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Full Version: [SSS] Final Fantasy 13 Menus (Updated June 20th)
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Shanghai
Shanghai Simple Script - Final Fantasy 13 Menu
made by Shanghai

Introduction
This is a series of menu scripts made to make your VX menus look like Final Fantasy 13's beautiful menus. The following menus are completed.









Completed
Main Menu - Forum URL
Equip Menu - Forum URL
Status Menu - Forum URL
Skill Menu - Forum URL

To Do List
- Item Menu
- Options Menu
- Shop Menu

Compatibility
- Main Menu Requires Main Menu Melody
- Equip Menu Requires Equipment Overhaul
- Status Menu Requires Status Menu Melody
- Skill Menu Requires Skill Overhaul

For more Shanghai Simple Scripts
Visit Here.
Despite
You've really been churning out those scripts lately shangy and I must say I'm impressed.

I've been looking at main menu melody anyway so why not give this a whirl?
Moonlight
Nice script Shangai, I like the result. thumbsup.gif

I got an error when I tried to acces the menu though so I was wondering shouldn't line 143 "return if name.nil?" be "return if filename.nil?" ? ^^

Script 'Shangai's Final Fantasy 13 Menu' line 143: NameError occurred.

undefined local variable or method `name' for #<Window_MainMenuParty:0xd0a9748>
Shanghai
Ah sorry. You're right.
OrleanKnight
If there was anything good about FF13, it's the menu. Great work, I'll have to give this a try when I get back to working on the overall menu appearance of the whole game. smile.gif Thanks a bunch for the effort.
AFrenchDreamer
Wow thats pretty awesome. Final Fantasy 13's was the most stylish in the whole series in my opinion. Keep it up mate.
ai1loe6
thanks a lot
Shanghai
Shanghai Simple Script - Final Fantasy 13 Menu
made by Shanghai



Link/Script
Click here

Introduction
An RPG Maker VX version of the Final Fantasy XIII main menu.

How to Use
This requires Yanfly Engine Melody's Main Menu Melody to run. Download that and install it first.

Next, visit this link and download all of the images into your Graphics\System folder.

All the other settings required are found in the module.

Compatibility
- Requires Main Menu Melody
- Not compatible with any other menu script for obvious reasons.

For more Shanghai Simple Scripts
Visit Here.
Shanghai
Double post, but who cares. Beats making multiple threads.

Shanghai Simple Script - Final Fantasy 13 Equip Menu
made by Shanghai



Link/Script
Click here

Introduction
An RPG Maker VX version of the Final Fantasy XIII equip menu.

How to Use
This requires Yanfly Engine Melody's Equipment Overhaul to run. Download that and install it first.

Next, visit this link and download all of the images into your Graphics\System folder.

All the other settings required are found in the module.

Compatibility
- Requires Equipment Overhaul
- Not compatible with any other equip script for obvious reasons.

For more Shanghai Simple Scripts
Visit Here.
Shadonn
Truly amazing script. I may use it for a future project. But not now due to the fact I have alot of menu altering scripts. The equipment screen is beautiful (drooling lol). You make some really good scripts and I look forward to seeing more.
ai1loe6
Woww... Nice script. Thank you Shanghai. But I Found A Problem. It's here below the image.



I use FFXIII Main Menu + FFXIII Equip Menu Script. How to fix it.
Shanghai
There should be no window borders at all. However, I did update the main menu script yesterday so download that and try it again.
tony8970
please for the skill menu... can you create a separate sub-menu for the many type of skill? for example: technic, spell, skill, etc..

Thunder and dual Attacck aren't the same thing.. smile.gif

A lot of thanks e sorry for my english ^^.

p.s.
your menu is really cool!!!!!
ai1loe6
Thank you. I'll try it.
Shanghai
Took a few days, but here it is.

Shanghai Simple Script - Final Fantasy 13 Status Menu
made by Shanghai



Link/Script
Click here

Introduction
An RPG Maker VX version of the Final Fantasy XIII status menu but using Status Menu Melody's extra boost item functionalities.

How to Use
This requires Yanfly Engine Melody's Status Menu Melody to run. Download that and install it first.

Next, visit this link and download all of the images into your Graphics\System folder.

All the other settings required are found in the module.

Compatibility
- Requires Status Menu Melody
- Not compatible with any other status menu script for obvious reasons.

For more Shanghai Simple Scripts
Visit Here.
Shanghai
Status script has been updated. No more BEM dependency. Still requires Status Menu Melody.
ai1loe6
thanks for Update happy.gif happy.gif
mike090y9
the main menu and equip menu worked just fine
but i got an error with the status menu, i have done the same proces than the equip and the main menu, copied the images of the pocketwiki page, and copied, first Status Menu Melody Script and then the Final Fantasy 13 Status Menu Script, and got this


after this i copied the Core Fixes and Upgrades script and then the error was this


these errors occur when I enter in the status menu in the game
Does anyone know how to fix this?
or maybe someone could upload a working demo
Shanghai
I haven't updated this in a while so why the hell not.

Shanghai Simple Script - Final Fantasy 13 Skill Menu
made by Shanghai



Link/Script
Click here

Introduction
An RPG Maker VX version of the Final Fantasy XIII skill menu but using Skill Overhaul's various functions.

How to Use
This requires Yanfly Engine Melody's Skill Overhaul to run. Download that and install it first.

Next, visit this link and download all of the images into your Graphics\System folder.

All the other settings required are found in the module.

Compatibility
- Requires Skill Overhaul
- Not compatible with any other status menu script for obvious reasons.

For more Shanghai Simple Scripts
Visit Here.
zolaga
QUOTE (mike090y9 @ Jun 18 2010, 09:39 AM) *
the main menu and equip menu worked just fine
but i got an error with the status menu, i have done the same proces than the equip and the main menu, copied the images of the pocketwiki page, and copied, first Status Menu Melody Script and then the Final Fantasy 13 Status Menu Script, and got this


after this i copied the Core Fixes and Upgrades script and then the error was this


these errors occur when I enter in the status menu in the game
Does anyone know how to fix this?
or maybe someone could upload a working demo

I got the same problem akshully. :/
Shanghai
Did you guys even download the fixed Status Menu Melody?
kako92
Hey guys.
Shanghai, can you make the FFXIII party select?
if you can, my project will be done...
ai1loe6
when u update? plzzzz.
jobeonekonobe
Hi i was wondering what part of the script controls the direction of the character selection?
Braska
First things first I love this style, and I can hardly wait for the remainder of scripts for this to come out XD. But saying that I'm having a bit of an issue since switching over to 640x480 resolution with the OriginalWij script. I end up with the Options part overlapping the character name, and the graphic under the item names isn't long enough. Not sure how to fix it, any help would be greatly appreciated.

Here's a shot of what I mean:

Skill Screen
maaddogg
your script is awesome happy.gif,i was wondering though

since we have to specify a certain image for every character in the script,does it support more this script support things like KGC party changer?

or will there be an issue with the images?
Braska
It shouldn't be an issue since the picture is linked directly to the actor number and not a particular slot in the active party.
maaddogg
QUOTE (Braska @ Jul 26 2010, 07:31 PM) *
It shouldn't be an issue since the picture is linked directly to the actor number and not a particular slot in the active party.


i got it happy.gif,thanks
Stylaphone
Good job on this! I may use it in one of my games! (I will credit you, of course).
5/5 ;]

And Despite, love your animated avatar. ^.^
laithan
This is fantastic! When will you be posting the remainder of the scripts?
oldmangreg
I really don't want to bump this thread, but I'm having an error.



Any idea how to fix it?
Kread-EX
Did you put this script under Yanfly's Equipment Overhaul? It's mandatory.
oldmangreg
QUOTE (Kread-EX @ Oct 9 2010, 12:32 PM) *
Did you put this script under Yanfly's Equipment Overhaul? It's mandatory.

Yes.
Kread-EX
That's really weird, because set_new_actor is defined by Equipment Overhaul. So basically, unless Shanghai's script is placed above, this error shouldn't happen.
To be completely sure, do you have a screenshot of your script editor?
oldmangreg
Nevermind I managed to fix it.
Ryoto
I get an error message, know anybody what to do with that?

Kread-EX
This error generally appears when you press F12 to restart the game. Did you do that?
Ryoto
No, i just want to playtest my game, but when i start playtest, its open up black window with that error message.
Kread-EX
Then it's a problem of conflicting scripts.

Line 75... in theory, your lines 66-75 must be those ones:

CODE
#==============================================================================
# ** Window_Selectable
#==============================================================================

class Window_Selectable < Window_Base
  #--------------------------------------------------------------------------
  # * Public Instance Variables
  #--------------------------------------------------------------------------
  attr_accessor :column_max
end
Is that the case?
Ryoto
Oh, sorry it was my fault, i was had there one script twice... but now i have new error message. laugh.gif
Kread-EX
Is the script placed under Yanfly Equipment Overhaul?
Ryoto
No... Huh??? But i was convinced that it is here...Ok, problem is solved... Im really baka. wallbash.gif thank you biggrin.gif
slifer644
yo shanghai, i've found an error with Vlad's Versus Tempus Proelium HUD, the combination of your scripts and Vlad's causes a bunch of random errors.
Secretmapper
Newb question, but why is there a camp button? Nothing happens when clicked.
yarow12
You need to get laid when this is finished. You'll deserve it. The only reason why I'm not using it, though I have it saved in txt files with the images already where they need to be, is because I don't want to have to use those particular characters. Oh willies.
heisenman
QUOTE
The only reason why I'm not using it, though I have it saved in txt files with the images already where they need to be, is because I don't want to have to use those particular characters.

Just edit the MENU_ACTOR_IMAGES hash, no?
yarow12
QUOTE (heisenman @ Dec 22 2010, 11:31 PM) *
QUOTE
The only reason why I'm not using it, though I have it saved in txt files with the images already where they need to be, is because I don't want to have to use those particular characters.

Just edit the MENU_ACTOR_IMAGES hash, no?


Into what? I am not willing to go through the trouble of making new images for the characters that I am using. That is what you meant, right?
Adrien.
I found a crashing Bug.

I have NO other scripts except these two

- Equipment Overhaul (Yanfly)
- This script

The error I get is this:

Line 323 no method error occurred
Undefined Method 'map_name' for #<Game_Map:0x34b2280>


Again I have NO other scripts except that which are suppose to be there:

The overhaul script and this one for the FF13 equipment menus

The line it blows out on is:

CODE
    text = sprintf(SSS::MENU_LOCATION, $game_map.map_name)
Kread-EX
This line is on the main menu, correct? Then you need to import Main Menu Melody - it is required.
Adrien.
Deleted this post may have found issue
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