GappieMikan
May 29 2010, 02:48 PM
Yup. since my game is still incomplete and now I'm making the dungeons, I need some traps for my game, like spikes, false floors (like hiding a hole), and many others. It is possible?
~Mikan
MagitekElite
May 29 2010, 08:01 PM
Its possible.

Using graphics and eventing, like Variables and stuff. Do you need help?
Unless you mean you need graphics such as Spikes and stuff?
Which system are you using? VX, XP or 2003?
Phoeni6
May 29 2010, 08:02 PM
Is it possible? Yes. You'll really just need to make some multi-paged events with no image until they are activated, which then, well, react in the intended fashion. When the player walks on a certain tile, it could activate, do damage, or you could make the player be transported to another place. What else exactly are you looking for?
MagitekElite
May 29 2010, 08:05 PM
I was going to provide a quick how to, but I don't know which system he/she is using lol
I have a feeling VX ^.^
Xzygon
May 29 2010, 10:20 PM
Well, according to the topic icon she put, I assume it's XP.
Unfortunately, my XP is glitched right now so I can't help. Sorray.
Kread-EX
May 30 2010, 02:51 AM
She uses XP. Making traps is not very hard but I assume you need some conditions ? Like when Remilia is flying, floor traps wouldn't be activated at all ?
I think I made that built-in in the script I wrote earlier but if you have some precise "trap samples" is mind, I guess I can do them.
GappieMikan
May 30 2010, 06:36 PM
Yup. Some demos could be useful, Mu~
MagitekElite
May 30 2010, 06:59 PM
Oh, I didn't see the icon. >.>
I guess Kread-EX is handling it though...
Kread-EX
May 31 2010, 12:09 AM
QUOTE (Pipokary @ May 31 2010, 04:36 AM)

Yup. Some demos could be useful, Mu~
Well, I'll just send you the same demo I used for the script, and add some trap samples, so you can see what works for aquatic traps, air traps and ground traps.
kccarmea
Jun 22 2010, 05:36 AM
QUOTE (Pipokary @ May 29 2010, 02:48 PM)

Yup. since my game is still incomplete and now I'm making the dungeons, I need some traps for my game, like spikes, false floors (like hiding a hole), and many others. It is possible?
~Mikan
I have made some traps. I'll have to go back and look at them all but I know I have falling rocks. When they hit you it kills you. I also have invisible walls. I have a ghost enemy that walks randomly for a few steps then disappears, while its invisible it chases the player, then reappears and is significantly closer to the enemy, it's pretty scary lol.
GappieMikan
Aug 4 2010, 05:45 PM
QUOTE (kccarmea @ Jun 22 2010, 10:36 AM)

QUOTE (Pipokary @ May 29 2010, 02:48 PM)

Yup. since my game is still incomplete and now I'm making the dungeons, I need some traps for my game, like spikes, false floors (like hiding a hole), and many others. It is possible?
~Mikan
I have made some traps. I'll have to go back and look at them all but I know I have falling rocks. When they hit you it kills you. I also have invisible walls. I have a ghost enemy that walks randomly for a few steps then disappears, while its invisible it chases the player, then reappears and is significantly closer to the enemy, it's pretty scary lol.
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