QUOTE (Nub Cake @ Jul 1 2010, 12:09 AM)
i am currently working at a game that is based on fantasy, but for our next game i want to make a more modern game.
So i began to think of getting materials before i begin so i don't have to delay it for maybe a week or two.
So i was wondering if there we're events like Car and Boats so you could drive them/wawtch them drive past and so on...
I have seen it in a game i had once (then it was police cars for information).
So if any know where i can get it would be great ^^
It's possible, you need to set up the car as a sprite and have it move past. Bear in mind it would likely be a large sprite, so it would take up more than a 32x32 pixel square in game - meaning if someone's in the tile adjacent, it's likely you'll end up running them over.
Driving the vehicle would be much more difficult. I don't think you could do it with boats, unless you find a way to flip what's a passable square and what's not. But, to set it up as a car, you want to create an event that changes the character's sprite into a car one. However, you'll have to get clever if you want to create a collision system which reacts if the player drives into something or someone. Or you could be lazy and just use an event to make a move order directly - although then the car would be 'driven' by the character and not the player.