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darkace77450
If I wanted to have a state that, when applied, protected against particular states, how would I go about this without using scripts?

If I wanted a state, say fire shield, to protect against burn and melt effects could be an example. I have considered giving the burn and melt spells an elemental property of fire and have them add their particular states. If I make the fire shield guard against fire, will it affect the burn or melt spell at all (damage inflicted not withstanding)? Thanks for any help.
BasharTeg6
QUOTE (darkace77450 @ Apr 1 2010, 04:45 AM) *
If I wanted to have a state that, when applied, protected against particular states, how would I go about this without using scripts?

If I wanted a state, say fire shield, to protect against burn and melt effects could be an example. I have considered giving the burn and melt spells an elemental property of fire and have them add their particular states. If I make the fire shield guard against fire, will it affect the burn or melt spell at all (damage inflicted not withstanding)? Thanks for any help.


You can't really have a state protect against another state without using scripts. You can have certain states cancel other states (like ATT UP cancel ATT DOWN.) You can also set states to provide elemental resistance, though without scripts you can't scale the level of that resistance.
mudducky
The "Elements to Guard", I think, should guard elements. From what you said you want to guard damage from spells like Ice or Fire, which you'd probably have set elements up for?, rather than a state.

Just tick the elements you want to guard next to a state to be protected from those while the state is on.

Otherwise as you've been told already by BasharTeg6 just use a simple script that will allow state protection. smile.gif
darkace77450
QUOTE (mudducky @ Apr 1 2010, 01:08 PM) *
The "Elements to Guard", I think, should guard elements. From what you said you want to guard damage from spells like Ice or Fire, which you'd probably have set elements up for?, rather than a state.

Just tick the elements you want to guard next to a state to be protected from those while the state is on.

Otherwise as you've been told already by BasharTeg6 just use a simple script that will allow state protection. smile.gif


I'm not trying to guard against particular damage types, I'm wondering if piggybacking a state on an element type then protecting against that element type will decrease the chance of getting hit by the state. And for me there is no such thing as a simple script smile.gif

Thanks for the replies, guys. They are appreciated.
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