if any of the other FF11 characters are like that, I won't be disappointed if I don't see any more.

FF12
To add one for the heroes, I'd like to see Ashe. It'd probably end up being Vaan (whom I'd accept), but I'd LOVE to see Ashe, though, like many others, it's hard to say what new things she could bring to the table.

FF13
Lightning! Actually, just because of his immense popularity already, I wouldn't be surprised AT ALL to see Versus Protagonist, Noctis, make an appearance. Although, they left Lightning out of the original because they didn't want her image to be spoiled for FF13, so they probably wouldn't really put him in unless Versus 13 came out BEFORE Dissidia 2... or 012.

FF Other?
As has been said, I'd like to see Ramza. Maybe they could give him Orlandu's sword skills in the same way that Cecil was using a lance (a la Kain) in the first one. Also, as a comic relief nod, I think either Benjamin or the Dark King from Mystic Quest might be a really neat idea. Just a thought.



MagitekElite
(FROM A EMAIL I GOT FROM A FRIEND)

It seems from a certain someone I know in Japan, says that there will be no other new characters. The original are in fact, called back. :/
Kain and Lightning look like cameos/add-ons.
Rukiri
Vivi, I wanna play as my god damn favorite black mage!
MagitekElite
It seems at the moment, we won't get new characters besides a few add-ons/unlockable characters. The old cast is returning, but if I get any more information, I'll shary-share. ^,^
Garlyle
QUOTE (MagitekElite @ Sep 9 2010, 05:52 PM) *
(FROM A EMAIL I GOT FROM A FRIEND)

It seems from a certain someone I know in Japan, says that there will be no other new characters. The original are in fact, called back. :/
Kain and Lightning look like cameos/add-ons.

Well yeah the originals are still there.

As for the situation, we don't know of any new characters at this time, but the game ONLY got announced a couple days ago. If anything in production twitters or magazines or any other source said anything about those two being the only new ones there would be, it would have spread by now.
Zackwell
I need the first before I get the second.
Why must psps be so awkward to aquire?
Feldschlacht IV
can't you just buy them from the store
Reshiram//Exe
QUOTE (Braska @ Sep 8 2010, 11:48 PM) *
Yay, not only did they give us money-driven garbage, but now they're going to give us money-driven garbage part 2! Seriously, Dissidia isn't there to convey any sort of story, or to show us something amazing in the way of new gameplay features. It's there to be pretty, and shiny, and to make us say "OMG a FF fighting game, let's buy it". It's shameful to even put it anywhere near the Final Fantasy name....



No...Dissidia to my eyes is the first remotely interestingly good thing enix has made besides FF12. Why did squaresoft even merge with enix? They where a crappy company before, and now they are starting to taint the final fantasy name, with UTTER BULLSHIT like FF13. Oh my, it was all over the place. The fighting system was a mess. *sniff* they could have been legitimately good FF Games, if enix hadn't have gone "OMFG!!!LIEK NEW COMBAT SYSTEM!!!!BEAT UP DEM ASSHATZ!!!!! LOTZ OF CUTSENES!" FF7 Had like 5 cutscenes? But they felt special because of that, and you didn't mind watching them. I DON'T WANT A CUTSCENE TO SHOW ME THAT A VILLIAN HAS SHOWN UP. Just, make me fight him and carry on. I did sort of enjoy FF13, granted i got very frustrated, and bored. i liked the emphasis more on running through fields.
I hope for FF15(FF14 Is a MMO) that we have a old combat system, Jazzy characters, A HUGE world map. put the Fantasy back in final. Because FF13 pretty much was the final for me, it was utter crap. I'll save my comments for Revenant wings.....
Square has jumped on the kiddie bandwagon, nice graphics. "THIS GAME SUCKS! THE GRAPHICS ARE BAD!" You want good graphics?
STEP THE HECK OUTSIDE!! You want a good RPG? Sorry, your out of luck. FF13 is a deriative beat-em up. Square could have made FF13 Perfect. Take the old combat system from 7,8,9,10 IT WOULD HAVE MADE A WORLD OF A DIFFERENCE.

But back on topic:
I'm actually thinking that seymour might make it into Dissidia 2, we can only hope what square is giving us is not the FF13 deriative.
Kread-EX
Enix a crappy company? Without Enix, we wouldn't have known Dragon Quest, Star Ocean or Valkyrie Profile.
Stop yelling at everybody that doesn't like Dissidia. Especially by making a post so full of moronic fanboy logic. Please.
Garlyle
Also, Enix had nothing to do with how Final Fantasy XIII was. Final Fantasy XIII was what Final Fantasy XIII was, because FF games don't aim to be the same game every single time.

Also, if you've got a problem with XIII, you could at least attempt to explain what you disliked about it, because as far as anything actually tangible in that long rant, you were able to pin down more things that you actually liked with solid reasons as to why than things you didn't like.
MagitekElite
Well, I doubt they could fit more characters plus the original on the disc since the reason the game was so restricted before, was because of the disc. ohmy.gif
Garlyle
QUOTE (MagitekElite @ Sep 10 2010, 02:20 PM) *
Well, I doubt they could fit more characters plus the original on the disc since the reason the game was so restricted before, was because of the disc. ohmy.gif
Believe it or not, the whopping majority of the disk space was taken up with cutscenes.

And, I mean over 50%.

In other words, if they cut down on those, there's lots of space.
MagitekElite
Wasn't a lot...I mean, I play Terra's part once and I only saw 6 cutscenes ohmy.gif

Maybe they will split it into discs and have a hard memory that saves to the memory card so when you switch discs, you still have your memory?
Omnial
My friend and I both think it would be awesome if they could let you fight, in a full big clash, against some of the huge enemies from the series (Anyone wana take on Ruby weapon? lol) or maybe pull out some of the side characters that are always in final fantasy, like Biggs and Wedge.

Now then, i shall post whom i would like from most FF games now tongue.gif

FF: Well "Warrior of light" is more like "Warrior" so maybe a mage like one?
FF II: Ya..I agree with everyone else, Guy.
FFIII: (no opinion, never played)
FFIV: They got kain and cecil, i think they should leave it at that.
FFV: Boco...playing as boco would rock! XP
FFVI: Locke, just so we can have another speed demon thief lol
FFVII: Best bets would be on Tifa, Vincent or Zack. Although, adding Genesis for a villain could work nicely.
FFVIII: Sorceress Edea, or Quistis.
FFIX: Vivi, although Beatrice would be good to add a female melee fighter. But i would like to see those two clown like guys again...
FFX: Yuna
FFXI: Uh...the cat race lol
FFXII: Another judge would be great, have a judge for both sides.
FFXIII: (didn't really play too much, so no opinion.)

Having Lyle from FFCC CB would be pretty interesting, and i think they could work it. But as much as I wish for Ramza and other FF side branch main character to be in it, odds are they won't be...

QUOTE
Maybe they will split it into discs and have a hard memory that saves to the memory card so when you switch discs, you still have your memory?

That would be awesome! has anyone done that on the psp yet?

Phantsmal... I have to shake my head at you.
MagitekElite
Not that I know of. There are eboots that change by themselves, but I've never heard of the disc swapping for PSP games. tongue.gif
Milton Monday
I know Legend of Heroes: Trails in the Sky SC is a 2 UMD game. I think there are one or two others.

I'm kind of looking forward to this. Dissidia wasn't a bad first attempt at the genre, even though it got schooled by Tales of Versus and Ys vs. Sora no Kiseki (Neither of which have seen US releases, which sucks, but is par for course for Namco and Falcom). The foundation of the gameplay is solid, and a little cleaning up could make it a real gem. I just hope they won't lean so much on story mode this time. Even for a game created for the entire purpose of fan service, Dissidia's story was godawful, and almost every single line of dialogue was a narm.

Also, I want Palom and Porom, dammit!
Reshiram//Exe
=0 Whoops, that post turned out worse than expected.

Bleh.

Me+No sleep=Bad.

The story wasn't that bad IMO. It's better than some generic "OMFG COSMOS GOT KIDNAPPED BY CHAOS NAO 10 PEOPLE GO FIGHT IM'"
wasn't it? While it wasn't the best, dissidia does have a good system for customisation. Except...SUMMON RECHARGES...Seriously enix? So, we get a summon to be only limited how many times we can use it in a fight, before we have to fight a few times to be able to use it again? It didn't even stop the game from being broken, it was just there to annoy us. And accsessories breaking... I have a setup that is 540% EX Mode time, should i be litterally kicked in the B**ls everytime i fight with that character? I really hope these 2 things are fixed in dissidia 2. It gets really annoying with ultima weapon, it's a 1:5 recharge time. And for the love of freaking Poisona, Make freaking Aerial waving with cloud harder.(Dash cancel into aerial combo into Omnislash V5=Dead.) You would not imagine how many people do this with cloud in AD-HOC. I don't mind so much with other characters, but if you freaking aerial wave with cloud, you can't play dissidia fairly. Gee, it's so broken in fact that it doesn't matter if they even try to attack you, because you can just go to braver and STILL hit them.
And the reason i didn't enjoy 13? It seemed a fancy show-off attempt at a cutscene ridden game, just a bunch of corridors with cutscenes followed by a obviously mundane combat system that seems to be made by a 5 year old while upside down reading a book. The characters were boring, i could just go on for a hour. It's not my type of RPG. No, it's more of a movie than a game.
As for characters in dissidia 2 i wouldn't mind if there were no new ones, just balance out the game a little more and add random online please?

For instance:
Cloud can aerial wave pretty well.
Squall can aerial wave very well, but not cheaply like cloud.
OH WE'RE SORRY FF1,2,3,4,5,6,10,11,12 FANS! None of your characters can acctually aerial wave! Your at a massive disadvantage!

Seriously, aerial waving must be the direct reason why squall, cloud and zidane are said to be "Good" characters. Sure, exdeath can block them, but who acctually plays as exdeath online? and why is he so slow in the first place? I wouldn't mind garland slow, but exdeath IS TOO SLOW. Even with move speed++, he is really too slow, sure blocking powers. OH WE'RE SO SORRY! It's called, attacking his back! squall and just about anyone else can run around in circles around him! I shouldn't have to spam almagiest or dash to acctually pick up more speed than a turtle. While we are on the subject, What the heck square? Golbez has distinct air advantage, correct? NOT ANYMORE!! Just play as cloud and aerial wave him! you'll get so many chances to use his utmost broken move it's insane! Aerial waving ruins the entire game, even if someone blocks, you can dodge untill the animation is over and just attack them.
Now onto the wonderful topic of....Onion knight. Infinate jumps is not the way to go square, But wait! I can aerial wave him!
For anyone wondering what a aerial wave is, it's when you cancel out of omniair dash into a attack, but MANY MANY attacks don't have thier start-up times cutdown, thus reducing the power of the technique.
Now we get to the topic of sephiroth. And two of his Hp attacks just gets on my nerves..
Black materia? Nope.
Heaven's Light?Nope.
Octaslash? Yep.
Scientilla? Yes.
Heartless angel? No.

Octaslash is simply, jecht blade with more range, and i find it UTMOST ANNOYING. Do i need my attack cancelled? No...and why does it cancel out attacks in the first place? EY EY EYYEE... Not only that, Octaslash is still good in the air, sorry folks. It's broken.

Aerial waving, even if it is somewhat a good technique, MUST go from dissidia 2 if i even want to consider it. This post may have gone a little bit in-depth, but you can easily see the problem, play as squall or cloud and keep cancelling omni airdash, you'll see how fast it cancels.
Omnial
QUOTE
Me+No sleep=Bad.

Then don't post then. Post when you are able to make a good discussion.

QUOTE
The story wasn't that bad IMO. It's better than some generic "OMFG COSMOS GOT KIDNAPPED BY CHAOS NAO 10 PEOPLE GO FIGHT IM'"


^^^ Did anyone say that? or even talk in that manner about this game? Please...stop talking like that in a rant, its rather annoying...

QUOTE
Except...SUMMON RECHARGES

I think summon recharges were an excellent idea, it makes it so that people can't just use the summon that gives them the edge every single match.

QUOTE
Seriously, aerial waving must be the direct reason why squall, cloud and zidane are said to be "Good" characters.

I found them quite easy to beat once I got Kuja to the same level as my oponent, who did you use?
Garlyle
QUOTE
I'm kind of looking forward to this. Dissidia wasn't a bad first attempt at the genre, even though it got schooled by Tales of Versus


Maybe in the plot department yes (Or rather, the execution of the plot - they both tried to be every single one of their origin game's stories and it's questionable how well it worked in both, but VS definitely seemed to have better writing about it), but I'd hardly say Tales of VS was better than Dissidia. Yeah, they were both good games, but once you completed the stories in Tales of VS there was pretty much no reason to continue playing. Half of the cast could only be used in the arcade-type battle modes, and even on Mania the AI was so ridiculously easythat it was just depressing (If you ever lost to the computer when you were at 99999 you were doing it wrong). By comparison, Dissidia kept giving you reason to progress and continue to challenge you, and the cast felt more varied than VS (Which to be fair -was- more varied than I initially expected from all the swordswingers, but all the same, you couldn't feel it too much at times)
MagitekElite
@Phantsmal:

Aerial waves....ruin the game? What? How? You just have to know how to play the game and each character right. wink.gif

Ex-Death is most likely slow because he's a tree ohmy.gif Golbeza is in chunky armor, which in real life, would slow you down. And for speed, it makes sense that Tidus, Zidance, Onion Knight and Terra would have agility. Cloud, Squall and Sephy have un-matched strength and everyone else is just about leveled to what they were in the old games, if you cut out that Nomura ruined Terra by not letting her have a sword -- which was a horrible, horrible mistake.

Ex-Death is a pretty good character, sure he's slow, but if you train him right, he could whoop you pretty fast. Garland? He can too. The heavy characters are tough to train, but when they are trained, they are great characters, despite the fact that a few characters in the game (you guys know who) are at a unfair advantage over the rest at the start of the game. But that doesn't matter, because training your character right and equipping them right, can make them really strong and fast.

smile.gif
Reshiram//Exe
QUOTE (Omnial @ Sep 11 2010, 09:00 PM) *
QUOTE
Except...SUMMON RECHARGES

I think summon recharges were an excellent idea, it makes it so that people can't just use the summon that gives them the edge every single match.


So what if i am playing for fun? should i play 5 minutes to be able to use ATMA weapon(why is it named ultima? it's atma)
what i am saying is that cloud has a heavy sword, he shouldn't have the best aerial game ever. Even though exdeath is a tree, he shouldn't be THAT slow, and let me aim my teleport, it's basicially his only way of moving fast.
I wasn't saying golbez is slow, he really is not, it's just that his air game is easily beaten by cloud's.
While Kuja can fly on command, he still has his lag frames before cancelling into a attack, after a airwave you have very little lag downtime before your attack input counts, therefore rendering many character's block ability somewhat useless(unless it is really fast)
While i am looking forward to dissidia 2, i would like some more balance on the playing field, as currently i feel that cloud really hits the top tier of characters while kefka is seriously underpowered. While i enjoy playing as everyone, i never find myself playing as exdeath or golbez. Why?
Golbez's air game is god awful. press O twice to get one attack that gives me around 50 bravery? Nope, i'd rather use squall and airwave, gain several hundred points of bravery in 1 combo.
MagitekElite
QUOTE
While i am looking forward to dissidia 2, i would like some more balance on the playing field, as currently i feel that cloud really hits the top tier of characters

This I agree with. Him and Sephy were far to overpowered :<
Reshiram//Exe
It's obvious square "Loves" VII and ignored the rest. Of course, Jecht is better than both of them. Why?

"If your a lion, what the heck am i?"

On the topic of opening lines, hope for Eiko and Tella for Dissidia 2. Eiko especially. If they stopped Piss-arsing around with cutscenes, we'd be able to have alot more characters, besides only 2 of the cutscenes i liked:

"I'm afraid the mouse is....SMACK! Dab in the middle of enemy territory!"<---Classic.
and
"You guys having fun? Let me in on it!*Jecht Beats up Garland and Kuja* I've..lost interest.."

"Your hair..Is a distraction!"
"You would make a good shield!"
"Inside your head, Is the void."
^Shantotto Pwnz Nubz with these comments of Pwnageness^

Also, i demand that any fire based skill does 999999999999999999999999999999999999999999999Billion Bravery damage to Exdeath....

*JOKE*
Omnial
QUOTE
This I agree with. Him and Sephy were far to overpowered :<


I think it all depends on how you set up your own character and how you play.


Really, just because someone has an edge, it doesn't make them impossible, it may be hard yes, but isn't it more worth it to defeat a challenge then to swat a fly? Sure I hope dissidia has a few changes in the current characters, but for that I just want more moves for a few, not "Tweaking" any characters I found to be hard.

Honestly the character I had the hardest time fighting in the entire game was Jecht, and I overcame him too. The human players I played the most used Cloud and Zaidine. I can take them on too. They should add some more moves, but leave the ones they made alone.

If you get hit because yous character had an opening, its your own fault, not the characters.
Reshiram//Exe
How about this for unfair.

Golbez Vs Zidane, He can just run circles around him while golbez struggles to even hit him once.
MagitekElite
QUOTE (Omnial @ Sep 12 2010, 03:41 PM) *
QUOTE
This I agree with. Him and Sephy were far to overpowered :<


I think it all depends on how you set up your own character and how you play.


Really, just because someone has an edge, it doesn't make them impossible, it may be hard yes, but isn't it more worth it to defeat a challenge then to swat a fly? Sure I hope dissidia has a few changes in the current characters, but for that I just want more moves for a few, not "Tweaking" any characters I found to be hard.

Honestly the character I had the hardest time fighting in the entire game was Jecht, and I overcame him too. The human players I played the most used Cloud and Zaidine. I can take them on too. They should add some more moves, but leave the ones they made alone.

If you get hit because yous character had an opening, its your own fault, not the characters.

Its far more than an edge over the others. If you compare the strength attributes to the others, they are far, far stronger than the others, even without equipment. And if you level Cloud and Sephy up, they will get even stronger than the rest. I forgot where, but Nomura admitted this while he was the makers of Dissidia talked about their favorite characters, which most of all said Buntz and Terra. If you can find that interview, you will see the makers admitting that Sephy and Cloud are stronger than the others in the start, and if you train them, stronger still.
Their reasoning behind the unfair advantage, was the "Geostigma" or whatever its called that they were injected with. Was it Jenova Cells? Yea, I believe it was that lol

Hey, hey, hey. I never said they were impossible to kill. I can own them both with even little Onion Knight, especially with Terra and Buntz. Its just not that hard to see the clear strength they have over the others and was purposely added because 7 is their milking cow.

QUOTE
If you get hit because yous character had an opening, its your own fault, not the characters.

Um, let me explain something to you.

Dissidia is a lot like any other fighting game. Let's use Mortal Kombat as an example. Who do you think will always have the stronger attacks over the rest? Yes, that's right, if you said "Liu Kang" then you were correct. He has a higher spike in strength and agility than the rest. Granted he isn't the best in agility, he is the strongest to play as, if you know how to play MK or even Liu Kang.

Cloud, Sephy and Squall, even Garland, are meant for the "stronger" type. But there is a difference between what they master in and making it completely unleveled. Think of the RPG game makers and the experience/power/defense/whatnot grids (forget the word) they were highered up more than the rest. Yes, they are supposed to be stronger (Even though Terra is an Esper, a magical being whose strength would far exceed others, Jecht, who we all know is supposed to be a brute in strength and many others) than others, but not to the point where a single attack at one moment can take away your bravery or your HP. There is rightly overpowered, and then there is just overpowered and Sephy and Cloud have had this happen to them. It was pretty predictable considering how much they milk and love the game biggrin.gif

QUOTE
It's obvious square "Loves" VII and ignored the rest. Of course, Jecht is better than both of them. Why?

Its certainly no secret they do.

But hey, you find a game that sells no matter what, you should milk it. Afterall, the world needs more. I think the next FF game they milk as much, is FFI and FFII. How many times have they've been remade and imported? A million-zillion. lol

UPDATES GUYS! LOL

Screen shots emerged!
Screenys












QUOTE
Famitsu has posted a staff list:

* Director: Mitsunori Takahashi
* Creative Producer/Character Design: Tetsuya Nomura
* Movie Producer: Takeshi Nozue
* Main Composer: Takeharu Ishimoto

In its short look at the game, the site says to expect additional characters outside of Lightning and Kain, both of whom were revealed in Jump.

Additionally, we can expect new maps, new BGM, new battle system elements, and an improved communication system.

The site says to expect a full look at the game in this week's print Famitsu, complete with an interview with Nomura and Takahashi.

Source: Andriasang


Here is the new website.
http://www.square-enix.co.jp/dissidia_012/
Garlyle
QUOTE
But hey, you find a game that sells no matter what, you should milk it. Afterall, the world needs more. I think the next FF game they milk as much, is FFI and FFII. How many times have they've been remade and imported? A million-zillion. lol

And yet it's still not half as much as the original Ys has been ported and remade.


Also, I really don't think of Sephiroth as overpowered. Yes, in terms of pure damage he's ridiculous, and his moves have some fast startup and unexpectedly large range - on the other hand, every single move in his arsenal leaves him horribly wide open if it's dodged. Cloud has the opposite problem - he's notably slower to strike, so there's more reaction time to properly block his attacks.

It also amuses me that you don't complain about Exdeath, except to say that he's too slow, which is kind of funny, because he was top-tier in the japanese version and is still top-tier when played by anyone who actually knows what they're doing with him.


EDIT: Lightning confirmed for Paradigm Shifts... and I wonder what the new gauge is for.
MagitekElite
QUOTE (Garlyle @ Sep 13 2010, 02:54 PM) *
And yet it's still not half as much as the original Ys has been ported and remade.

Ys is a lot better too tongue.gif

QUOTE (Garlyle @ Sep 13 2010, 02:54 PM) *
Also, I really don't think of Sephiroth as overpowered. Yes, in terms of pure damage he's ridiculous, and his moves have some fast startup and unexpectedly large range - on the other hand, every single move in his arsenal leaves him horribly wide open if it's dodged. Cloud has the opposite problem - he's notably slower to strike, so there's more reaction time to properly block his attacks.


Wide open? Sephy? Huh? What? Whaa?

Sephy has a little tiny move that makes him circle his sword around to keep a enemy at bay even if they are eight billion feet away, unless the character has magic. Sephy can easily block attacks from a single move, no matter what move you pick to use, it can block attacks. So far, it can cut through Tornadoes and the Ice shards, when no other character that I've encountered, can block it as greatly as Sephy can.

Sephy was designed that way. Blocking, fast, overpowerful character, just like Cloud and Garland tongue.gif

QUOTE (Garlyle @ Sep 13 2010, 02:54 PM) *
It also amuses me that you don't complain about Exdeath, except to say that he's too slow, which is kind of funny, because he was top-tier in the japanese version and is still top-tier when played by anyone who actually knows what they're doing with him.


Why would I complain about a character that has flaws that can be taken advantage of and destroyed? I love Ex-Death, but he has too many flaws to play as. He's not that strong if he's close to you and if you are too far away, he strikes with little to no power. The only good move he has, has to be spammed a million times.

Cloud and Sephy? Sure you can beat them, but if you count it all, they only have about two weakness and they hardly ever show at all. Which is why novice players pick them to play as first -- so they can get the hang of the game without being destroyed every four seconds.

Hey man, its not my fault SE and Nomura have a weird obsession with Cloud and Sephiroth and have to make them the strongest in everything or milk them for everything.

Cloud and Sephy are the only unfairly, leveled and overpowered characters in the game. But you can't tell that to a fan or to the makers, or they take it wrong or say its not true when its clear to the eye.

QUOTE (Garlyle @ Sep 13 2010, 02:54 PM) *
EDIT: Lightning confirmed for Paradigm Shifts... and I wonder what the new gauge is for.


Updates in the system. They probably figured out a better way for the battle system to play and feel like. Maybe the gauges are magic, or new summon energy?
Darkblade
Already sounding pretty sweet.

I'm looking forward to playing as Lightning. She's always interested me.

Who would I like to see in this?
Maybe Cid Highwind, Irvine Kineas(SP?) and Adelbert Steiner and maybe even Montblanc. They can be obscure, Non-FF but square related(Chrono trigger for example) or whatever. biggrin.gif
But... surprise me, I just hope its at least enough new characters to make the game feel more like a real sequel rather than an expansion pack (Storyline and game modes aside).

I'm not really bothered, after the Brawl secrets were spoiled by my own hands, I might have to ban myself from the internet.
Or maybe Dissidia 2 should be banned from the net! >: D
MagitekElite
Ah man, Irvine and Steiner would be awesome! ohmy.gif Or maybe Beatrix, she is freakin' awesome! tongue.gif

Having Chrono Trigger and Secret of Mana characters would be nice, especially since SE hinted that SoM and CT are "linked" to the FF series. I would love to see Marle (? haven't played in a long time) and the same kid from SoM, that would be cool to see what they would look like.

Dissidia: Duodecim 012, from the pictures, already looks like they are improving the system. And from the music, the music as well. I hope they give Terra a sword. Please Nomura, if you scan the internet, please give Terra a sword! lol
Garlyle
QUOTE
Why would I complain about a character that has flaws that can be taken advantage of and destroyed? I love Ex-Death, but he has too many flaws to play as. He's not that strong if he's close to you and if you are too far away, he strikes with little to no power. The only good move he has, has to be spammed a million times.

You have no idea how to use Exdeath right. Properly played, NOTHING gets past his defenses - and his strength is, of course, in the counterattacks that follow. As it was, defending itself was a little overpowered in Dissidia, because upon defending correctly pretty much anyone had the advantage over another character... and Exdeath was the defense specialist.

Anyway, on a separate note: They've confirmed a new mechanic. It's probably related to the gauge underneath - an Assist system that allows you to call in other characters to help.
......I'm not sure if how exactly this is going to work but it has my attention.
Garlyle
Okay, so here's some actual information.

*There's going to be "A lot more" new characters added beyond just Lightning and Kain.
*The entire cast from the original game is going to be returning. Older characters will be getting some updates, including additional colours.
*More summons, though we don't know what.
*The new gauge is for Assist Attacks. You can trigger either a Brave attack using a half of the gauge, or an HP attack using the full gauge. It sounds like it's possible to have up to four characters appearing simultaneously. This opens up a lot more strategic options, as it always has in games that offer this kind of thing (see the Marvel Vs games)
*They're keeping a lot of stuff about the story under wraps, as well as new gameplay modes.
*They've confirmed that the soundtrack is going to be significantly bigger, and they're going to try to have a lot of the original chiptunes included as well.

I'll add more information as it's discovered.
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