Okay...Try and bare with me.
I want to make it so you can switch between characters, so that different characters get different responses from people, and different characters have different powers.
I have it so that you can switch between characters. That was easy.
But what about the other problems?
I want it so that, when you are Chet, the main character, and you talk to an aimless wanderer, they say "Oh. Hi, Chet. What do you want?"
But when Kazzong, the secondary character, talks to the aimless walker, they say, "Oh! Hello, Kazzong! You're looking handsome today!"
I also want it so that Banshee, a lieutenant of the army, will allow you to jump long distances, and that Nakki, a lone fighter, can allow you to break large objects.
Now, I know how I'm going to do this. I'm using Blizz ABS to do this. One of the things you can do with it is have a conditional branch that allows for when you push a certain button.
I want a conditional branch that when you push 'P', which is the button that swaps characters, it will change a variable to a certain number depending on what it was before the change.
EX: When you are Chet, the variable = 1.
When you press 'P', it changes you to Kazzong, and changes the variable to 2
When you press 'P' again, it changes you to Banshee, and changes the variable to 3
And then one more time brings you back to Chet, and brings it down to 1
This will allow me to have it so that when Variable = # this happens.
Where was I..?
Oh yeah! My problem!
My problem is I can't get the coding to work. The Script should be:
Conditional Branch: Script: Input::Select
Text: It works!
But when I push the Select button (P), nothing happens. I've tried a bunch of different combinations and none work. Some even give me errors.
What code should I put in place of "Input::Select" to make it work?
(PS: Sorry It took me so long to explain that...)