Hey there! So here it is finally, after being nagged on IRC, Deviantart and the like, my art. I'll post WIPs, completed pieces and the like. Constructive Criticism of newly posted artwork is welcome (leave my old stuff alone! D:).
If you haven't noticed after looking at my artwork below, I love character design/art. I'm a perfectionist when it comes to most of my work (unless I forcibly make it sketchy) and I enjoy improvement.
My artwork. They're in order of history. Most of this is from this year, some from last year. There're also pieces that I've excluded that are available via my DeviantArt. The stuff that is discontinued (appear to be WIPs) are old and a different style to my current and if I were to complete them I think I would feel like I was tainting my developing style.
Latest Artwork
Old Artwork
(Click for full view)
Hirei
May 27 2010, 04:15 PM
Jealous of your clean lineart and anatomy~
lyla2284
May 31 2010, 07:31 AM
Wow, Q, you've been hiding your talent all this time? I'm with Hirei, very jealous of those beautiful clean lines. Can only be the work of a graphics tablet. I really love your character art as well.
Queue
Jun 5 2010, 01:12 AM
Thank you both.
QUOTE (lyla2284 @ Jun 1 2010, 03:31 AM)
Wow, Q, you've been hiding your talent all this time? I'm with Hirei, very jealous of those beautiful clean lines. Can only be the work of a graphics tablet. I really love your character art as well.
Yeah I have a Cintiq. Most of my time is dedicated to lineart.
Queue
Jun 21 2010, 12:38 PM
My first 3D model, done in 40 minutes.
Nicsp
Jun 21 2010, 12:49 PM
Very nice, better than anything i could do, that's for sure.
However, i do think it's kinda weird around the eyes. I dunno if it's intentional or not (It makes them kinda stylized and stuff, hence my doubt), but it kinda bothered me a bit so i decided i'd comment on it.
Great stuff, neverthless. Looking forward for more.
Queue
Jun 21 2010, 01:06 PM
QUOTE (Nicsp @ Jun 22 2010, 08:49 AM)
Very nice, better than anything i could do, that's for sure.
However, i do think it's kinda weird around the eyes. I dunno if it's intentional or not (It makes them kinda stylized and stuff, hence my doubt), but it kinda bothered me a bit so i decided i'd comment on it.
Great stuff, neverthless. Looking forward for more.
I was finding it problematic getting it to work cause the human eyes are just spheres and I couldn't simply (figure out how to) cut it out in ZBrush. But thanks for the comment *nods*.
Spirit_Master_X
Aug 10 2010, 11:54 PM
Damnit dude that is friggin' sick right there! O_o
Who is the fourth guy in the second row of your work? The grey looking guy? I seen that and faded back into the mist lol.
X-M-O
Aug 11 2010, 10:38 AM
You've definitely got talent. =]
Spirit_Master_X was "right on" in regard to the fourth guy in the second row. (I must admit, that image was the first I looked at - it's very well done.) =]
Queue
Aug 12 2010, 06:53 PM
QUOTE (Spirit_Master_X @ Aug 11 2010, 07:54 PM)
Damnit dude that is friggin' sick right there! O_o
Who is the fourth guy in the second row of your work? The grey looking guy? I seen that and faded back into the mist lol.
Hes a rebellious jedi/sith (neutral). Was a commission for a guy but he didn't pay up.
Hirei
Aug 12 2010, 07:36 PM
D: He didn't pay up?!
But that picture is really nice. Wish I could do CGing like that.
X-M-O
Aug 12 2010, 08:52 PM
What? He didn't pay up?! (Flabbergasted face!)
I would have paid just to have that, lol. Even if I never used it - that's amazing work. 0_0
Queue
Aug 16 2010, 12:59 AM
Base lineart by BlackMask. CG Lineart and Colour by me.
BlackMask requested I CG a piece of his artwork cause he wanted something to follow when he was CGing. After finishing this piece I've come to the conclusion that I'm going to revise how I CG my artwork (perhaps more simplistic) and how solid my lines are (more of a technical thing).
Hirei
Aug 16 2010, 03:38 AM
As I said on IRC....JEALOUSY.
Your CGing of metal makes me jealous. And I notice you corrected bits of the anatomy. Very nicely done ;_;
The jean pants look like they took a long time.
Sakura Phoenix
Aug 16 2010, 06:34 PM
Oooo noice. Definite step up from the original linearting. Loooove the shading and textures.
Queue
Aug 18 2010, 06:47 PM
Art update. :}
Queue
Aug 22 2010, 11:15 PM
It did have a background originally but I'd removed it due to complains/recommendations.
Queue
Aug 27 2010, 08:08 AM
Quick sketch of Lethal's character art, as requested by her.
Queue
Sep 1 2010, 11:07 AM
R3M's first issue cover. Background isn't the best quality, but it's my first one ever.
evernic
Sep 2 2010, 01:01 AM
really nice, i like ur work
Queue
Oct 31 2010, 06:36 PM
New WIP, not like I expect anyone to care (/emo).
Teen Foxy
X-M-O
Oct 31 2010, 08:03 PM
Q!
It's looking good. Are you planning on colouring it orange? =D
Queue
Oct 31 2010, 10:55 PM
QUOTE (X-M-O @ Nov 1 2010, 05:03 PM)
Q!
It's looking good. Are you planning on colouring it orange? =D
Yes indeedy. Might try out some different colouring styles with this one. <3
Holder
Nov 1 2010, 03:27 AM
Looking good Q, though I don't know about the legs. From the way she's positioned the buckle looks as if it needs to be more central to show the twist of her body, the groin area seems pretty long and doesn't really flow into her legs correctly. From guessing I'd say her right leg line needs to come in from of her left leg a bit, especially if you've got her tail going that way.
I love the way you've done the hands, the shape and positioning is perfect.
leongon
Nov 1 2010, 04:38 AM
Only the hair coming out from inside the ears are disturbing. The legs start offcenter, but is not that bad.
In an overall looks pretty nice. I like your style.
Hirei
Nov 1 2010, 06:59 AM
Looks better with the longer tail so good job. Pose is looking lovely esp the hands as pointed out. *jealousy*
I can't wait to see how you color this one!
Queue
Nov 2 2010, 10:51 AM
Thanks for all the comments, I almost died from a heartattack (of delight).
QUOTE (Holder @ Nov 2 2010, 12:27 AM)
Looking good Q, though I don't know about the legs. From the way she's positioned the buckle looks as if it needs to be more central to show the twist of her body, the groin area seems pretty long and doesn't really flow into her legs correctly. From guessing I'd say her right leg line needs to come in from of her left leg a bit, especially if you've got her tail going that way.
I raised the crotch cause I agree that the groin looked far too low. And you're right about the right leg coming in from the left a bit, I'll take another look at it.
QUOTE (leongon @ Nov 2 2010, 01:38 AM)
Only the hair coming out from inside the ears are disturbing. The legs start offcenter, but is not that bad.
The person I'm doing it for had a problem with the hair coming out of the ears, but like, how would the hair grow out for an anthropomorph? So I went with the most logical (easiest) option.
leongon
Nov 2 2010, 10:57 AM
The easiest option is hide the base of the ears behind hair. Long hair just comming out from inside the ears is ugly... in any case is up to you picking up the critique or not.
Though I suppose if the client doesn't like it then there's really not much choice
leongon
Nov 2 2010, 05:10 PM
That's quite a different context, that thing has no "hair" in the head.
The dude here is trying to draw a human with cat ears and tail, not a fantasy plushie. Anyways, no one said that the girl is not cute as you are implying, Holder.
Queue
Nov 7 2010, 04:14 AM
Finished it. I think the Shoes could do with refining.
Teen Foxy Finished
kaz
Nov 7 2010, 07:55 AM
Q - that is lovely - the tones of the skin are brilliant and I love the "pensive" expression.
You have plenty of movement in the hair, and the detail on the belt - you must have spent ages on that.
I agree though the boots need a bit more shading, or creasing to make them look more flexible.
Holder
Nov 7 2010, 11:40 AM
Not to sound like a twonk here but nothing appears to have been altered since the lineart.
I do like the effect on her shorts, and being picky here but I find it hard to see a light source.
Queue
Nov 7 2010, 11:55 AM
Thanks for the post & input kaz C:
QUOTE (Holder @ Nov 8 2010, 08:40 AM)
Not to sound like a twonk here but nothing appears to have been altered since the lineart.
I do like the effect on her shorts, and being picky here but I find it hard to see a light source.
Yeah I'd only really raised the crotch (lineart wise) and didn't touch the connection of the legs. The mid region had irked me originally but I feel with the recession/rendering it works a bit better. Originally, she was a bit taller but I had to make her shorter. I'd cheated and literally cut and moved the legs in PS. The point connecting both the legs could definitely be raised slightly.
The light source is an upper left sky light (Genericness YEH) and it's fairly pronounced on the skin and shorts imo.
Thankies for the input Holder, I did take in what you said and edited the lineart but that edit wasn't reflected in the CG finish.
I think I really should revise how I look at drawing and CGing work as in do a lot of testing and sketching. (Or really just practice more)
Queue
Nov 8 2010, 06:57 PM
This is part of a cover I'm doing for Antifarea. Critique/opinions wanted.
Soldier's Quest
I think the arm on the right (his left) needs work but I can't figure out in what way. I'm also revising the flowing hair when I ink it. His boring pants is chainmail (as in I won't touch it til the CG stage).Is his head too big or too small?
leongon
Nov 8 2010, 07:12 PM
About the drawing in general I can't see anything upgradeable But I can help you in the technique for handling that kind of weapon in chinese staff/spear usage, if you want.
Queue
Nov 8 2010, 07:41 PM
QUOTE (leongon @ Nov 9 2010, 04:12 PM)
About the drawing in general I can't see anything upgradeable But I can help you in the technique for handling that kind of weapon in chinese staff/spear usage, if you want.
I think I may have figured it out lol. Basically splitting the hands up and I've redrawn the right (is left) arm. I should probably look at some reference, if that's what you meant (you had?).
EDIT: It's meant to be a 2-h sword btw, he's jabbing with it (going for the kill that doesn't leave his upper and lower abdomen vulnerable).
leongon
Nov 9 2010, 05:21 AM
As you drew a pike what I offered was to point you how to hold it to look like he has some technique for using it, as I have some real experience in a few chinese weapons I could point where and how to grab the pike.
But if that only was a placeholder for a great sword... Then you're doing it right with the two hands close to each other as big swords does not have a long long grip.
Queue
Nov 9 2010, 05:33 AM
Well I've finished "inking" it. I decided to leave the hands. I realised I might have exaggerated on the grip after reading what you said leon XD.
It's ok, but as you added that counterweight in the base of the grip and the blade is not really big, indeed you can make the grip a bit shorter. But it looks fine as it is now, I'm talking about technical stuff that hardly someone will notice, lol.
Nommy
Nov 9 2010, 03:05 PM
His grip on the weapon is a very poor choice regardless if it's for an offensive or defensive attack.
I suggest reworking the hands to give it an "in motion" look rather than a charging stance. Also, the cross guard should be ined up with the wrist closest to the top of the hilt. This keeps the blade angled properly for slashing strokes. And the hands should both be at the top of the hilt (offensive) or one at the top and one at the bottom of the hilt (defensive)
Other than that, this is a really great piece.
SantaBla
Nov 9 2010, 05:09 PM
You art looks quite professional. I like it.
Hirei
Nov 10 2010, 07:37 PM
Damn that's a nice pose you got there Q....jealous. I'm really liking what you're doing with it so far. I'm guessing it's on commission?
Queue
Nov 14 2010, 11:59 PM
QUOTE (Hirei @ Nov 11 2010, 04:37 PM)
Damn that's a nice pose you got there Q....jealous. I'm really liking what you're doing with it so far. I'm guessing it's on commission?
Naw it's not a commission, it's a freebie for a friend.
Queue
Nov 16 2010, 11:06 PM
Kitten
Kitten Revision
Opinions? She's meant to be about 12/13.
X-M-O
Nov 17 2010, 01:23 PM
Kitten looks about that age. She's designed fairly well and has a "plain-Jane" outfit, and the flower is a nice affect that looks cute on kids. =] Is she supposed to be in a game or something?
Queue
Nov 17 2010, 06:56 PM
QUOTE (X-M-O @ Nov 18 2010, 10:23 AM)
Kitten looks about that age. She's designed fairly well and has a "plain-Jane" outfit, and the flower is a nice affect that looks cute on kids. =] Is she supposed to be in a game or something?
Someones OC for a Novel or something.
Kitten Moar Progress
X-M-O
Nov 17 2010, 09:31 PM
Wow, very cool - novels need that kind of attention to detail. =]
The choice of colours is good. You've done an excellent job on the eyes. D=
Charlie Fleed
Nov 17 2010, 11:42 PM
Her tibia looks twice longer than her femur, while the femur is the longer bone in the human body. Even considering a stylistic deformation it still looks weird. Colors are very good. Don't hide the hands, you lazy man...
Queue
Nov 18 2010, 05:01 PM
Kitten Finished
Done. I think the skirt could use a bit of improvement but it's fine as is imo. For my first CG pic with Paint Tool SAI, I think I did 'iight. I purposely washed the colours. I'm not sure if the head is too big or if it's just the length of her neck.
Comments?
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