QUOTE (Xarak @ Jun 26 2010, 12:21 AM)

One way to do this is to have a common event that is always running (i.e. is a "parallel process" set to be on whenever a junk switch is on).
To do this, go into the common event tab in the database, create a new common event, set the trigger to "Parallel Process", create a new switch with any name and set the common event to require it to be on, and the common event will have one line of code:
Control Variables: [XXXX: Taming Var] = 0
And technically, that should work. Note: Since common events only run on maps, this should mean that the variable you're using for that taming thing will always be 0 on the map.
Hope I helped.
Ok I will try this and get back to you with the results. Thank you

EDIT: Thanks Xarak it worked a charm