Set actor level to that of actor or the entire party
WTF is this:
A tutorial on how to change an actor's level to that of a party member or the entire party. It's an very simple idea for me, and despite the directions it's only a couple of clicks, so I'd thought I'd put this up for any noob.
Of course, the tutorial is just how I'd do it, not anyone else. If you have different ways, good for you, maybe post them up for the community to use. This tutorial is just my way.
Also to be noted, I'm doing this on RMXP since I'm XP biased. Quite easy to adapt to any other RM, and you should get an idea of what just happened and be able to adapt by the end of it.
You need to know the basics of controlling variables. The basics are really all that's needed; just know to set variables, basic addition, etc. A competent user, which I will assume you are, can glance at the event screen and can pretty figure out what it's supposed to do (I mean, Control variable controls the variables obviously, setting a variable SETS it to a certain number of your choosing, etc.). When I state a word, like an operand, at least check your control variable screen for the blue word "operand" before asking what it is, etc.
Tutorial A: Set actor level to that of another character.
Tutorial B: Change a new party member to the average level of the entire party
So, anyway, those are the two tutorials right there for something simply done. A lot is written, if you notice, but it's actually very, very simple once you understand where the direction's going, which is nothing hard at all.
Of course, this is the way I'd do things. If I had to, I would do it this way. If anyone has a problem with the ideas I've written down, there's a technical problem because of some careless error/instruction of mine, or someone thinks that they have a more efficient way to do things, just inform me.
Moving this to event emporium DH.