QUOTE (Robocroakie @ Mar 31 2010, 06:09 PM)
Hey guys, is there a way to make it so that each characters MP regenerates a certain percentage after each turn?
And how would I go about making it so that after each battle, each characters HP and MP are fully restored?
Thanks in advance
Scripts would be the easiest way to set up MP regen. I suggest Yanfly's Custom Status. You can set up the status to regenerate MP and then apply the state using events.
For the second one, you could use a common event on parallel process that constantly heals the party (maybe after a second or two to prevent lag.) Since it's on parallel process it wouldn't fire during battle unless it was called. And you can turn it on or off any time you want by modifying its condition switch.