WoW-Like Spirit System
By: Zenu_The_Druid AKA HappyTreeSunday
Difficulty: Medium-Hard
Engine used: RPG Maker VX
Also works with: RPG Maker XP (Not Tested)
Summary: Basically, when you die, you can walk to a spirit healer and get revived. This will give you Resurrection Sickness. You can choose to force the player to talk to a certain Spirit Healer with the direction of a Variable. (Like I did in the Demo) Also, you can have creatures appear when you are dead (such as Wisps), and have the "townspeople" (or whatever) disappear. Walking to your body to avoid Res. Sickness is almost done. I'm just trying to overcome a bug that forces you to remain on one map.
Requires:
Switches: 2
Variable: 1
Common events: 1
Knowledge of: Switches, Variables, Common Events, Database, Conditional Branches
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Download Demo
I tried my best to explain it, just take a look at the events if you don't understand it. It's actually quite simple.
Here's what it looks like when you're dead and are talking to a Spirit Healer.
Use this event on EVERY map that you want your player to use this feature on.
This is the Common Event you will be using. To make this only occur when your whole party is dead, simply place more Conditional Branches inside the first one, each checking for each party member's dead/alive status. There are two "Incapacitated" (dead) states. This is so it doesn't endlessly loop.
To use BGM's on maps that you want to use this feature on, you will need to use this event to make it... not sound bad.
Here's your Resurrection Sickness state. Change these numbers to whatever makes you feel comfortable.
This is what the first page of a battle would look like. Note that you MUST have "Continue If Lose" enabled, or it will go straight to gameover.
Considering you don't want an event to appear while you are dead, make a new event page with this in it.
Considering you only want an event to appear while you're dead (such as a Spirit Healer or other creatures), then the first Event Page should look like this. The second would then be whatever you want, except with "If Switch 'Death = ON' is ON" checked.
This is your Spirit Healer event.
EDIT: Forgot the Demo.
EDIT2: Grammar Fail
