I've been spending longer than I preferred working on the first town in my game. It's a big Castle Town, and I've put in many features and side events. But the whole thing was one big writer's block for me, as I could not continue the main story until it's finished. Progress has been really slow, and I really do want to release it this year. I finally finished the town and its events and was eagerly testing it out, ready to finally move on afterwards...only to find that I have quite the mound of bugs to work out. There's just more than I can fathom here, in fact, I haven't even tested the whole town because A: it moves so slow on my computer and B: I got one big serving of glitches in one sitting that it became too overwhelming.
I mean, there are a few faulty cutscenes and a flame that doesn't layer properly...That's what I've gathered so far. I think the best solution is if someone can take a look at the game itself. I just...can hardly explain it all. Someone please help. I'm a busy guy, constantly occupied by other, more important assignments and I really want to pick up the pace and get back on track...
