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RPG RPG Revolution Forums > Game Engines > RPG Maker XP Discussion
Despair From The Dark
Planning on having a character wield 4 swords instead of armor. Trying to figure out 1 of two things:

A: Is there a simple script I could use, that would allow armor, helmets, and shields to also increase attack?

B: How much strength equals a certain amount of attack. Because if I could figure that out, I might just have them increase Strength in amounts proportionate to the Attack they would otherwise have.

Please and thank you, any help is appreciated.
Twin Matrix
Every 20 Strength, the total Attack is increased by a 100%. So, if you have 60 Strength, the Attack rating becomes...

Attack * ((20 + Strength) / 20)
Attack * ((80)/20)
Attack * 4.0

This is excluding the usual "Attack = Attack - (0.5 * Target P.Def)".

So you can't really increase Attack by X amount. It depends on how much Attack that character currently has.

Why not look up a script that allows multiple weapons instead?
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