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Shanghai
Shanghai Simple Script - Variable Map Window
made by Shanghai



Link/Script
Click here

Introduction
I hated the other variable map windows. They never update by themselves and when they do, it's usually at the wrong time. This one will automatically update itself whenever variables change or more are added/removed.

How to Use
To use this variable window, use these event calls. Works on map only.

CODE
variable_window_clear

Clears all of the variable window and closes it.

CODE
variable_window_open

Opens the variable window, but only if it has variables.

CODE
variable_window_close

Closes the variable window.

CODE
variable_window_add(variable_id)

Adds the variable_id to the variable window.

CODE
variable_window_remove(variable_id)

Removes the variable_id from the variable window.

CODE
variable_window_upper_left
variable_window_upper_right
variable_window_lower_left
variable_window_lower_right

Moves the variable window to that location.

CODE
variable_window_width(x)

Changes the variable window's width to x.

Compatibility
Not compatible with Mac OSX.

For more Shanghai Simple Scripts
Visit Here.
Kread-EX
Good job once again. It can be pretty useful for various things.

QUOTE
Not compatible with Mac OSX.

You bet ?
Shanghai
Wait, you mean someone actually reads the compatibility notes?
Kread-EX
I'd say everybody except impatient n00bs... who are many I admit.
SuperMega
Haha, I actually run RPG Maker VX on a Mac! It can work using Crossover on OSX, but not perfectly well. So that's only partially true...

Anway, this is a great script. I wasn't really big on any of the other ones out there either.
new
can titles be added? for example

Kill 4 slimes:
Slimes killed: 2/4
Collect 12 apples
Apples: 8/12
Talos15
Wow! Many thanks for this one! Finally I can move on with my game. biggrin.gif

QUOTE (new @ Jun 18 2010, 12:09 AM) *
can titles be added? for example

Kill 4 slimes:
Slimes killed: 2/4
Collect 12 apples
Apples: 8/12


I'm pretty sure all you need to do is change the name in the variable. But then again if you want to do that... just use \v[variable ID]

For example:
Kill \v[1] slimes
Slimes killed: \v[1]/4
Collect \v[2] apples
Apples: \v[1]/\v[2]

Or something to that extent.
Nariakei
Good day, this script seems to be really interesting and easy to use and I've wondered if it would be possible to send me the script or so, the wiki-site in whih it's been uploaded seems to be down.. After i googled a little for information, I readed that it's down quiet often... :/
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